Gaming swooshboy's GTA Online thread featuring the RedCafe Crew

Which badge do you like the look of most (see post #13150)

  • Option 1 (black text + circle, transparent background)

  • Option 2 (white text + circle, transparent background)

  • Option 3 (black text + circle, white background)

  • Option 4 (white text + circle, black background)

  • None of them

  • Oh no

  • Levo Smells


Results are only viewable after voting.
@JTW95 I sniped you from the car park after you put that bounty on me and then some guy tried to come kill me and I dealt with him too. I'll upload the video later. :lol:
 
He isn't even on my friends list. I think I might have a stalker.
 
B_NkPtMWwAAb5TV.jpg


Black Santa was a badass.
 
@JTW95 put a bounty of 9k on me and this guy came after me thinking he was smart going off radar.

 
But yeah, Assault Shotgun is beast for deathmatches. I tend to use it for pretty much every mission as I'm lazy and accidentally bought all ammo for it.
 
Connection was all over the place for me. Lots of the party chat was breaking up, lost connection a couple of times.

Hopefully this is all sorted before heists...
 
Adversary Modes, Daily Objectives and More New Updates Also Coming to GTA Online March 10th
March 03, 2015 3:47PM | Author: R* Q

702 Comments

actual_1425415163.jpg


Next week, Heists will deliver a brand new gameplay experience to GTA Online, offering players the chance to team up to take down big scores. Alongside this massive new addition comes a range of new features and enhancements to make the entire GTA Online experience bigger and deeper. Adversary Modes bring three new kinds of competition to GTA Online while new Daily Objectives and other Freemode activities bring new life to the hectic streets of Los Santos and Blaine County. Here's a rundown of just some of the new features and additions launching next week alongside Heists that will continue to expand and augment the world of Grand Theft Auto Online.

NEW ADVERSARY MODES

These brand new player vs. player modes bring a range of intense new competitive challenges to GTA Online. Adversary Modes will unlock as players progress through Heists.

actual_1425415192.jpg


Come Out To Play
A team of three Runners just trying to make it home, and a team of Hunters are out for blood. Runners are well-armed but limited to movement by foot, while the opposition wield free-aim shotguns and ride motorbikes or ATVs. Hunters must stay on their bikes and have access to unlimited lives, while the Runners have just one life but all their weapons available to pick off the Hunters at will.

actual_1425415202.jpg


Siege Mentality
Up to four players stand their ground, outnumbered but not outgunned as they fight to survive against up to 6 determined attackers in a location defense mode, GTA style. Attackers have unlimited lives but fight only with sawn-off shotguns. Defenders have full use of all their weapons.

actual_1425415212.jpg


Hasta La Vista
The chase is on as Truckers in big rig cabs hunt down a team of Cyclists. The Cyclists' goal is simple: reach the final checkpoint without getting crushed under the wheels of the pursuing trucks. Without traditional weapons the Truckers must rely solely on their vehicles to crush the Cyclists. Meanwhile, the Cyclists must harness the maneuverability and acceleration of their bikes to evade the trucks, while keeping an eye over their shoulder. If one of the Cyclists reaches the checkpoint, the Cyclists win. If all Cyclists are terminated, the Truckers prevail.

Daily Objectives
The Los Santos daily hustle just got a little more lucrative. Whether you tend towards Jobs or free-form activities, Daily Objectives will give you a rotating series of challenges to take on for GTA$ rewards. With three new objectives per day, players can stack up challenges over consecutive days to earn bonuses of up to $500,000.

actual_1425415224.jpg


New Freemode Activities
You and your fellow players also have new opportunities for cash and RP rewards with new activities added to the world in Freemode. Be on the lookout for calls from Lester, who may need help to distract the cops in a specific area while Lester’s accomplices finish their criminal business. Lamar may call looking for help destroying a vehicle or two, while Trevor and Ron need occasional help picking their business rival’s planes out of the sky. Along with GTA$ and RP bonuses, there are all-new Awards available for completing these challenges with style.

There's also a new in-game Email notification system that will allow you to contact and message any of your GTA Online friends, no matter what session they’re in - as well as a host of new Awards that yield new items including exclusive t-shirts and car modifications.

Everything detailed here will be added to GTA Online for consoles in tandem with Heists on March 10th and on day one for PC when it launches on April 14. Stay tuned to the Newswire for more news, including our suggestions on how you can ready your crew to take down scores when Heists launch next week.
 
A multi-storey would be a cool place for a defend & attack type of game - not sure if you could create that style.

Siege Mentality
Up to four players stand their ground, outnumbered but not outgunned as they fight to survive against up to 6 determined attackers in a location defense mode, GTA style. Attackers have unlimited lives but fight only with sawn-off shotguns. Defenders have full use of all their weapons.

:drool:
 
Loving the sound of the new game modes and challenges - will certainly help keep things fresh!

Siege Mentality looks to cater to 10 players, hopefully the other game modes also allow for similar numbers - will be nice to have some more options for things to do when there is a large number of us on.

Also loving the sound of the Daily Challenges:

Daily Objectives
The Los Santos daily hustle just got a little more lucrative. Whether you tend towards Jobs or free-form activities, Daily Objectives will give you a rotating series of challenges to take on for GTA$ rewards. With three new objectives per day, players can stack up challenges over consecutive days to earn bonuses of up to $500,000.

Interesting to see how they relate to both free-roam and jobs.

Finally, I have mentioned that I am looking forward to this aspect of heists, but cool that it will be applied elsewhere:

Along with GTA$ and RP bonuses, there are all-new Awards available for completing these challenges with style...

as well as a host of new Awards that yield new items including exclusive t-shirts and car modifications.

New car mods sound interesting too :)
 
Shit is about to get real...well more real than it already is.
 
Shit is about to get real...well more real than it already is.

That it is.

Am glad that R* are looking at how they can deepen / extend the overall experience. Am sure heists are going to be fantastic, but there's still no word on how frequently you can launch them - or whether you will be limited in that regard. I have heard some thoughts that it could be one per day, or based on accumulated game/session points etc.

So heists will be great from a big set piece perspective, but I think these will really help add some freshness each time you play.
 
They're really improving the online part. Love it, except when I try to play with you lot and all of a sudden I cannot play it.
 
Still want the casino though.
True - and am surprised that it is still "opening soon". Maybe it will be part of a focused update - would make sense to launch something like that once people have accumulated funds from heists etc.

Although going back online the next day and remembering that you blew all your money on one spin of the roulette wheel would be annoying :lol: