Gaming Xbox Series X|S

Which of these do you prefer

  • Microsoft Game Pass

  • Xbox Game Pass


Results are only viewable after voting.
You can get 3 years for £120 (half if you gameshare), less than the price of 2 new games. Stop being daft and do the 3 year sign up trick and don't think about it again until 2026.

Wait, what? Does this work for PC too? I'm currently paying £10 a month like a sucker.
 
On the topic of these money tricks and getting Game Pass subs for several years on the cheap, do people ever wonder how sustainable all that is? I mean, just compare how little you are actually contributing to the gaming industry to how much you're getting in return. Of course, I couldn't care less about the largest publishers like EA, Ubisoft, ABK, etc. Those make tons of money and use plenty of predatory monetization models, so feck em.

But still, it's an industry we all care about (at least I hope so), there's a LOT of great studios out there and for most of them it's a struggle to even stay afloat. The whole thing just doesn't feel right to me.
 
Keep up the great work @Redlambs I’m surprised you have the patience to deal with their bullshit

You well know these clowns have nothing compared to dealing with Weaste then Cider over the years :lol: In any case, it's just annoying that people never listen nor change and especially those out for themselves. At least my bullshit is never about convincing others on what to do, it's always about pointing things out. Even you can't argue that I'm at least consistent in that!

Then again, all this has being said, I have 2 full priced gamepass accounts for both my boys and a separate EA account amongst others so what do I know. Apart from that you are still a newbie.


Wait, what? Does this work for PC too? I'm currently paying £10 a month like a sucker.

Yes it does.


On the topic of these money tricks and getting Game Pass subs for several years on the cheap, do people ever wonder how sustainable all that is? I mean, just compare how little you are actually contributing to the gaming industry to how much you're getting in return. Of course, I couldn't care less about the largest publishers like EA, Ubisoft, ABK, etc. Those make tons of money and use plenty of predatory monetization models, so feck em.

But still, it's an industry we all care about (at least I hope so), there's a LOT of great studios out there and for most of them it's a struggle to even stay afloat. The whole thing just doesn't feel right to me.

People don't care about shit. And those that do are always considered the issue.

Same as it ever was :lol:
 
On the topic of these money tricks and getting Game Pass subs for several years on the cheap, do people ever wonder how sustainable all that is? I mean, just compare how little you are actually contributing to the gaming industry to how much you're getting in return. Of course, I couldn't care less about the largest publishers like EA, Ubisoft, ABK, etc. Those make tons of money and use plenty of predatory monetization models, so feck em.

But still, it's an industry we all care about (at least I hope so), there's a LOT of great studios out there and for most of them it's a struggle to even stay afloat. The whole thing just doesn't feel right to me.
Not enough people take advantage of these loop holes to make a difference.
 
Not enough people take advantage of these loop holes to make a difference.
You are probably right about that, but isn't that the line of thinking that people use to justify basically anything to themselves? It's ok if I do it, not everyone will, it won't make a big difference, etc.
 
Not enough people take advantage of these loop holes to make a difference.

You mean at the highest levels though right? Because down the line people eventually suffer. Same as piracy. Though not that I'm comparing, I have no problem with people (who aren't hypocritical MS mouthpieces) getting the best deal they can on things. Piracy and stealing is a whole another level, and even then none of us can claim innocence.

But, the smaller teams/companies do feel it in some way. That's a fact. That's the reason I don't do these tricks to save money, because I've felt the cost. But if people are playing games and enjoying them then that leads them to more in the future, I have no judgment to make on those that want to pay as little as they can for these subscriptions.

However bare in mind it's very easy to research and look at the gaming industry and all the teams/companies fallen by the wayside for reasons you think have nothing to do with you or the company you side with or the choice to pirate or take advantage of these schemes.
 
You mean at the highest levels though right? Because down the line people eventually suffer. Same as piracy. Though not that I'm comparing, I have no problem with people (who aren't hypocritical MS mouthpieces) getting the best deal they can on things. Piracy and stealing is a whole another level, and even then none of us can claim innocence.

But, the smaller teams/companies do feel it in some way. That's a fact. That's the reason I don't do these tricks to save money, because I've felt the cost. But if people are playing games and enjoying them then that leads them to more in the future, I have no judgment to make on those that want to pay as little as they can for these subscriptions.

However bare in mind it's very easy to research and look at the gaming industry and all the teams/companies fallen by the wayside for reasons you think have nothing to do with you or the company you side with or the choice to pirate or take advantage of these schemes.
Yeah, I don't want to come across as judging or whatever. I'm just as "guilty" of trying to get the best deal, by almost exclusively buying stuff on sale. We all decide for ourselves how much we are willing to put in and that's fine, piracy aside. It just feels that the cost vs value balance isn't there with these subs, especially when considering the various hacks to save even more.
 
On the topic of these money tricks and getting Game Pass subs for several years on the cheap, do people ever wonder how sustainable all that is? I mean, just compare how little you are actually contributing to the gaming industry to how much you're getting in return. Of course, I couldn't care less about the largest publishers like EA, Ubisoft, ABK, etc. Those make tons of money and use plenty of predatory monetization models, so feck em.

But still, it's an industry we all care about (at least I hope so), there's a LOT of great studios out there and for most of them it's a struggle to even stay afloat. The whole thing just doesn't feel right to me.
Studios get paid regardless of how much people pay for GP. If you buy three years worth of Xbox Gold on CD Keys Microsoft has no idea if you paid full price for those keys or not. They got their money when they sold the keys to sites like that in the first place.

If MS was bothered by the trick they would have closed it by now and wouldn't allow third party sites to sell keys.
 
Studios get paid regardless of how much people pay for GP. If you buy three years worth of Xbox Gold on CD Keys Microsoft has no idea if you paid full price for those keys or not. They got their money when they sold the keys to sites like that in the first place.

If MS was bothered by the trick they would have closed it by now and wouldn't allow third party sites to sell keys.
I know that, but that's exactly what I meant when I said how sustainable it all is. MS can't subsidize it forever. For what it's worth, I also stay away from stuff like CD Keys.
 
As someone who isn't an avide gamer and hasn't had a console for a decade, I love GamePass. Let's me play so many older games I hadn't played before. Don't get any of the criticism around it here.
 
As someone who isn't an avide gamer and hasn't had a console for a decade, I love GamePass. Let's me play so many older games I hadn't played before. Don't get any of the criticism around it here.
Only nerds who have played every game three times over think its bad. Don't listen to them.
 
On the topic of these money tricks and getting Game Pass subs for several years on the cheap, do people ever wonder how sustainable all that is? I mean, just compare how little you are actually contributing to the gaming industry to how much you're getting in return. Of course, I couldn't care less about the largest publishers like EA, Ubisoft, ABK, etc. Those make tons of money and use plenty of predatory monetization models, so feck em.

But still, it's an industry we all care about (at least I hope so), there's a LOT of great studios out there and for most of them it's a struggle to even stay afloat. The whole thing just doesn't feel right to me.

It does not look like they are bothered about it at this time. Microsoft's main aim appears to be getting people hooked on the subscription/cloud model, and they are willing take the hit now for long term gain. Eventually, they will close off these avenues entirely but not until they have reached their targeted growth or, if not, until they realise that the market will not become as big as they believed.

I think it will be a while before they start really pushing back against this as their end game is to replace the console market. Might be some hits/losses now, but, if they manage to succeed, they will be in a position where no company could compete with them in the gaming market.
 
You are probably right about that, but isn't that the line of thinking that people use to justify basically anything to themselves? It's ok if I do it, not everyone will, it won't make a big difference, etc.
I'm one of the ones who doesn't do it.
I'm the target audience for deals were you sign up and keep it even when you are not using it.
I have Netflix even though I haven't watched it in months.

Xbox aren't soft they know that for everyone who takes advantage of the exploit there 100 like me who don't.

They are a lure to get you in and then forget about it. As soon as they believe they are no longer gaining subscribers from the deal they will shut it down like they have the £1 trail periods that they have shelved.

They put the deal in place to take advantage of lazy consumers, why shouldn't some people take advantage back.

I don't agree with the pretending you're in a different country to get it even cheaper though.
 
As someone who isn't an avide gamer and hasn't had a console for a decade, I love GamePass. Let's me play so many older games I hadn't played before. Don't get any of the criticism around it here.

Seems like you actually do get the criticism, considering your qualifier.

Anyway, the shift to the spotify/Netflix/GP model really doesn't matter to people in general. You are in the majority there.

But it's great you get to play this stuff, that's what it should be like. Same as with all the entertainment mediums there should be an easy open and fair method for everyone to use. But it should also be one where the people creating those things are looked after too which further helps the content coming out.
 
Studios get paid regardless of how much people pay for GP. If you buy three years worth of Xbox Gold on CD Keys Microsoft has no idea if you paid full price for those keys or not. They got their money when they sold the keys to sites like that in the first place.

If MS was bothered by the trick they would have closed it by now and wouldn't allow third party sites to sell keys.

This is shortsighted, plus assumes that those "studios get paid" properly.

It's also talked about above by numerous people why MS haven't closed "the trick" yet.
 
This is shortsighted, plus assumes that those "studios get paid" properly.

It's also talked about above by numerous people why MS haven't closed "the trick" yet.
If they weren't getting paid properly then why would they add their games to the service? Plenty of developers have said they love GP and that it has done wonders for their games.

https://www.windowscentral.com/gami...-praise-xbox-game-pass-following-games-launch
https://gamerant.com/indie-games-playstation-store-xbox-game-pass/
https://gameinfinitus.com/news/yaku...ontributed-largely-to-series-success-in-west/
 
Despite what I said yesterday, Bramble does look pretty good. Same vibes as Planet of Lama from last month.

It's pretty good alright if you're into those vibes. Such incredible artwork and visuals in general. Quite creepy in parts too like Little Nightmares.
 
I know that, but that's exactly what I meant when I said how sustainable it all is. MS can't subsidize it forever. For what it's worth, I also stay away from stuff like CD Keys.

Gamepass is profitable. And lots of devs have said its worked great for them and have gone back to the platform.

New revenue models will always shake things up. People point at TV but as far as I'm concerned streaming services have created the golden age of television. We've started to fatigue on subscription models and that's why it's important that not every game has to go down the subscription route and Nintendo and Sony are proving that can continue to be the case. New models will come especially with a rise in streaming included more ad funded/subsidised models but that'll take some time yet.
 
Only nerds who have played every game three times over think its bad. Don't listen to them.

Yea I mean I don't mind having to wait a year or more for a game to come out in GamePass so I can play it through that subscription rather than paying full price. I remember when FIFA 23 came out they had FIFA 22 so I was just playing that.

I suppose you can argue the attractiveness can pass by when I play all the games I want to, but given that I said I'm not an avid gamer so barely get a few hours every week, I don't think there will ever be a time I've tried everything there is on GP.

If there is a game a really want to try and isn't on GP (like Tekken 7), I'll try to buy it if it's on sale.

Seems like you actually do get the criticism, considering your qualifier.

Anyway, the shift to the spotify/Netflix/GP model really doesn't matter to people in general. You are in the majority there.

But it's great you get to play this stuff, that's what it should be like. Same as with all the entertainment mediums there should be an easy open and fair method for everyone to use. But it should also be one where the people creating those things are looked after too which further helps the content coming out.

I understand that if you're a very avid gamer who wants to play games as soon as they are released, and have played past titles in previous gen consoles, then GP would only make sense for Xbox exclusives since they will have a day 1 release most likely. But again that doesn't count for me and honestly wouldn't count for lots of other people I think.

The other point about people not getting paid, how are you aware of this that developers aren't paid well if their game is on GP?
 
Gamepass is profitable. And lots of devs have said its worked great for them and have gone back to the platform.

New revenue models will always shake things up. People point at TV but as far as I'm concerned streaming services have created the golden age of television. We've started to fatigue on subscription models and that's why it's important that not every game has to go down the subscription route and Nintendo and Sony are proving that can continue to be the case. New models will come especially with a rise in streaming included more ad funded/subsidised models but that'll take some time yet.
It just sounds too good to be true. How can it be 1) cheap - or ridiculously cheap for people using hacks, 2) great for devs and 3) profitable for MS, all at the same time. The only way I can see it adding up is if devs see it as a nice income stream to complement earnings from traditional sales, with the latter often being the bulk of their earnings. I guess I'm just worried about a potential future where everything is sub based and people stop buying games.
 
It just sounds too good to be true. How can it be 1) cheap - or ridiculously cheap for people using hacks, 2) great for devs and 3) profitable for MS, all at the same time. The only way I can see it adding up is if devs see it as a nice income stream to complement earnings from traditional sales, with the latter often being the bulk of their earnings. I guess I'm just worried about a potential future where everything is sub based and people stop buying games.

It can't be all those things to every dev for every game. The model won't work all the time.

But why can't it be those 3 things? Plenty of things are win win win.

I don't think it's ridiculously cheap without the tricks to be fair. Its good value. And no doubt MS will put the price up knce more of their first party day 1 titles are hitting.
 
Mad to think people still champion these idiots at Xbox still not figured out creating great games gives you a fighting chance.

Instead in typical Microsoft fashion they have just tried to buy there way out and bulldoze through, currently it’s a failure and the ship doesn’t look like it’s turning round anytime soon.

On a positive note I was pleasantly surprised at what I saw of starfield, purchased gamepass ultimate myself just so I can play the exclusives through the cloud on my iPad through the browser, that is cool i must admit.
 
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Mad to think people still champion these idiots at Xbox still not figured out creating great games gives you a fighting chance.

Instead in typical Microsoft fashion they have just tried to buy there way out and bulldoze through, currently it’s a failure and the ship doesn’t look like it’s turning round anytime soon.

On a positive not I was pleasantly surprised at what I saw of starfield, purchased gamepass ultimate myself just so I can play the exclusives through the cloud on my iPad through the browser, that is cool i must admit.

Xcloud wanker
 
It’s understandable given the immense quality of exclusives they’ve released in the last year such as… uh… Redfall, and …. Uh…

Redfall was their first $/£70 game afterall. A worthy title for it.
 
If they weren't getting paid properly then why would they add their games to the service? Plenty of developers have said they love GP and that it has done wonders for their games.

https://www.windowscentral.com/gami...-praise-xbox-game-pass-following-games-launch
https://gamerant.com/indie-games-playstation-store-xbox-game-pass/
https://gameinfinitus.com/news/yaku...ontributed-largely-to-series-success-in-west/

None of this changes my point. Of course you can find pro articles. How many negatives can you find?


I understand that if you're a very avid gamer who wants to play games as soon as they are released, and have played past titles in previous gen consoles, then GP would only make sense for Xbox exclusives since they will have a day 1 release most likely. But again that doesn't count for me and honestly wouldn't count for lots of other people I think.

The other point about people not getting paid, how are you aware of this that developers aren't paid well if their game is on GP?

I'm not an "avid gamer who wants to play games as soon as they are released" nor am I any form of moral compass for you. But everything I've said about how developers are paid is true.