Alock1
Wears XXXL shirts and can't type ellipses
- Joined
- Nov 30, 2011
- Messages
- 16,135
A little disappointing after myself (and others, seemingly) assumed that this would be a game larger in scope than the Outer Worlds due to Obsidian being armed with Uncle Phil's Xbucks.
That being said, if the gameplay and storytelling depth are there I'm sure I'll still love it.
I'm looking forward to it but expecting a good but not great experience overall.
Sounds like they themselves decided to keep it relatively similar to what they have achieved before. It was already in (pre?) production when the acquisitoon happened I think. Maybe they have bigger ideas for a new IP when TOW2 is out the way. Or perhaps they'll stay B sized - not everything needs to be huge.
Obsidian are a bit like Insomniac in that they can churn out decent games at speed. Not quite to Insomniacs level but I think part of that is the choice of game. Avowed, Grounded, Pentiment and even TOW before it were all new IPs. R&C has a base to build from and Spiderman as a licensed game and with a Manhattan base can have a shorter dev cycle than something new from the ground up.
Interestingly it's InExile who are seemingly benefiting from the bigger budgets available from MS. Clockwork Revolution looks a big step up from a Wasteland game. Can't wait to see more of that but it's probably 2.5-3 years out.