Gaming Elden Ring - Fromsoftware

I'm currently using the dismounter on my left hand (it drops off the nordic horse blokes in limgrave). Just stick the bloody slash ash of war on it and boom, you know have two curved greatswords with a bleed passive, while keeping the bloodhound finesse weapon art.

I've seen some players also pair it with Morgott's cursed sword too, but you need a fair bit of arcane for that, and I think arcane bleed scaling is bugged anyway. So just pair it with any other curved greatsword and put the bloody slash ash of war on it.

Btw if you're having issues with equipment load you can use the Erdtree's favour talisman. It boosts your HP, endurance and equip load. I'm currently using almost full heavy armor (banished knight set) but with the gauntlets swapped out to lighter ones, bloodhound and dismounter, and still medium roll (I have 25 endurance).

Does the rolling speed change gradually or could you be at the maximum medium load and still roll the same as the lowest medium load?
 
I'm 45 hours in and I don't think I've cast a single magic spell yet, feel like I must be missing out, but maybe I'll go full on magic build in the next playthrough.

I'm running with magic at the moment. It's ok. There are some cool spells that I've found that absolutely destroy some enemies, but to be honest I wish I concentrated on faith instead. There are some really cool-looking incantations that are going to be hard for me to use now as the faith level you need is going to be difficult for me to achieve. So perhaps consider that instead. There are a couple of weapons that scale well with faith as well.
 
I haven't even bothered with the crafting in this and I'm about 20 hours in. Don't know if I'm massively missing out on anything.
 
This is what I plan to do. There's so much magic it seems like they wanted everyone to try it out but for my first playthrough I've gone for a pure dex build with the twin blade.
The twin blade is thing of beauty, love it’s move set. Is there a better version of the same weapon?
 
Does the rolling speed change gradually or could you be at the maximum medium load and still roll the same as the lowest medium load?
From memory of other games I think the low/med roll is the same but the i-frames (number of frames you're invincible when rolling) is higher on the low roll. Or the roll is further, any combination of the two.
 
I haven't come across a better weapon after over 50 hours but I've heard of some broken weapons like the Moonveil Katana/Bloodhound Fang.
Yeh If there isn’t another special twinblade then I’ll just stick with that and upgrade it. I want to get the blood fire enchant and rock that Darth Maul look!
 
Valid point.

Irrelevant also as I am an already confessed souls softie. I happily summon two human players for every boss and then stand back and hit them with ranged magic until the boss is super low health, then I go in and finish them off with my OP Moonveil katana.

A shinobi would know the difference between honor and victory Whoops, wrong game.
 
Does the rolling speed change gradually or could you be at the maximum medium load and still roll the same as the lowest medium load?
Think it's just based on low/medium/heavy, the amount of medium you are doesn't matter.
 
Does the rolling speed change gradually or could you be at the maximum medium load and still roll the same as the lowest medium load?
The difference between heavy/medium/light roll is the roll speed and distance. So a lighter roll would roll slightly quicker and further. The i-frames don't change in this game despite doing so in previous souls game. There's no difference within the category themselves, so a barely medium load would not roll different to a lighter medium load.

Personally I think medium is the sweet spot in terms of compromising roll speed and maintaining decent armour (you're still going to get hit, so some protection helps).
 
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Commander Niall - what a brutal boss fight :mad:

The feeling of not knowing what's behind a fog door is just incredible though - my favourite part about souls games.
 
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I haven't come across a better weapon after over 50 hours but I've heard of some broken weapons like the Moonveil Katana/Bloodhound Fang.
Moonveil is definitely more broken. The vertical slash attack pretty much staggers everything in one to two hits and is rapid. If you also get the talismans that reduce FP cost and recover FP with every critical hit, you can pretty much just spam the special and not run out of FP.
 
I thought i had put a ridiculous amount of hours into this game yet a lot of people seem to be in the final area heading towards completing the game :lol:
 
Killed a dragon that either had a glitch where it didn't get up after i hit it from behind or maybe it was just paralyzed :confused:. The three levels up were nice for little work.
 
Killed a dragon that either had a glitch where it didn't get up after i hit it from behind or maybe it was just paralyzed :confused:. The three levels up were nice for little work.
The sleeping dragon in caelid? Yeah it doesn't wake up unless you attack its head.
 
The sleeping dragon in caelid? Yeah it doesn't wake up unless you attack its head.
Wow! so it's basically a massive free level up if you attack it from behind :D

Without spoilers is anybody actually saying no to any service requests from NPCs, e.g., when they ask you to enter their service for whatever task? Kind of feel like I just entered one and it was a bad choice, probably with some negative consequences to be felt down the line :nervous: . I should really start paying attention to character's reputations and the wider lore instead of just clicking 'accept' on everything.
 
Wow! so it's basically a massive free level up if you attack it from behind :D

Without spoilers is anybody actually saying no to any service requests from NPCs, e.g., when they ask you to enter their service for whatever task? Kind of feel like I just entered one and it was a bad choice, probably with some negative consequences to be felt down the line :nervous: . I should really start paying attention to character's reputations and the wider lore instead of just clicking 'accept' on everything.

A generation of fetch quests has conditioned us.
 
Wow! so it's basically a massive free level up if you attack it from behind :D

Without spoilers is anybody actually saying no to any service requests from NPCs, e.g., when they ask you to enter their service for whatever task? Kind of feel like I just entered one and it was a bad choice, probably with some negative consequences to be felt down the line :nervous: . I should really start paying attention to character's reputations and the wider lore instead of just clicking 'accept' on everything.
I always accept. Could always just kill them once you feel you don't want to anymore.

That noble bloke who asks you help take back his castle in southern limgrave. I accepted going into his service to get a knighthood after clearing out Fort Haight. Though once I get there he tells me he can't do it anymore. So I killed the cnut and looted a golden seed off of him. Nice.
 
Wow! so it's basically a massive free level up if you attack it from behind :D

Without spoilers is anybody actually saying no to any service requests from NPCs, e.g., when they ask you to enter their service for whatever task? Kind of feel like I just entered one and it was a bad choice, probably with some negative consequences to be felt down the line :nervous: . I should really start paying attention to character's reputations and the wider lore instead of just clicking 'accept' on everything.
Previous games there would be covenants that you can only join 1 at a time and sometimes things would get fecked over if you accepted one instead of another. Don't think it's the case in this game though, seems like you can just accept everything and do whatever.
 
I've killed two NPCs by accident. One was in Limgrave north I think. As he died he said something about Revin and he was near a load of undead things.

Second one was some sorceress tied up underground. I couldn't work out how to free her and accidentally swung my sword.
 
I've killed two NPCs by accident. One was in Limgrave north I think. As he died he said something about Revin and he was near a load of undead things.

Second one was some sorceress tied up underground. I couldn't work out how to free her and accidentally swung my sword.
:lol: I don't know how to free her either btw
 
Caelid as a whole can go feck itself, those T-rex dogs and birds are a nightmare. Half tempted to respec to a broken moonveil/glinstone/sword of night and flame build just so I can annihiliate every breathing fecker in this hellhole, Radahn included, and spec back once I'm done with this place. Its not a fun place for melee.
I've yet to fight any of those. I took one good look at them, went 'nope' and so I'm just riding around on Torrent everywhere without stopping.
 
Just jumped into this...First game of this type. Enjoying it but confused as hell by how unexplained everything is.

For example....to get access to your mount you need to rest at the lost grace at the gatefront ruins. Seems very specific. How would you know that? Why would I rest there if I didn't discover this via You Tube walk-throughs? And if you don't rest at this specific place....you'll be forever without a mount?

Am I missing something was there a clue you should rest here? Or at any of the lost graces?
 
Just jumped into this...First game of this type. Enjoying it but confused as hell by how unexplained everything is.

For example....to get access to your mount you need to rest at the lost grace at the gatefront ruins. Seems very specific. How would you know that? Why would I rest there if I didn't discover this via You Tube walk-throughs? And if you don't rest at this specific place....you'll be forever without a mount?

Am I missing something was there a clue you should rest here? Or at any of the lost graces?

If you open your map, the sites of grace will point in a direction telling you where to go next to advance the story. But yes - this is very much a From Software game and they have always featured steep learning curves that are usually brutal for newcomers.
 
Just jumped into this...First game of this type. Enjoying it but confused as hell by how unexplained everything is.

For example....to get access to your mount you need to rest at the lost grace at the gatefront ruins. Seems very specific. How would you know that? Why would I rest there if I didn't discover this via You Tube walk-throughs? And if you don't rest at this specific place....you'll be forever without a mount?

Am I missing something was there a clue you should rest here? Or at any of the lost graces?
Don't use walk throughs, experience it yourself.
 
So I've stopped exploring and opening up the map and started playing the game properly now.

Polished off that Tree Sentinel in the first area, whatever the feck that was in the first dungeon after avoiding that stupid chariot on the way down and Margit who was a bit spicy wasn't he.

Had an absolute mare on Stormveil Castle last night in the section where you have to go past 3 birds throwing exploding barrels, several big knights, a sub boss and then a whole courtyard full of dickheads with crossbows and a giant. Honestly I just legged it through that courtyard with barely a slither of health to get to the next site of grace. Bit unforgving that section. Had one confrontation with Godrick before bed and almost had him first go. He seems eeasier than Margit at least so I'll bag him up later on.

FromSoft bosses are the absolute business. Love the little intro's.
 
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So I've stopped exploring and opening up the map and started playing the game properly now.

Polished off that Tree Sentinel in the first area, whatever the feck that was in the first dungeon after avoiding that stupid chariot on the way down and Margit who was a bit spicy wasn't he.

Had an absolute mare on Stormveil Castle last night in the section where you have to go past 3 birds throwing exploding barrels, several big knights, a sub boss and then a whole courtyard full of dickheads with crossbows and a giant. Honestly I just legged it through that courtyard with barely a slither of health to get to the next site of grace. Bit unforgving that section. Had one confrontation with Godrick before bed and almost had him first go. He seems eeasier than Margit at least so I'll bag him up later on.

FromSoft bosses are the absolute business. Love the little intro's.

This is where I'm at. I got quite far the first time and then in every subsequent try the birds feck me up before I can even get much further :lol:

Always feels like the first time I attempt something I nearly do it, but then every try afterwards I never even come close. I'm exploring south Limgrave for now.
 
The legacy dungeons are a big step up from the open world for sure.

But worth noting I think you're actually supposed to do all of Limgrave before even attempting Stormveil, it's recommended for 30+. I struggled through it in my 20's and by the time I came out I was absolutely steam-rolling the rest of Limgrave and it was quite boring.
 
This is where I'm at. I got quite far the first time and then in every subsequent try the birds feck me up before I can even get much further :lol:

Always feels like the first time I attempt something I nearly do it, but then every try afterwards I never even come close. I'm exploring south Limgrave for now.

Same mate. I tend to rush it too much on subsequent attempts and get more and more frustrated. That section seems a little too long though for the next checkpoint. The courtyard at the end of it is just ridiculous after what comes before it.
 
The legacy dungeons are a big step up from the open world for sure.

But worth noting I think you're actually supposed to do all of Limgrave before even attempting Stormveil, it's recommended for 30+. I struggled through it in my 20's and by the time I came out I was absolutely steam-rolling the rest of Limgrave and it was quite boring.

Oh really. Well I'll look forward to that as a reward then. Are there many more bosses in Limgrave?
 
Oh really. Well I'll look forward to that as a reward then. Are there many more bosses in Limgrave?
Shit tonnes of little dungeons and bosses in the open world. Also there are bosses that only come out at night. The weeping peninsula also has a sort of mini legacy dungeon castle place that I think is supposed to be a warm up for Stormveil but of course I did it after.
 
Shit tonnes of little dungeons and bosses in the open world. Also there are bosses that only come out at night. The weeping peninsula also has a sort of mini legacy dungeon castle place that I think is supposed to be a warm up for Stormveil but of course I did it after.

Cool. I'll check it out.
 
The legacy dungeons are a big step up from the open world for sure.

But worth noting I think you're actually supposed to do all of Limgrave before even attempting Stormveil, it's recommended for 30+. I struggled through it in my 20's and by the time I came out I was absolutely steam-rolling the rest of Limgrave and it was quite boring.

Yeah I was cleaning up the dungeons/catacombs I missed last night and I killed every boss in about 5 hits. There was a stone cat one I nearly one hit KO'd.

Doesn't feel too bad though because I earned it by leveling up. I'm glad the enemies don't scale because it's nice to feel the difference after you've been off grinding.

EDIT: Forgot to mention feck the little imps in the catacombs though.
 
Shit tonnes of little dungeons and bosses in the open world. Also there are bosses that only come out at night. The weeping peninsula also has a sort of mini legacy dungeon castle place that I think is supposed to be a warm up for Stormveil but of course I did it after.

Is that Morne? I was a good level for that place. Not too OP and it still felt challenging without being ridiculous.
 
Is that Morne? I was a good level for that place. Not too OP and it still felt challenging without being ridiculous.
Yeah that guy. I found him a piece of piss after Margit and Godrick. Pretty sure you're supposed to do him beforehand.

Oh and there's an optional boss in Stormveil down the bottom, he's really tough but should be doable after you clear it and drops a golden seed
Yeah I was cleaning up the dungeons/catacombs I missed last night and I killed every boss in about 5 hits. There was a stone cat one I nearly one hit KO'd.

Doesn't feel too bad though because I earned it by leveling up. I'm glad the enemies don't scale because it's nice to feel the difference after you've been off grinding.

EDIT: Forgot to mention feck the little imps in the catacombs though.
:lol: my friend texted me the same thing last night, they are such little bastards.

I have mixed feelings on the scaling, the problem is its a game that doesn't tell you where to actually go yet is set up so that you need to go to the right areas for your level to get the best out of it. For a good 10 hours after Stormveil I was a bit bored cause it was so damn easy which a Souls game should never be.
 
Yeah I am using a shield...why that something to roll your eyes at? :confused:
Everybody knows that the only proper way to play From Software games is using a drum controller and never changing from your starting equipment.

Just kidding mate, hope you enjoy the game!