Gaming Xbox Series X|S

Which of these do you prefer

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I couldn't remember if the Bethesda deal meant stuff was timed or it was a mix!
All of it from now on is exclusive with the exception of Elder Scrolls Online and Fallout 76. When the ABK deal goes through, all of that stuff will be full exclusive too with the exception of the likes of Call of Duty for 10 years tops.
 
Personally I found the showcase fantastic (Skyrim is my GOAT - big fan of Bethesda style games) so the news about 30fps didn't get to me at all - I loved the look of the game and it looked fine before I found that out.
im with you. also loved Skyrim and even enjoyed Fallout 4 which I know wasnt received too well by some

Id be pretty surprised if I dont like starfield
 
All of it from now on is exclusive with the exception of Elder Scrolls Online and Fallout 76. When the ABK deal goes through, all of that stuff will be full exclusive too with the exception of the likes of Call of Duty for 10 years tops.

That's a shame. I don't play PC as much anymore as I'm really happy with the PS5 currently and what it plays like.
 
If, as a number of people are suggesting that this is bound by the CPU, which seems incredibly likely given the systems involved, it wouldn't be feasible. The CPU sounds like the bottleneck, not GPU.

People, as usual, are getting extremely carried away with the bullshot stuff though. Whilst it is true that this will be CPU heavy in the sense that all Bethesda games are because they aren't optimised properly, then yes. As for all the stuff going on in the background and that, do people really believe that's what actually happens in realtime? It's like the "global illumination" claim they make, when you can see in that video that although it's present to some low degree on the characters, the whole world hasn't got it in a real way. This stuff is faked, that's not just a Bethesda thing either, all games have tricks to make them work.

It's just the classic case of don't fully believe the bullshit PR.


Also, as I've said over the years since the Boner came out, it doesn't help that they use glorified laptop cpus in these machines. But that's a different discussion.
 
People, as usual, are getting extremely carried away with the bullshot stuff though. Whilst it is true that this will be CPU heavy in the sense that all Bethesda games are because they aren't optimised properly, then yes. As for all the stuff going on in the background and that, do people really believe that's what actually happens in realtime? It's like the "global illumination" claim they make, when you can see in that video that although it's present to some low degree on the characters, the whole world hasn't got it in a real way. This stuff is faked, that's not just a Bethesda thing either, all games have tricks to make them work.

It's just the classic case of don't fully believe the bullshit PR.


Also, as I've said over the years since the Boner came out, it doesn't help that they use glorified laptop cpus in these machines. But that's a different discussion.

I mean they literally showed the building options that are available with regards to bases and ships. That kind of stuff isn't easy on a CPU. It's not about buying into bullshit claims, its literally the mechanisms that are available in game and have been shown. How much optimisation can clean that up isn't known, but this isn't a linear experience with set assets along the way.

I suppose we can all just pretend it's a simple slider that if you adjust it you can just exchange a bit of resolution for FPS, and it doesn't matter what the rest of the hardware is doing.

When these consoles were announced enough people were saying Zen 2 was less than expected. We knew this.
 
I mean they literally showed the building options that are available with regards to bases and ships. That kind of stuff isn't easy on a CPU. It's not about buying into bullshit claims, its literally the mechanisms that are available in game and have been shown. How much optimisation can clean that up isn't known, but this isn't a linear experience with set assets along the way.

I suppose we can all just pretend it's a simple slider that if you adjust it you can just exchange a bit of resolution for FPS, and it doesn't matter what the rest of the hardware is doing.

When these consoles were announced enough people were saying Zen 2 was less than expected. We knew this.
While I loved the segment about ship and base building, I didn't see anything that should be heavy on the CPU. It's not as if you are able to use whatever components available in the game world to build whatever you like and have it behave in a consistent manner within the physics engine, as a certain other game does. Or at least, that wasn't the impression I got.

Sure, if you build the most ridiculously large and intricate base, I'd expect any game engine to tank. But under normal circumstances, I don't buy that their base building should be so CPU intensive.
 
I mean they literally showed the building options that are available with regards to bases and ships. That kind of stuff isn't easy on a CPU. It's not about buying into bullshit claims, its literally the mechanisms that are available in game and have been shown. How much optimisation can clean that up isn't known, but this isn't a linear experience with set assets along the way.

I suppose we can all just pretend it's a simple slider that if you adjust it you can just exchange a bit of resolution for FPS, and it doesn't matter what the rest of the hardware is doing.

When these consoles were announced enough people were saying Zen 2 was less than expected. We knew this.

I was talking more about the claims going round it's to do with the simulation stuff going on and the amount of planets and all that.

As for the building options, sure of course that is CPU intensive more than GPU, but that also isn't causing low framerates as you are running around the world. Obviously people do think you can slide a bar and trade one aspect of performance for another, which furthers how they play on it.

We literally know what the engine is and what it's strengths and weaknesses are. Fallout 4 has the same problem, that also does plenty of base building and all that, this is all nothing new. What we don't know until we play is which way this game falls in that scope. But it's easier to believe one side considering Bethesda's past than it is to somehow think this game is pushing the CPU to it's limits and can't go know more. Like I say, you can also actually see fibs in the scene.


Anyway I don't think we are on different pages about this, I'm more bemused about the whole CPU thing people are throwing around. The buzzword aspect has always annoyed me though!
 
While I loved the segment about ship and base building, I didn't see anything that should be heavy on the CPU. It's not as if you are able to use whatever components available in the game world to build whatever you like and have it behave in a consistent manner within the physics engine, as a certain other game does. Or at least, that wasn't the impression I got.

Sure, if you build the most ridiculously large and intricate base, I'd expect any game engine to tank. But under normal circumstances, I don't buy that their base building should be so CPU intensive.

This is where the differences lie between this and the likes of TOTK. Of course we don't know for sure, but are we seeing the same level of physics there for example? The same amount of possible combinations and interactions? Take graphics away and even the Switch does a ridiculously complex job very successfully.

I guess we shall find out exactly what's going on in a few months!

I'm genuinely looking forward to this and putting it through it's paces. Then I'm a sucker for space combat, so if they get that right I'll be overlooking all the usual Bethesda shite we can already see.
 
Yes you're wrong. Even if the game isn't 'for you' I don't think anybody can watch that footage and genuinely come to the conclusion that it looks average.

There's nothing half as ambitious as Starfield on PS5. It wouldn't hit 60 on there either.

And being so CPU heavy even a 1080p mode isn't going to help much getting it to 60. It's a shame. But I'll take Starfield at 30fps the same way people who love TOTK are accepting an unlocked 30fps at 720p. I wouldn't scale back the ambition to achieve 60.
As someone who got jumped on for saying gaming has become stale it’s laughable that people would then say this looks average.

Obviously we’ll have to wait and see how it plays and how the world (universe) actually feels, but I can’t imagine how what we’ve seen doesn’t both meet (typical rpg/Skyrim type dialog, fps) and surpass expectations (everything else, sandwich hoarding).
 
Just delay it and release at 60 ffs. I don’t have much interest in this but for Xbox gamers, surely you want it not to feel ancient given it’s the consoles only major exlusive in 4 (3?) years. I know I’d prefer waiting in such a situation.
 
Just delay it and release at 60 ffs. I don’t have much interest in this but for Xbox gamers, surely you want it not to feel ancient given it’s the consoles only major exlusive in 4 (3?) years. I know I’d prefer waiting in such a situation.

It'd be an indefinite delay because Bethesda can't optimise.
 
As someone who got jumped on for saying gaming has become stale it’s laughable that people would then say this looks average.

Obviously we’ll have to wait and see how it plays and how the world (universe) actually feels, but I can’t imagine how what we’ve seen doesn’t both meet (typical rpg/Skyrim type dialog, fps) and surpass expectations (everything else, sandwich hoarding).
Gaming definitely hasn’t become stale and typically it’s the more creative and innovative games like Outer Wilds, Nier Automata etc (just two recent ones to name a couple) that ensure that rather than the formulaic ones - which can obviously be great too but I’m skeptical over Bethesda’s formula being good enough for that. Besides since Skyrim came out the bar has been significant raised so let’s see if they meet that new bar or this is a more expensive Outer Worlds which was basically a more modern take of a Bethesda game but pretty average in the grand scheme of things.
 
Gaming definitely hasn’t become stale and typically it’s the more creative and innovative games like Outer Wilds, Nier Automata etc (just two recent ones to name a couple) that ensure that rather than the formulaic ones - which can obviously be great too but I’m skeptical over Bethesda’s formula being good enough for that. Besides since Skyrim came out the bar has been significant raised so let’s see if they meet that new bar or this is a more expensive Outer Worlds which was basically a more modern take of a Bethesda game but pretty average in the grand scheme of things.
Outer Worlds was very average. This looks more like the game I wanted it to be.
 
Damien dreading when the first perfect 100 metascore drops and he needs to update the thread title
 
Gaming definitely hasn’t become stale and typically it’s the more creative and innovative games like Outer Wilds, Nier Automata etc (just two recent ones to name a couple) that ensure that rather than the formulaic ones - which can obviously be great too but I’m skeptical over Bethesda’s formula being good enough for that. Besides since Skyrim came out the bar has been significant raised so let’s see if they meet that new bar or this is a more expensive Outer Worlds which was basically a more modern take of a Bethesda game but pretty average in the grand scheme of things.
The Outer Worlds felt more like a less ambitious take on Fallout rather than a more modern one. There's very little that game did right. It won't take much for Starfield to be the far superior game.
 
I get the feeling they may be rushing this out.

I'm sure it'll be perfectly serviceable as a game, but Bethesda are not what they once were so I have no expectations for them to radically change the gameplay.

Their selling point seems to be the procedural generation. May as well just call it No Man's Starfield.
I’m sure I’ve seen it called no man’s skyrim. Clearly lifted some elements straight from Hello Games’ piece.
 
I was talking more about the claims going round it's to do with the simulation stuff going on and the amount of planets and all that.

As for the building options, sure of course that is CPU intensive more than GPU, but that also isn't causing low framerates as you are running around the world. Obviously people do think you can slide a bar and trade one aspect of performance for another, which furthers how they play on it.

We literally know what the engine is and what it's strengths and weaknesses are. Fallout 4 has the same problem, that also does plenty of base building and all that, this is all nothing new. What we don't know until we play is which way this game falls in that scope. But it's easier to believe one side considering Bethesda's past than it is to somehow think this game is pushing the CPU to it's limits and can't go know more. Like I say, you can also actually see fibs in the scene.


Anyway I don't think we are on different pages about this, I'm more bemused about the whole CPU thing people are throwing around. The buzzword aspect has always annoyed me though!

I'm sorry about being combative. There's been a lot of performative nonsense around this and it's really very tiring to see the "30FPS is literally unplayable" stuff I've seen flying around, and I can only imagine these people have only ever played last gen games on current hardware, and never saw the stuff the rest of us saw a generation or two ago. Equally tiresome is the "They should have a 1440 60fps mode." Or whatever.

I don't take Bethesda at their word very often, but I absolutely believe that the game they are creating is going to be a massive resource hog because of size and scale, it's what they generally have done with their marquee games.
 
Anyway I don't think we are on different pages about this, I'm more bemused about the whole CPU thing people are throwing around. The buzzword aspect has always annoyed me though!

Because your primary motive is to prove that you know more than people. Really as an ex dev you should be pushing all the stuff they are doing and the ambition on show here. Maybe it isn't full global illumination and other games have it but what game that has it would be half as taxing as it would be here?

As for the comment around bullshotting and sim, people here are downplaying the simulation happening far more than they are overestimating it.



This is the sort of insight you could be giving us if you weren't so keen on playing the cyncial old man who knows better than everyone else.

Maybe you're bitter because you couldn't make it as a developer and had to change industry though. I understand. It's similar to @b82REZ wetting his boxers over having privvy insider knowledge because he is living through his mate at Sony.
 
No game is for everyone but we both know you'd be buzzing your tits off for Starfield if it was on PS5
Nah, Sonys showcase was largely shite and there’s loads of games that don’t interest me. Just expected a bit more from it - fighting looks fairly bland.
 
I'm sorry about being combative. There's been a lot of performative nonsense around this and it's really very tiring to see the "30FPS is literally unplayable" stuff I've seen flying around, and I can only imagine these people have only ever played last gen games on current hardware, and never saw the stuff the rest of us saw a generation or two ago. Equally tiresome is the "They should have a 1440 60fps mode." Or whatever.

I don't take Bethesda at their word very often, but I absolutely believe that the game they are creating is going to be a massive resource hog because of size and scale, it's what they generally have done with their marquee games.

I didn't read your post as combative mate, but then that's probably because I come off the same always anyway :lol:

I am a big pusher of higher fps, I mean it's 2023 and we are getting generation upon generation that still fails to even make 60. However it's not the be all and end all, but then I can afford to be that way as I'll play this on PC.

For me, as I said, it's the discourse over buzzwords that annoys me. It's not even that they are a thing, it's that people argue about them without ever looking into what any of it actually means and if you are being led astray by hype bollocks. It's even more annoying when it's something like "oh CPU!" when you've literally bought a £450 console that is struggling to run a game that is, for all the nonsense around it being "new", an engine that is pretty old and broken and just had features added. By all means discuss, possibly even learn something, but just remember to take it all with a huge pinch of salt. (BTW I meant that in general, not specifically to you!)
 
Nah, Sonys showcase was largely shite and there’s loads of games that don’t interest me. Just expected a bit more from it - fighting looks fairly bland.

You know you can't play Starfield so went in looking for the negatives. I get it.

Like when City signed Haaland and none of us wanted him anyway and his hold up play needs to improve.
 
Because your primary motive is to prove that you know more than people. Really as an ex dev you should be pushing all the stuff they are doing and the ambition on show here. Maybe it isn't full global illumination and other games have it but what game that has it would be half as taxing as it would be here?

As for the comment around bullshotting and sim, people here are downplaying the simulation happening far more than they are overestimating it.



This is the sort of insight you could be giving us if you weren't so keen on playing the cyncial old man who knows better than everyone else.

Maybe you're bitter because you couldn't make it as a developer and had to change industry though. I understand. It's similar to @b82REZ wetting his boxers over having privvy insider knowledge because he is living through his mate at Sony.


:lol: You will never get to me, but I love when you try! Especially the projection stuff, it fascinates me.

Also, I've been more positive on this game than others in here...but yet you choose to get butt hurt that I've gone at the CPU buzz stuff. Hmmm, I wonder why!
 
Zelda Tears of the Kingdom is 30 fps isn't it? You can still have an awesome game, even if it's not 60 fps.
Correct, and I won't be touching it until it is. Either through an improved console or emulation. I'm done with 30fps, it's horrible. Might have been the worst surprise for me when I moved to Series X. Rdr2 and GTA5 still 30fps, then tried to charge you again to get it at 60fps. Pathetic.
 
I didn't read your post as combative mate, but then that's probably because I come off the same always anyway :lol:

I am a big pusher of higher fps, I mean it's 2023 and we are getting generation upon generation that still fails to even make 60. However it's not the be all and end all, but then I can afford to be that way as I'll play this on PC.

For me, as I said, it's the discourse over buzzwords that annoys me. It's not even that they are a thing, it's that people argue about them without ever looking into what any of it actually means and if you are being led astray by hype bollocks. It's even more annoying when it's something like "oh CPU!" when you've literally bought a £450 console that is struggling to run a game that is, for all the nonsense around it being "new", an engine that is pretty old and broken and just had features added. By all means discuss, possibly even learn something, but just remember to take it all with a huge pinch of salt. (BTW I meant that in general, not specifically to you!)

As I've said previously, I'm not necessarily sold on the game because of the setting, so I'm unsure that I'll even play it around launch, but it would be nice to see some of the discourse (not necessarily here) be a bit more genuine.

If there's something that really rubbed me up the wrong way about that Xbox presentation it was the language, Spencer talking about hearing the storage concerns over the Series S and then showing off a different version of the console with more storage really was a pisstake. I'll never understand why some people treat these companies as friends to go to war for.

I'll stick with Persona 5 Royal for now and just remove myself from the online discourse again.
 
BTW @Alock1 if you want to talk about those sandwiches, we can do. But I'm unsure how to do it in a way that you won't just moan about not understanding.

Like, for example, I could point out that whilst cool that doesn't really do anything new other games haven't done for years and could even pose the question of why you think you need that anyway? You like TOTK comparisons, well look at how much that game keeps track of on a old handheld system. Now you know I personally love this kind of stuff, and if Starfield is even a fraction of that game then I'm all in, but it's not new or all that exciting in isolation.

The only thing interesting there is telling people that it's not as simple as dropping the screen resolution, which is pretty much what @DavelinaJolie said above and we've been discussing. Sorry if it wasn't in twitter format.
 
:lol: You will never get to me, but I love when you try! Especially the projection stuff, it fascinates me.

You remind me of people in the football forums who at the age of 12 had trials for Charlton Athletic. They claim Mbappe isnt even that good and delusionally think they wouldn't look out of place in a 5-a-side with Rashford, Maguire and Antony.
 
As I've said previously, I'm not necessarily sold on the game because of the setting, so I'm unsure that I'll even play it around launch, but it would be nice to see some of the discourse (not necessarily here) be a bit more genuine.

If there's something that really rubbed me up the wrong way about that Xbox presentation it was the language, Spencer talking about hearing the storage concerns over the Series S and then showing off a different version of the console with more storage really was a pisstake. I'll never understand why some people treat these companies as friends to go to war for.

I'll stick with Persona 5 Royal for now and just remove myself from the online discourse again.

Well about the storage thing, plenty of us were questioning that before the launch of these consoles but another bullshot moment explained that away to the masses. Remember the talk on here about harddrives and assets and game sizes?

And yes, it would be nice if they were more genuine but that's not how advertising and marketing will ever work and nor should we expect it. It'd just be nice for people to discuss stuff like this in a way that takes that into account, and not just blanketly accept what's being said.


But then we have locky here moaning at me for not doing it more. Yet when I do (like a few weeks back when people were going on about HZ and I explained the difference) people don't care because they don't want to read it. They only want things that go with their beliefs.
 
Maybe you're bitter because you couldn't make it as a developer and had to change industry though. I understand. It's similar to @b82REZ wetting his boxers over having privvy insider knowledge because he is living through his mate at Sony.

Better than pretending to work for MS.
 
You remind me of people in the football forums who at the age of 12 had trials for Charlton Athletic. They claim Mbappe isnt even that good and delusionally think they wouldn't look out of place in a 5-a-side with Rashford, Maguire and Antony.

Again, there's that projection :lol:

It's not my fault your field means you don't have to know shit about what you are talking about, you just have to push it. You are only getting pissy here because I'm mocked the "CPU 'LA!" aspect people like you are running with now. It hits the bone, I'm sorry for that, but I've always been anti-buzzword to cover and always will. Again, it's not my fault you rely on that side. At least I'm honest.
 
Again, there's that projection :lol:

It's not my fault your field means you don't have to know shit about what you are talking about, you just have to push it. You are only getting pissy here because I'm mocked the "CPU 'LA!" aspect people like you are running with now. It hits the bone, I'm sorry for that, but I've always been anti-buzzword to cover and always will. Again, it's not my fault you rely on that side. At least I'm honest.

You know when @Alock1 is rattled, he tries to make it personal.