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Cheers for posting that @swooshboy

Some interesting tweaks in there. The move back toward the previously obsolete dz and regular credits suggests the crafting issue may be mitigated somewhat... Hopefully.
 
Cheers for posting that @swooshboy

Some interesting tweaks in there. The move back toward the previously obsolete dz and regular credits suggests the crafting issue may be mitigated somewhat... Hopefully.

Yeah - I think they didn't intend, and don't want people just crafting and re-crafting weapons and gear over and over to get the 'perfect' roll.

It ties back into people's need to feel they have the absolute best gear. People are complaining about the new DZ level 90 - and how that is going to be such a grind to get to. They seem to ignore the fact that they have added two levels below the current 50, to open up more things for players. Plus the obvious fact that seems to be lost on people that you don't have to get to Level 90 - not everyone will get there. But people seem to resent that some people will.

I think the biggest issue with the discussion over HE drops is linked to the early exploits / glitches that people took advantage of. The fact that people were able to farm the BK boss and stockpile resources and gear means that they accumulated gear faster than what was expected, or the game was designed to divulge. This has upset the balance and changed people's perceptions of HE gear.

I agree with the thinking that HE drops should be rare - it should be an event when one drops. But now it seems people are getting a HE M1A, for example, and then complaining that the talents are something other than Balanced, or Deadly, or Brutal. I guess people are just never satisfied! SO when it comes to blueprints, they craft a weapon, then deconstruct anything that doesn't conform to their view of the perfect weapon...and re-craft and try again. I don't think that is how the crafting was intended.
 
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:drool:

(not my image :) )
 
I like this idea:

The drop rate is not the problem. I don't subscribe to the D3 way of needing to shower you with legendaries every minute just so you can feel good.

They just need to do away with crafting high end gear. Done. You can only craft up to purples and high end gear is only found from playing. Now you're excited about every HE drop and it's more likely to be an upgrade when you're not spending all your time crafting your items.
 
Some really good stuff there but no fixes for the bugs that allow people to bypass most of the mission?
Doesn't look like it - also no patch mentioned for the mask rehab glitch, or the medic and police backpacks (although not sure that is a glitch per se...)
 
Yeah - I think they didn't intend, and don't want people just crafting and re-crafting weapons and gear over and over to get the 'perfect' roll.

It ties back into people's need to feel they have the absolute best gear. People are complaining about the new DZ level 90 - and how that is going to be such a grind to get to. They seem to ignore the fact that they have added two levels below the current 50, to open up more things for players. Plus the obvious fact that seems to be lost on people that you don't have to get to Level 90 - not everyone will get there. But people seem to resent that some people will.

I think the biggest issue with the discussion over HE drops is linked to the early exploits / glitches that people took advantage of. The fact that people were able to farm the BK boss and stockpile resources and gear means that they accumulated gear faster than what was expected, or the game was designed to divulge. This has upset the balance and changed people's perceptions of HE gear.

I agree with the thinking that HE drops should be rare - it should be an event when one drops. But now it seems people are getting a HE M1A, for example, and then complaining that the talents are something other than Balanced, or Deadly, or Brutal. I guess people are just never satisfied! SO when it comes to blueprints, they craft a weapon, then deconstruct anything that doesn't conform to their view of the perfect weapon...and re-craft and try again. I don't think that is how the crafting was intended.
Bang on. The easy access to PXC via glitches and the overall ability to be able to use those credits to enable the crafting of the best gear has definitely 'shortened the life' of the game a great deal and has also served to create a huge gap between those that took advantage of it and those that didn't or couldn't. That then has a knock-on effect on the DZ dynamic, as you've got groups of people who can run the farming routes ploughing through everything and everyone they come across. Funnily enough, it's likely that the majority of people complaining about the scarcity of DT to get the perfect roll from prints are those same people that have had this accelerated path through the game because, as you said, it was never intended that people have access to as much HE gear in the first place. At least not at such an early stage in the game's life.

The only way that I see them closing that gap, is by making the next round of top-end gear non-craftable.
 
I definitely hope the next lot of HE Gear is drop only. We constantly roll in a 4 at all times and when one gets a gold its a big deal, I want to keep it that way! Buying that Vector won't be the same as getting one in a drop.
 
I definitely hope the next lot of HE Gear is drop only. We constantly roll in a 4 at all times and when one gets a gold its a big deal, I want to keep it that way! Buying that Vector won't be the same as getting one in a drop.
Agreed.

And in your scenario - it's not even just the buying of the vector - it's buying the blueprints and then not being happy until you have a god roll of the perfect mix of talents. That's why people are so annoyed about the crafting changes - it makes re-rolls more costly. If you are just looking to craft a weapon/gear item, then you will have plenty of materials. But it's when you discard it and try again repeatedly that you need vast resources of the things.

I currently use a Level 29 Specialized First Wave M1A that I got from a named boss. I have found a few other purple M1A's that have a higher damage rating, but mine has these two talents:
  • Brutal: Headshot damage is increased by 20% when using this weapon
  • Destructive: Armor destruction value is increased by 20% when using this weapon
This makes it a better choice for me than any other version I have so far come across, so I have stuck with it. I would love a HE M1A - but until I find one of them I am content with what I have. If there is an M1A for sale anywhere, then I will compare it, but none has come close to this one yet.
 
Well ladies, almost have enough Pheonix coins racked up to purchase a HE Liberator or Black Market AK 47 blueprint. Looking for any input if anyone has had the luxury of owning one or both - so I can decide which to go for. Rather than buy one now have be kissed off for a week or 2 till o build up credits again!

I'm used to the AK 47, I have a superior one currently. DMG on it is 8.5k with mods. Black Market AK 47 would increased to between 9k and 10.5k with no mods. Liberator is less DMG but I've read good reviews for it, but a lot go on about DPS as the be all and end all, which we all know it isn't.

I know a lot run around with the Vector, just doesn't suit my style of game as I'm not the greatest in close combat.
 
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Well ladies, almost have enough Pheonix coins racked up to purchase a HE Liberator or Black Market AK 47 blueprint. Looking for any input if anyone has had the luxury of owning one or both - so I can decide which to go for. Rather than buy one now have be kissed off for a week or 2 till o build up credits again!

I'm used to the AK 47, I have a superior one currently. DMG on it is 8.5k with mods. Black Market AK 47 would increased to between 9k and 10.5k with no mods. Liberator is less DMG but I've read good reviews for it, but a lot go on about DPS as the be all and end all, which we all know it isn't.

I know a lot run around with the Vector, just doesn't suit my style of game as I'm not the greatest in close combat.

Wait till the patch, see what the new AR is like.
 
I wouldn't buy anything before Tuesday's patch, since it's going to include item level 32 stuff (max now is 31).

Also, make sure you convert all your green/blue stuff into yellow before the update, because they're going to make the conversion rates worse (5 greens -> 1 blue is going to be 15 greens -> 1 blue). I've been spending my night farming division tech and materials that I can save and use for crafting stuff that'll be useful for incursions once the update drops. Just have to max out my Phoenix Credits by then as well.
 
Well ladies, almost have enough Pheonix coins racked up to purchase a HE Liberator or Black Market AK 47 blueprint. Looking for any input if anyone has had the luxury of owning one or both - so I can decide which to go for. Rather than buy one now have be kissed off for a week or 2 till o build up credits again!

I'm used to the AK 47, I have a superior one currently. DMG on it is 8.5k with mods. Black Market AK 47 would increased to between 9k and 10.5k with no mods. Liberator is less DMG but I've read good reviews for it, but a lot go on about DPS as the be all and end all, which we all know it isn't.

I know a lot run around with the Vector, just doesn't suit my style of game as I'm not the greatest in close combat.

I'd agree with the others about waiting now tbh but as for the Liberator, I could be wrong, but in my opinion, as the talents are all skill based, I think to get its true value, you need to add quite a lot of your points in electronics to get the best out of it
 
So here's where im at. Where do I go from here?

Primary DPS 102,883
Health 73,620
Skill 10,070

Primary is a Superior Tactical AUG with 8k Damage and a 45 clip with Brutal and Ferocious with only the former active.

Secondary is switched between a HE Covert SRS Marksman with no talents active (90k DPS) and a Superior Black Market AK-74 with neither Talents active.

I'm playing a couple of hours at night with extra at weekends. My golds apart from the Marksman have been gear or attachments. I'm looking forward to re-rolling them for better attributes using normal credits after the patch because at the minute I use none of my HE gear.

Just a case of crack on with this and eventually I'll end up with the best gear from drops and enough credits to buy the best blueprints?
 
I'd agree with the others about waiting now tbh but as for the Liberator, I could be wrong, but in my opinion, as the talents are all skill based, I think to get its true value, you need to add quite a lot of your points in electronics to get the best out of it
Wait till the patch, see what the new AR is like.

I wouldn't buy anything before Tuesday's patch, since it's going to include item level 32 stuff (max now is 31).

Also, make sure you convert all your green/blue stuff into yellow before the update, because they're going to make the conversion rates worse (5 greens -> 1 blue is going to be 15 greens -> 1 blue). I've been spending my night farming division tech and materials that I can save and use for crafting stuff that'll be useful for incursions once the update drops. Just have to max out my Phoenix Credits by then as well.

Cheers lads. I'll hold tough so. Ya I've crafted everything to HE gear, so I'm all ready for that.
 
I think it's time I give this game up.

In bed laying next to my girlfriend, as she is trying to sleep, she sits up and says, what is that noise...
I was fighting against 2 rogues and it was intense, and what she was hearing was my heart beating :lol:

Been a turbulent night in the DZ to be honest. A group of 4 rogues was plaguing the the DZ and for a lone wolf like myself it makes for a hard night every time you try and extract.

1 vs 1, or 2 vs 1 on the occasion above, I think I have the beating of most people once I sent out pulse, Tactical link and spray with my HE Vector.
72% critical chance and 150% critical damage takes its toll on them quite quickly :lol:

Can't wait until I am around 250% Critical damage

DPS: 99,736 / Health: 73,244 / Skill: 10,200 (Not great figures but for the life of me, I don't get many HE gear drops, and the ones I have, have all been worse than my purple ones)

My vector in the shooting range (closest target)
Headshot: 14,248 - Critical: 29,922
Headshot: 15,673 - Critical: 38,917 - with pulse
Headshot: 22,368 - Critical: 58,378 - pulse + tactical link
 
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One thing i hate about this game is that DMG is nerfed again other players in the DZ. Annoyingly pointless.
 
I really don't like the look of those crafting changes. As someone who has largely taken my time and plodded through, I haven't been able to buy a silly amount of blueprints and re-craft everything. It means that if I want to head into the dark zone, any player that has done that can easily take me out. Takes away a lot of my enthusiasm for playing if there is no way to catch up with those people anymore.
 
I really don't like the look of those crafting changes. As someone who has largely taken my time and plodded through, I haven't been able to buy a silly amount of blueprints and re-craft everything. It means that if I want to head into the dark zone, any player that has done that can easily take me out. Takes away a lot of my enthusiasm for playing if there is no way to catch up with those people anymore.

The new DZ level split should help that - people with a gear score over 160 will be grouped and separated from those with a score lower than that.
 
They should also try and change what DZ ranks mix with who aswell.
Group of 4 rogues (one that killed me was level 91) was running round the first area of the DZ...
 
I'm level 36 DZ and probably only been killed by Rogues 10 times or so, taken out a fair few myself as well. I find I never see Rogue's in DZ05 and 06, just the grinders and farmers there hitting chests and bosses. DZ01/02 there is always tons of Rogues overpowered hitting newer lvl 30s!
 
I'm level 36 DZ and probably only been killed by Rogues 10 times or so, taken out a fair few myself as well. I find I never see Rogue's in DZ05 and 06, just the grinders and farmers there hitting chests and bosses. DZ01/02 there is always tons of Rogues overpowered hitting newer lvl 30s!

I tend to beat the rogues unless its a bunch of high level teams of 4.

I play a lot on my own so I normally work around DZ 4 and 5. Rarely go to 6 unless my friends are on
 
The new DZ level split should help that - people with a gear score over 160 will be grouped and separated from those with a score lower than that.
Probably not, as I get the feeling I'll be right on the 160 boundary as I have majority of gold stuff, but not good enough to actually compete with the guys that exploited stuff.
 
Probably not, as I get the feeling I'll be right on the 160 boundary as I have majority of gold stuff, but not good enough to actually compete with the guys that exploited stuff.
Ah ok, Then you'll be fecked.

Same as me!
 
Won't be long before people are running 159 gear scores with stats aimed at wrecking people in PVP but keeping out of the top bracket.
I read that the game looks at your best possible score from the gear in your inventory - so not just what you have equipped.

Hope so - as otherwise you'll be right.
 
Same and I'd be separated from the people I play with as well
Didn't even think about that. How does it work, whoevers gear score is highest dictates which batch your in? or an average. The couple of people I play regularly with only have a couple of golds each, so will get wrecked if they are forced into the higher bracket.
 
Didn't even think about that. How does it work, whoevers gear score is highest dictates which batch your in? or an average. The couple of people I play regularly with only have a couple of golds each, so will get wrecked if they are forced into the higher bracket.
Well if its anything like it was when we were levelling up we would be in a separate DZ instance no matter if we enter at the same time.
 
Is that even if you were part of a party when entering?
Yep, parmo and myself were level 10 i think and wedge was 15 we went in at the same time but they separated us as it was a 1-14 dz and seeing as wedge was above it we were separated, if they do the same thing with gear levels, I guess its just wait and see till next week.
 
They should also try and change what DZ ranks mix with who aswell.
Group of 4 rogues (one that killed me was level 91) was running round the first area of the DZ...


level 91...WTF?!?

Thats like when Im playing GTA and see people with level 880.
 
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Pretty cool, went in the DZ solo earlier and saw someone else in the subway. Wanted to show I meant no harm so saluted and he invited me to his group. We then found two more later on and joined them too. Lots of rogues roaming around but managed to get up a rank from 42 to 43.
 
Pretty cool, went in the DZ solo earlier and saw someone else in the subway. Wanted to show I meant no harm so saluted and he invited me to his group. We then found two more later on and joined them too. Lots of rogues roaming around but managed to get up a rank from 42 to 43.

Since the hit level 30, Ive been roaming around the DZ seeing whats up, havent gotten anything as good as when I play missions on challenge mode or do daily missions. Should i focus more on the DZ or more on challenge missions?

Most of my equipment is HE, except for weapons and also are the HE weapons (like the liberator) worth it?
 
Where do people find they get the highest rate of Phoenix credits? Mission farming over and over or DZ roaming?
 
Since the hit level 30, Ive been roaming around the DZ seeing whats up, havent gotten anything as good as when I play missions on challenge mode or do daily missions. Should i focus more on the DZ or more on challenge missions?

Most of my equipment is HE, except for weapons and also are the HE weapons (like the liberator) worth it?
I don't think the DZ is that good at the moment. Just in there to rank up to 50 for the blueprints, though with there being a new set next week they might be rendered obsolete.

Would probably say go for challenge missions.
 
Where do people find they get the highest rate of Phoenix credits? Mission farming over and over or DZ roaming?
Thin the daily challenges are the best way - you can also repeat other missions and get phoenix credits, but you get more for the daily ones. They can be solo'd on Hard pretty easily, but Challenging needs a team to do (although it's funny how much easier they have been the second time around!).