Gaming The SM RedCafe League

Multiplayer Design Description
MATCH ENGINE
Engine


The improvements made to the backend Match Engine in the Single Player game will be ported back to PHP and used in the multiplayer game.
Overview of the engine improvements:
  • Formation balancing - improved the results obtained with modern formations.
  • Player Ratings have an exponential value in a match, so the better players will be even better for your team.
  • Added more formations such as 4-2-3-1 narrow and 4-4-2 narrow diamond. Also made some alterations to existing formations so that they perform better in the match engine.
  • Made player position penalties harsher. Examples include fullbacks not playing as well in a 3 man defense, wingers not playing as well one position infield from the wing etc.
  • Removed some player / team instructions / styles that were covered by other options that have been left in.
    • Attacking Style means there is an increased contribution from your midfielders against the opposition's midfielders and defense on the designated side of attack. Some examples of the effects of this are: An opportunity to exploit a 3 man defense as they score poorly for left and right sided defense, so playing with wingers will be successful; Trying to play down the middle with less midfielders in the centre than the opposition will worsen your midfield contribution to attack.
    • Selecting a Playmaker will skew the attacking style slightly based on the playmakers position.
    • Passing Style
      • “Short” improves defense slightly, worsens attack slightly.
      • “Direct” improves attack slightly, worsens defense slightly.
      • “Longball” bypasses the midfield vs midfield “battle” and produces a slightly random result - works well for underdogs, quite random in success for better teams against worse teams.
    • Tempo
      • “Slow” improves defense slightly and reduces fitness loss slightly
      • “Fast” improves attack slightly and increases fitness loss slightly
    • Pressing
      • “Own Area” improves defense slightly and reduces attack slightly
      • “All Over” improves attack slightly and reduces defense slightly.
    • Mentality
      • As before - self explanatory
    • Tackling Style
      • As before, increased aggression = better defense at expense of increased changes of cards.
  • Improved match stats such as possession, corners and shots and player match ratings that are produced.
UI / Commentary

The score centre will be an improved to look more like the single player one (if there is time to do this).
The commentary improvements from the single player game will be moved across (if possible, needs looking into)
SQUAD SIZES / ECONOMY
Player Values


The algorithm for calculating a player's value has been changed to also include the player's potential rating and their morale, as well as what was taken into account before: rating; age; position.

The players potential rating is the same value that is worked out on a daily cron and used in the single player game.
As a player's morale decreases, so does his value. This should help stop “player hogging” as players who are not played and develop concerns will now also lose value. This should also help smaller clubs pick up better players for cheaper than their value and increase that value as the players morale increases.
Player values will be the same for all clubs looking at the same player, meaning big clubs can compete for players again. There is a small range from the minimum bid possible and maximum bid possible. To increase the emphasis on cash in the game, clubs with more cash have a greater max cap to bid for a player.
Players are also worth the same when offering in part exchange deals. There is no longer one chairman valuing a different from the other.
Player Wages

Player wages are being drastically increased for better players, this should help stop “player hogging” and force people to sell top players they are not using.

Player Concerns

Player concerns can no longer be bought off.
Player concerns will remain with 5 levels of concern, and run 3 times a season, meaning a player would finally leave a club after 1.66 seasons (if seasons are 3 months, then after 5 months).
MANAGER ACTIVITY
Transfers


Transfers auto collapsed after 7 days instead of 14.
Increase the number of loan players you can take in from 3 to 5 players.
More intelligent loan / transfer bids from AI teams. Clubs will only make bids for players that would actually get game time, needs to look at squad and decide.
Can only do cash-only deals for players at unmanaged / external clubs.
Can no longer set players to unavailable or set a minimum fee.
Logging In

Remove Holiday Mode.
Keeping the number of days you have to log into a game world to be every 30 days.

Have it so that a team plays worse when you are only logging in every 30 days to keep the team. Reduce player ratings passed into match engine when not logging in at least twice a week.

CHEATING / SMFA
Cheating


When caught cheating, there will be no deals between the two managers for a week.
The SMFA won’t block transfers now as the player values have been adjusted to prevent unfair deals / noobs getting fleeced.
Allow them to send a support ticket in which will be read by human.

NEW USERS / GAMEWORLDS
Game World Search


We have devised an algorithm which will calculate a rating for a Game World based on how active and social the game world is. A more social Game World has friends that are all friends with each other (more deeply linked). Higher scoring Game Worlds will appear higher on Game World searches / listings.

Game Worlds will also be grouped by a language so that english speaking players will be directed to english speaking game worlds etc.

Game World search is also getting a redesign which is beyond the scope of this document.
Game World Reputation

Game Worlds that have 15+ active managers will be classed as a “High Reputation Game World” and will only be accessible to users with a reputation of 42+. These Game Worlds will not show in searches or be available to new users unless they have been given a referral code to get in.
“Low Reputation Game Worlds” will be classed as Game Worlds that have been created for new users specifically, or Game Worlds that have dropped below 5 active managers. These Game Worlds will be the ones accessible to new users.

It is hoped that by keeping new users away from “High Reputation Game Worlds”, the quality of these Game Worlds will remain high, and it also means that Game Worlds that are dying and become “Low Reputation” will be given a shot in the arm by flooding new users in when they get to pre-season.
“Dead Game Worlds” will be closed down when there is only one active manager left in them.
New Users

New users (Rep < 42) will have to log in every 7 days.

STADIUM BUILDING / ATTENDANCES
Stadium Building


The max capacity a stadium can be built to is currently 24,000 which is not enough for smaller clubs coming from lower divisions to remain competitive. This will be either be increased to a more realistic value.
Attendances

Revise the algorithm that calculates the attendances a club receives so it's more line with their current success.
 
Increase the number of loan players you can take in from 3 to 5 players.

Good move.

Stadium Building

The max capacity a stadium can be built to is currently 24,000 which is not enough for smaller clubs coming from lower divisions to remain competitive. This will be either be increased to a more realistic value.

So nothing about purchasing upgrades
 
Rekik starts for Marseille. In the unusual position now where I need to want them to do well.

Martial starts for Monaco as per. For some stupid reason Bernardo is on the bench despite being one of their best players last season, and despite playing most of preseason for Nice, Hassen finds himself on the bench with Pooplin prefered ffs.
 
For some stupid reason Bernardo is on the bench despite being one of their best players last season, and despite playing most of preseason for Nice, Hassen finds himself on the bench with Pooplin prefered ffs.
Amazing. Pouplin comes off for Hassen before half time and Bernardo comes on 25 mins in - and unsurprisingly scores. Damien > Jardim
 
All these changes apart from engine will be optional for custom gameworlds. I personally think most of this stuff is detrimental to ours, values especially.

I built a 90 rated team in the test GW which was previously 84 rated and my team value stayed exactly the same. What's more even when players rating increases their value only marginally increases. The only viable way to make money is to have prodigies and there's not enough of them to go around. What's more if you're selling prodigies for money to buy better rated players then your wages go up but value takes a hit so I don't see how it helps anyone.

Also no px for externals is a killer.
 
Apart from the match engine changes i want my chairman to value my players in p/x deals the same value that he i see them at, its annoying when your player is valued at 20 odd million and in a p/x the chairman values him at 45m:wenger:
 
All these changes apart from engine will be optional for custom gameworlds. I personally think most of this stuff is detrimental to ours, values especially.

I built a 90 rated team in the test GW which was previously 84 rated and my team value stayed exactly the same. What's more even when players rating increases their value only marginally increases. The only viable way to make money is to have prodigies and there's not enough of them to go around. What's more if you're selling prodigies for money to buy better rated players then your wages go up but value takes a hit so I don't see how it helps anyone.

Also no px for externals is a killer.
Yeah, if all of the changes are optional I think I'll only be enabling the loan player increase for now unless anyone thinks any of the others are great ideas
 
Apart from the match engine changes i want my chairman to value my players in p/x deals the same value that he i see them at, its annoying when your player is valued at 20 odd million and in a p/x the chairman values him at 45m:wenger:
Yeah it's horrible how they broke that a while ago and still not fixed it yet.
 
Time to see if Reece-Oxford was worth it eh lads?
 
Tonight's fixtures:

Blackburn Rovers - Tottenham Hotspur
Darlington 1883 - Manchester United
Everton - Milton Keynes Dons
Fulham - Arsenal
Manchester City - Stoke City
Nottingham Forest
- Newcastle United
Queens Park Rangers - Chelsea
Southampton - West Ham United
Sunderland - Aston Villa
Wolverhampton Wanderers - Liverpool
 
Tonight's fixtures:

Blackburn Rovers - Tottenham Hotspur
Darlington 1883 - Manchester United
Everton
- Milton Keynes Dons
Fulham - Arsenal
Manchester City - Stoke City
Nottingham Forest
- Newcastle United
Queens Park Rangers - Chelsea
Southampton - West Ham United
Sunderland - Aston Villa
Wolverhampton Wanderers - Liverpool
I think it will be more like this after all im playing the resurgent QPR
 
So many missed chances in the first half.. Ronaldo to the rescue again. 2 straight wins :eek:. 6 points down to relegation zone. Think the key is not playing Alba, shocker of a season for him.
 
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Why dont you sell him? Has been horrible for you(barring our game, the cnut)

Cause he isn't a bad keeper in real life. I'll give Oblak go for the next few games. Top 4 will slip away anyways from me. So time to test it.
 
Ouch. Huge loss for you!!

Yup, well I'm not too surprised. Just a balls I've gone from a reasonably tight defence to conceding 20 goals in 6 league games. That is just ridiculous. I know teams have slumps, but if I didn't have Valdes in goal and have that good start, id be well down the table.

Compared to before Valdes left. 17 goals in 12 games, 2 losses. Sommer comes in I lose 5 of the next 6 league games, out of all domestic cups and concede 20 goals in the league. All with reasonably rated keeper as the only change. Mental.
 
Yup, well I'm not too surprised. Just a balls I've gone from a reasonably tight defence to conceding 20 goals in 6 league games. That is just ridiculous. I know teams have slumps, but if I didn't have Valdes in goal and have that good start, id be well down the table.

To be fair to you Ando, since Neymar went up to 95 him and Lewandowski have been mashing teams. That striking combo has 24 goals and 16 assists in 19 games.
 
31 points from 36, finally positive GD (had joint worst or something) and now in the top half of the table only 7 points adrift of the play-off places. Promotion dream is still alive.
 
To be fair to you Ando, since Neymar went up to 95 him and Lewandowski have been mashing teams. That striking combo has 24 goals and 16 assists in 19 games.

As in my update above. That is still 15 goals in 5 games, 17 goals in 12 when I had Valdes for the league games prior. I might as well have an 80 rates in goal!

As good as Neymar and Lewan are, still shouldn't be conceding that amount!
 
Another win.. bury promotion looks likely. Hunt perez playing and scoring some amount.

Redmond scored on first game since becoming a permanent signing :D
 
4 at the back has solved the goals conceded issue but now I cannot score a goal. Good times..