Gaming The Final Fantasy Thread

What's your favourite single-player FF?


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Anyone optimistic about FFXV? I'm cautious of it, but not cautiously optimistic. I haven't gotten into them since X-2 (which was crap) and XIII didn't look fun to me.
 
Anyone optimistic about FFXV? I'm cautious of it, but not cautiously optimistic. I haven't gotten into them since X-2 (which was crap) and XIII didn't look fun to me.
Action RPG, so not really, tbh. More excited for Bravely Default.
I never even fecking said i didn't like it though ffs! I said i was enjoying it!!
:lol:
 
Anyone optimistic about FFXV? I'm cautious of it, but not cautiously optimistic. I haven't gotten into them since X-2 (which was crap) and XIII didn't look fun to me.


Was pessimistic, then excited, and now pessimistic again. I don't realistically see how they could go from what they did with FF13 and turn it around to the extent required. It was like that game was aimed at 9 year old J-Pop fans.
 
Now that i've got my Vita i've cracked open FFVII again. Loved it last time and got around half way but sometimes I just get too lazy to even play games so gave up on it. Looking forward to it, but a pain that I have to start from scratch.

Are there any items etc. that I can't afford to miss out on?

Depends what you want to achieve in the game. If you want a chance at defeating Emerald and/or Ruby weapon there are a couple of materia that you really need, but I'm fecked if I can remember all of them by name. I know one of them was Knights of the Round, IIRC that deals more damage than anything else in the game. Have a feeling the others were Phoenix (pretty sure I ran that one up so I had a second one so that my party kept reviving) combined with whatever triggered it on death and mirror or copy, which meant I could summon Knights of the Round twice a turn.
 
Depends what you want to achieve in the game. If you want a chance at defeating Emerald and/or Ruby weapon there are a couple of materia that you really need, but I'm fecked if I can remember all of them by name. I know one of them was Knights of the Round, IIRC that deals more damage than anything else in the game. Have a feeling the others were Phoenix (pretty sure I ran that one up so I had a second one so that my party kept reviving) combined with whatever triggered it on death and mirror or copy, which meant I could summon Knights of the Round twice a turn.

If he goes some pages back (dunno how) there are a lot of discussion between me, KingErik7, SilentWitness, Mystry and Earthquake about the best combination of materias to not just defeat but totally destroy Ruby/Emerald. In fact I have found a video (which I posted there) when a person defeated Ruby without even touching a button (but with crazy crazy materia combination). Seriously there are limitless ways to combine things in this game that can make the most difficult battles, really easy.

And yeah, Knights of The Round, Mime, Phoenix, Life, HP<->MP materia are some of the most important ones in the game. In fact if you get Knights of The Round (for which you need a Gold Chocobo :drool:) only the two optional weapons can give a challenge, all others will get owned by you regardless of other things.

You don't just enjoy Final Fantasy VII, Skeld, you fecking love it. Ffs.

That's right mate. You cannot like something that is that good. Either you love it or you're a disgrace to all the gamers.
 
If he goes some pages back (dunno how) there are a lot of discussion between me, KingErik7, SilentWitness, Mystry and Earthquake about the best combination of materias to not just defeat but totally destroy Ruby/Emerald. In fact I have found a video (which I posted there) when a person defeated Ruby without even touching a button (but with crazy crazy materia combination). Seriously there are limitless ways to combine things in this game that can make the most difficult battles, really easy.

And yeah, Knights of The Round, Mime, Phoenix, Life, HP<->MP materia are some of the most important ones in the game. In fact if you get Knights of The Round (for which you need a Gold Chocobo :drool:) only the two optional weapons can give a challenge, all others will get owned by you regardless of other things.

I used to love Bahamut & Neo-Bahamut, they were cool summons.

I also remember getting caught out the first couple of times by some dwarf thing that carries an old lamp, was way harder than he looked :lol:
 
I used to love Bahamut & Neo-Bahamut, they were cool summons.

I also remember getting caught out the first couple of times by some dwarf thing that carries an old lamp, was way harder than he looked :lol:

Oh, Tonberries are some of the biggest son of the bitches in all Final Fantasy games. They can kill you in a single hit at times.
 
That little fecking prat, waddling about with his wee butterknife doing feck all then murders everything. fecker.

Especially when he pops up in Battle Square.

This still gives me nightmares. At times I had a lot of points and only for him or losing the magic and being turned to frog and voila, an hour played for nothing.

And those little shit were a pain in the arse in FF8 too. When you had to kill their king, you had to kill first more than twenty of them. Almost as bad as fecking Marlboros.
 
Oh, Tonberries are some of the biggest son of the bitches in all Final Fantasy games. They can kill you in a single hit at times.


You should see how twattish Square were with Tonberries in FFX. It's not necessarily how they fight but how infrequently they appear; it is a real problem for a certain sidequest. Next time I play that game I'm going at with PCSX2, because there's no way I can be arsed doing that without some sort of quick save/load option!

On FFX-2 also, you have to fight an absolute shite load of them when in one of the dungeon type areas. They have crazy amounts of health and do massive amounts of damage, and they actually block the exits, meaning that you have to fight them to proceed. There are 100 levels to this dungeon and Tonberries are on every level when you get to a certain point. It takes hours - the FF8 Tonberry hunt is like dropping ecstasy by comparison.
 
You should see how twattish Square were with Tonberries in FFX. It's not necessarily how they fight but how infrequently they appear; it is a real problem for a certain sidequest. Next time I play that game I'm going at with PCSX2, because there's no way I can be arsed doing that without some sort of quick save/load option!

On FFX-2 also, you have to fight an absolute shite load of them when in one of the dungeon type areas. They have crazy amounts of health and do massive amounts of damage, and they actually block the exits, meaning that you have to fight them to proceed. There are 100 levels to this dungeon and Tonberries are on every level when you get to a certain point. It takes hours - the FF8 Tonberry hunt is like dropping ecstasy by comparison.

Have to play it in summer. About the bolded part, if that's the case it must really be terrible.

Until then some shorter games will have to distract me.
 
Have to play it in summer. About the bolded part, if that's the case it must really be terrible.

Until then some shorter games will have to distract me.


It's dull. You can only really exit to save every 20 levels of it as well, otherwise you have to start again from the last checkpoint (20, 40, 60, 80, 100). It is optional, but the hardest bosses in the game are to be found in that place.

That's FFX-2, mind you. Decent game but not a must play by any means (good gameplay and story; highly cringeworthy dialogue and presentation). That being said, out of all the FFs, X is the one it made the most amount of sense to do a sequel for. It had probably the best world and it was genuinely interesting to see what it was like after the first one.
 
They could have done way better than X-2. That was just pure fan service.


Definitely a step for the worse in the series. I say that up there about J-Pop and FF13, but that was literally what was going on with Yuna in that game.

The atmosphere should've been more serious than that.
 
Definitely a step for the worse in the series. I say that up there about J-Pop and FF13, but that was literally what was going on with Yuna in that game.

The atmosphere should've been more serious than that.


Indeed. I was the happiest boy on earth when they announced FF X-2, but the disappointment was so big that I stopped playing after 5 hours which says a lot and even if I was still very young and loved FF X to bits, I recognized the cheer shitness of the game that after the first 5 minutes and the J-Pop BS.

Can't wait to do the X all over again, kill Der Richter, the optional aeons (don't know what they call them in the English version) and collect all the weapons. :drool:
 
Final Fantasy X had Otherworld as the opening FMV. fecking incredible

Final Fantasy X-2 had this steaming turd. I've just watched it for the first time in years. What the feck were they thinking???

 
What would people prefer the battle system to be like?
I actually loved the way that 12 worked, it would suit the newer versions better than traditional turn based systems imo.

EDIT: I say this everytime this is bumped but god damn it, you have made me want to play through one again. Luckily i'm forcing myself to complete XIII-2 which isn't actually that bad compared to XIII.
 
12 definitely gets better second time round and is underrated for its story. Battle system is pain when facing some of the harder bosses though because it's hard to keep track of the other 2 members of your party.

They really should go back to a system where you control all the members of your party.
 
You can control all members on 12? Obviously if you have it on 'real time' setting it just flows but you can choose a setting where it pauses for you to make your moves and you can choose what everyone does if you don't like using Gambits.
 
12 definitely gets better second time round and is underrated for its story. Battle system is pain when facing some of the harder bosses though because it's hard to keep track of the other 2 members of your party.

They really should go back to a system where you control all the members of your party.
That's what I found, even in the control all mode, I didn't have full control, not even able to keep proper track.

Story was fine from what I remember, and the world was immense. Any party/battle system from 7 to 10-2, and chances are I'd have loved the game.
 
Found 12 dull but I'd probably find it better if I played it these days. Regardless:



What a fantastic Gilgamesh cover that was (FF5). Miles better than all of the orchestrations of that tune. That's one FF album that actually hasn't been brought out that should be - a newer (PS2) gaming style cover album of tracks from FF5 and FF6. Seems an obscure idea but they've brought out pretty much every other type of album imaginable; Celtic, dubstep, dance, piano, violin, acoustic, rock, jazz/big band, orchestra/symphonic...even old school style chip music. Endless list.
 
The battles in 12 only really get good after around 15 hours into the game, when you have a lot more tactical options to pick from. By then I loved it and the boss battles were excellent.
 


This in XIII-2 had me wtf-ing the first time but i have became kind of hooked to it. It sounds better when you are having battles.