Gaming The Final Fantasy Thread

What's your favourite single-player FF?


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Spot on with the tips, they're essential. :lol: On top of mythril swords/vests (get 5 of each just to be sure or something) and weak weapons, always steal from bosses. You'll get good equipment hours before you'd usually get them that way.

I would honestly check a guide just before leaving every area in this game. There is so much treasure everywhere and you should aim to get at least one of everything a shop sells if possible. Money is much, much more important on this game than in FF8.

I'm actually very envious that you get to go through this for the first time, it is an absolute diamond. I'm going through Kingdom Hearts 2 Final Mix (what a great game...) at the moment but this thread has really made me want to go through 9 again recently.
 
I'd hazard a guess that(9) might be the FF where money is the most vital.

I've half a mind to buy 7 for my Vita, despite having finished it multiple times. Kinda ridiculous though when you know how to approach it to get Beta first time you see the Zolom, Pretty much breaks the game as much as Carding does in 8.

Still wanna do it.
 
I wouldn't usually recommend it but there is so much stuff in this game that you can only buy or get once from memory that is important later on. Bandana is one such item I think.

Edit: Zorlin Shape, Chain Mail, Air Racket, Silver Gloves...get a couple of these when possible.
 
There's no fun in checking a walkthrough every 20 minutes on your first play. Just wing it, I say

I have consulted guides in all Final Fantasy games I have played, and I don't regret that decision. There is a lot of stuff that you can easily miss in the first walkthrough.

Thanks for the tips guys.
 
I have consulted guides in all Final Fantasy games I have played, and I don't regret that decision. There is a lot of stuff that you can easily miss in the first walkthrough.


There's some stuff that is downright impossible to get without someone telling you about it beforehand. I much prefer playing games without guides the first time, I think it's much more satisfying when you do manage to find some of the hidden things.

The first time I completed 7 I didn't get KotR or Mime or Omnislash or 2/3 of the enemy skills or nearly anyone's ultimate weapon. I didn't even get Vincent :lol:
 
There's some stuff that is downright impossible to get without someone telling you about it beforehand. I much prefer playing games without guides the first time, I think it's much more satisfying when you do manage to find some of the hidden things.

The first time I completed 7 I didn't get KotR or Mime or Omnislash or 2/3 of the enemy skills or nearly anyone's ultimate weapon. I didn't even get Vincent :lol:
I didn't do the chocobo stuff first time, along with the Weapons, Omni, KotR, Mime, or a bunch of other stuff.

To this day I have never found Alexander.
 
I didn't do the chocobo stuff first time, along with the Weapons, Omni, KotR, Mime, or a bunch of other stuff.

To this day I have never found Alexander.


That chocobo sage bastard is to blame. He said everything once and he said it no more. It never occurred to me at the time that this newfangled internet thing might have the answers.
 
Oh god, back then I was wee lad with no cyber whotzits, had to rely on shite videogame magazines. One gave away a wee ff7 secrets book that was read cover to cover many times.
 
Looks like Square are sticking their middle fingers up at all those who want a 7 remake, whilst at the same time trying to nab all their nostalgia money.

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Probably going to pre order the fecker, despite having had no intention of getting it.
 
I didn't do the chocobo stuff first time, along with the Weapons, Omni, KotR, Mime, or a bunch of other stuff.

To this day I have never found Alexander.

I had to use a guide to get Gold Chocobo. The old man was really senile, he always gave semi answers and didn't tell the name of the right greens you had to feed Chocobos. I created the green and blue chocobo myself, but for the other two I needed to check a guide.
 
Another tip for IX is to learn as much Blue Magic as you can with Quina. Invaluable.
 
Why are they not making remakes of FF6 and especially of FF7 when fans have been crying for a long time about it is beyond my understanding.

Square doesn't love money it seems. Or they have lost their plot.
 
Square say it's because it'd take so much work to rebuild the entire worlds that it's the same as making an all new game.

IIRC they also said they wouldn't do 7 until they made a new game that's better than it.
 
Square say it's because it'd take so much work to rebuild the entire worlds that it's the same as making an all new game.

IIRC they also said they wouldn't do 7 until they made a new game that's better than it.

Well, they won't need a script and I think it's easier to design a game if you know exactly what you have to do.

If they wait to remake FF7 until they make a better game than it, well, there is no hope for a remake.
 
Well, they won't need a script and I think it's easier to design a game if you know exactly what you have to do.

If they wait to remake FF7 until they make a better game than it, well, there is no hope for a remake.
I was under the impression "who gives a feck how long it takes, make it, make it now, do ya'll just not like money?!" I figure with the scripts, and the they basic layout of the world in place, as well as all the character designs, combat systems and general gameplay ready, shouldn't all that much work as a new game would be.

But yeah, if that's what they're waiting for, hope fades.
 
Things to consider for an FF7 remake:

The standard of voice acting and character interaction in recent titles/spin offs.
Remaking that PS1 soundtrack in view of PS3/PS4 graphics and realism.
Scenes and characters from FF7 that would seem ridiculous or almost impossible to pull off this generation (Cait Sith, Cloud/Wall Market, etc..)

I think there's a very high chance that they'd feck it up and destroy all the characters (especially Cloud..it's basically unimaginable that they'll properly pull off his character). It can be done surely, but the atmosphere will have to be balanced so carefully so as to not turn it into one massive cringe-fest. I'd have a lot more faith in Monolith Soft pulling it off than Square-Enix.
 
I think they could do a really good job with the soundtrack. Just orchestral up the old one. I think we can all get behind a Cait Sith re-write. Voice acting is where it would all go wrong I expect.
 
I think they could do a really good job with the soundtrack. Just orchestral up the old one. I think we can all get behind a Cait Sith re-write. Voice acting is where it would all go wrong I expect.

The soundtrack shouldn't be a major issue, tbh. Hell just go and get OverClocked to do it, they'd probably do it for free.

Just hope they somehow forget that incredibly odd Scottish accent Cait Sith hand in, was it Dirge Of Cerberus?
 
What's the deal with the faces in FF9, why they are so ugly? It looks to me that the game is more like Chrono Trigger than like other Final Fantasy games. By that I mean the game doesn't look serious and has more humor scenes.

Anyway, the lack of save points is killing me. I saved the game before entering the Alexandria castle, and the next save was after the ship crash-landed. It was almost an hour of gameplay there, if I would have died, dunno if I would had the nerves to do it all over again.
 
I think they could do a really good job with the soundtrack. Just orchestral up the old one. I think we can all get behind a Cait Sith re-write. Voice acting is where it would all go wrong I expect.

I think this is why the soundtrack is difficult. My feelings are that the voice acting would either need to be pretty exceptional to work with Uematsu's melodies, or that the atmosphere would need to be less serious than would do justice to the strength of storyline.

Looking at something like a fan-made Cid theme re-orchestration:



That's so gripping and emotional, but I'm trying to imagine how they'd fit that into a game with high end graphics and voice acting without them making a complete catastrophe of the atmosphere. The scene to consider is when you first meet Cid on his rocket with that in the background...I think they'd really need to dull down the power of certain tracks to not make it all a bit overblown.

Maybe I hold this hypothetical remake to too high a standard and level of seriousness.
 
What's the deal with the faces in FF9, why they are so ugly? It looks to me that the game is more like Chrono Trigger than like other Final Fantasy games. By that I mean the game doesn't look serious and has more humor scenes.

Anyway, the lack of save points is killing me. I saved the game before entering the Alexandria castle, and the next save was after the ship crash-landed. It was almost an hour of gameplay there, if I would have died, dunno if I would had the nerves to do it all over again.


You can use save states on epsxe - they are so useful. I think it's F1 to save, F2 to change file and F3 to load but I'd check before doing that.
 
I think this is why the soundtrack is difficult. My feelings are that the voice acting would either need to be pretty exceptional to work with Uematsu's melodies, or that the atmosphere would need to be less serious than would do justice to the strength of storyline.

Looking at something like a fan-made Cid theme re-orchestration:



That's so gripping and emotional, but I'm trying to imagine how they'd fit that into a game with high end graphics and voice acting without them making a complete catastrophe of the atmosphere. The scene to consider is when you first meet Cid on his rocket with that in the background...I think they'd really need to dull down the power of certain tracks to not make it all a bit overblown.

Maybe I hold this hypothetical remake to too high a standard and level of seriousness.


Yeah I see your point there. I guess it'd be hard from them to find a balance between dialling it back so as not to overpower every scene, and not missing out on what was one of the best things about the game.
 
Yeah I see your point there. I guess it'd be hard from them to find a balance between dialling it back so as not to overpower every scene, and not missing out on what was one of the best things about the game.


It really is a bastard of an issue. Sounds a blasphemous thing to say, but you could get away with Uematsu's music back then when the graphics were like that and it was text only. The structure of the music didn't need to be so advanced and intricate, and more basic playful and emotional melodies were more appropriate. It's not so much the instrumentation but the melodies themselves and that's the big problem.

Looking at Uematsu's recent work with The Last Story on the other hand, it's pretty much a cinematic orchestration - unlistenable out of context and more of an action film score. Very different from even the FFX soundtrack one generation ago. That's probably what a lot of the genre is heading towards, with melodies more akin to those of older JRPGs being reserved for cell shaded or less realistic looking games.
 
You can use save states on epsxe - they are so useful. I think it's F1 to save, F2 to change file and F3 to load but I'd check before doing that.

Usually you can, but they are not working correctly. After I made a save/load state, they game than doesn't work correctly.
 
I didn't think of the music issues that way, that is more of a pickle, but I still think it's possible. Perhaps they'd be better off not going full orchestral, though. A lot of it would be to do with placement and volumes. Cid's as above would need to be well faded into the back, barring cut scenes.
 
Usually you can, but they are not working correctly. After I made a save/load state, they game than doesn't work correctly.

Might be worth trying an older version of the emulator if it becomes a problem. Can't remember if you can just stop emulation on epsxe and leave it on a sort of hibernate in the background but that would be alright if your laptop/computer is always on.

Just thought, for the faces thing, it might help to turn all the internal resolution settings and textures to high in the graphics config. One thing I've recently come across also are custom shaders. Seriously cool!



tumblr_miqu6ojAeO1qak20eo4_500.jpg


This is one that just makes the game look a bit better:




I didn't think of the music issues that way, that is more of a pickle, but I still think it's possible. Perhaps they'd be better off not going full orchestral, though. A lot of it would be to do with placement and volumes. Cid's as above would need to be well faded into the back, barring cut scenes.

Yeah it's a really annoying problem. :( You'd think it'd be such a simple re-orchestration but the music as it is is such an integral part of why FF is so good. Agreed on volume, and I wonder whether a style more like the following would be more suitable in places:

 
Yup, they could definitely do that version at points, would be perfect for his flashbacks.

I have 7 downloading to my Vita, 18 of 1326mb, should take another 550minutes or so.

Earlier I downloaded 6, took 10 minutes.
 
Might be worth trying an older version of the emulator if it becomes a problem. Can't remember if you can just stop emulation on epsxe and leave it on a sort of hibernate in the background but that would be alright if your laptop/computer is always on.

Well, I am using one of Pete's drivers which seems to be the best for this. Though I can't use for whatever reason his newest driver, although my GPU is much newer than it. Not that a big problem to be fair, people played this game in Playstation without save states, but it would have been better if I could have used them at times (like in SNES emulator for the older FF games).
 
Hmm, like I say if it becomes a real issue maybe try loading a save on one of the older epsxe versions. It often solves a lot of problems just switching over like that, but make sure you keep your save files somewhere safe before doing that. I think uninstalling epsxe gets rid of your save files in those directories too.