Redlambs
Creator of the Caftards comics
We aren't talking twitch shooting here, this isn't an fps so people need to stop making comparisons to games that aren't even close to being the same.
But what's the point in over complicating things? Why, for an example, would you have R2 to draw a weapon, L2 to then aim, R2 to fire...but wait, if you hold R2 just slightly and it fires anyway. There are just bad choices, the whole "realism" argument doesn't account for those, especially small things like the reload button being opposite side to all other games. The camera too, it's poorly accelerated and first person mode has the wrong fov and acts more like an early N64 Z-button game.
I love exploration games and this hits the spot, but when the weakest part of a game that heavily relies on combat is the actual combat side, you can kind of see why people feel more polish is needed. I mean even the crime system seems like an even more dumb version of Skyrim's a hell of a lot. Even the menu system is poorly designed, holding numerous buttons whilst flicking through things is just way to outdated.
Having a character sway and have a bit of weight about him in a game like this is excellent, and exactly what I want. Poor controls holding back aspects that are basic enough as it is (i.e the combat) just kind of ruin that side of it. For me anyway.
But what's the point in over complicating things? Why, for an example, would you have R2 to draw a weapon, L2 to then aim, R2 to fire...but wait, if you hold R2 just slightly and it fires anyway. There are just bad choices, the whole "realism" argument doesn't account for those, especially small things like the reload button being opposite side to all other games. The camera too, it's poorly accelerated and first person mode has the wrong fov and acts more like an early N64 Z-button game.
I love exploration games and this hits the spot, but when the weakest part of a game that heavily relies on combat is the actual combat side, you can kind of see why people feel more polish is needed. I mean even the crime system seems like an even more dumb version of Skyrim's a hell of a lot. Even the menu system is poorly designed, holding numerous buttons whilst flicking through things is just way to outdated.
Having a character sway and have a bit of weight about him in a game like this is excellent, and exactly what I want. Poor controls holding back aspects that are basic enough as it is (i.e the combat) just kind of ruin that side of it. For me anyway.