Gaming PlayStation 4 (Console)

Mines survived as I've only really used it as a blu ray player and to play Metal Gead Solid and Uncharted games
 
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That is hypnotic! (Any excuse to get her on the new page)
 
Alot of ps3 sales will be down to wanting a slimmer version so it works both ways

I don't think so. Some people probably went for slim but sold their old one at the same time, it's not the same as buying a brand new one to replace one that failed and is no good anymore. Out of all 360s sold probably around 20% don't work anymore.
 
I don't think so. Some people probably went for slim but sold their old one at the same time, it's not the same as buying a brand new one to replace one that failed and is no good anymore. Out of all 360s sold probably around 20% don't work anymore.

An interesting note was that around a week ago a Microsoft executive said that they expect to sell another 25 million XB360s, then had a brain fart saying something along the lines of "12 million or so will be replacements". Microsoft expects 12m plus XB360s to die.
 
Ye I saw that interview too Weaste, surprised he said that. Wasn't there a 60% failure rate at one point?

They shot themselves in the foot rushing an unfinished product to market. Mine broke 3 times before I gave up with it.
 
Wait until they pull an Apple next year and launch the Xbox Two - runs your Apps better than ever before.

Thats what they should be doing!

This 7 year cycle is ridiculous.

Make it a 5 year cycle and the next generation model runs the software from the generation before (although not necessarily the one before that). Because it went so badly for Nintendo with the GB/GBA/DS/3DS.
 
PS Vita Remote Play mandatory for all PS4 games

Remote Play has existed since the days of the PSP and allows you to play home console PlayStation games via one of the Sony’s portables. The feature was sparsely supported though, not least because of problems with lag and because the PSP didn’t have enough buttons to emulate most games.

Apart from two less trigger buttons though the PS Vita has a very similar layout to a DualShock controller, as well as having a touchscreen to make up for any missing options. In fact Remote Play was one of the first things that Sony showed when they first unveiled the PlayStation 4 in February, although back then there did still seem to be some problems with lag.

Nevertheless Sony is trying to ensure that Remote Play is one of the key features for the PlayStation 4, with sources speaking to Digital Foundry revealing that all games for the new format have to have a Remote Play option.

‘Yes, it’s true unless the game requires specific hardware like the camera,’ Sony Worldwide Studios boss Shuhei Yoshida later commented on Twitter. ‘It will be great to play PS4 games on PS Vita.’

Although this will give the PlayStation 4 functionality similar to the Wii U, where most games can be played ‘Off-TV’ on the GamePad, the biggest benefit is clearly to the PS Vita itself.

Sales of the portable continue to disappoint, particularly in the West, and there are very few major titles currently scheduled for release.

Remote Play though could be the hardware’s saviour, and it’ll be interesting to see if Sony releases any hardware bundles that include both the PlayStation 4 and a PS Vita.

http://metro.co.uk/2013/05/30/ps-vita-remote-play-mandatory-for-all-ps4-games-3820266/


Looks like they are going to have their Wii bases covered.
 
Was gonna say, if they have a good price on a bundle with Vita and Ps4, it could end up saving the Vita
 
Just preordered one on amazon that way I should be guaranteed to get one if I want one, can always cancel later
 
Just preordered one on amazon that way I should be guaranteed to get one if I want one, can always cancel later

I pre ordered mine in Game a couple of months back. feck Microsoft, I'm sticking with Sony.
 
No console side DRM from Sony. Confirmed.

Sony has made it official that it won't be implementing any sort of DRM in the PlayStation 4 to stop the use of used-games The confirmation comes in the form of Sony retroactively having answered the question of used-game DRM. Kotakuhad decided to contact Sony directly about the question, and the Sony representative pointed Kotaku towards a statement made by Sony studio chief Shuhei Yoshida back in February.

According to Yoshida, "At a roundtable this morning, Sony's game studios chief, Shuhei Yoshida, told reporters that any requirement for users to register a game online in order to play it would be left to game publishers. Sony won't require that."

Sony has been playing the PR game quite well with its next-gen console. Just recently, Sony boss Kazuo Hirai said that for the PlayStation 4, games come first. This comes in the wake of Microsoft's controversial Xbox One unveiling where the company talked about the Xbox One's TV capabilities for the majority of the event.

At the D11 conference, Hirai said, "The most important thing we need to do is agree and understand that the PS4 is a great video game console that appeals to video gamers." He continued, "If we miss that part, I don't think we get the initial establishment of the console. That formula has worked for us with all our consoles, including the PS3."

This doesn't mean that the PlayStation 4 won't have any non-gaming functionality, though. Hirai has said that the company will be revealing more non-gaming related functionality of the PS4 later."Providing other non-game content is an area we will reveal and talk about in the coming months, but it's first and foremost a video game console." Sony is bound to unveil more information about the PS4 at the upcoming E3.

The PlayStation 4 is expected to hit stores later this year.

http://tech2.in.com/news/console/so...4-will-not-have-drm-against-used-games/875088
 
Great news, Sony is looking the better system purely based on the DRM stuff not being in
 
Great news, Sony is looking the better system purely based on the DRM stuff not being in

Did I miss something? I thought the article mentioned that it will be left to the publishers? And we all know their stance on that matter!
 
Did I miss something? I thought the article mentioned that it will be left to the publishers? And we all know their stance on that matter!
Having it up to the individual publishers is better than it being required for every single game.

Plus with Sony leaving it up to them, the publishers will have to come up with their own systems to do it, instead of simply just having a built in one that can tap into.
 
Tbh, I won't buy the PS4 unless it has been hacked... I use my PS3 with Rogero 4.30 extensively everyday... the homebrew Showtime just rocks (i have tons of mkvs 1080p DTS 5.1) and I have most of the best games (Uncharted, Batman, Tombraider, etc). No I don't see the use of getting a PS4, for the time being. :)
 
Tbh, I won't buy the PS4 unless it has been hacked... I use my PS3 with Rogero 4.30 extensively everyday... the homebrew Showtime just rocks (i have tons of mkvs 1080p DTS 5.1) and I have most of the best games (Uncharted, Batman, Tombraider, etc). No I don't see the use of getting a PS4, for the time being. :)
How exactly do you hack them? I'm assuming you lose the ability to play online if you do? Other than that is there any other negative?

Positive I'm guessing being you can run downloaded games from the hard drive??
 
Did I miss something? I thought the article mentioned that it will be left to the publishers? And we all know their stance on that matter!

It's a fecking epic PR move. They can sit there going 'We allow trading of games' while any DRM that's put in can firmly be blamed on the Publisher so Sony come out smelling like roses.

Realistically, there will be DRM on every major game because the Publishers don't want trading of games.
 
It's a fecking epic PR move. They can sit there going 'We allow trading of games' while any DRM that's put in can firmly be blamed on the Publisher so Sony come out smelling like roses.

Realistically, there will be DRM on every major game because the Publishers don't want trading of games.

Yeah, EA removing the online license thing just makes me wary they'll try a new approach.
 
All I'm saying is that EA for example could quite easily have provided every game with a unique code and a mandatory install on the PS3. PS3 doesn't have to go through PSN to interact with the Internet. Game starts, asks you to register it using the code, and links it to either the PS3 or the account. Job done! Doesn't matter if you have the disk or not, you are not playing without an unregistered activation code.
 
I also think it can't be as good as we're expecting - Microsoft have just been straight about this, Sony won't force it upon publishers which is a good move but ultimately they might decide to do so anyway. It'd be a shame because I can't see myself justifying a £40 outlay on a game that I'm probably going to finish in 8-10 hours because they don't usually make them any longer these days.
 
I also think it can't be as good as we're expecting - Microsoft have just been straight about this, Sony won't force it upon publishers which is a good move but ultimately they might decide to do so anyway. It'd be a shame because I can't see myself justifying a £40 outlay on a game that I'm probably going to finish in 8-10 hours because they don't usually make them any longer these days.


What game lasts that long these days?

I remember MGS4 being long, but in reality it probably had about 20minutes gameplay.
 
What game lasts that long these days?

I remember MGS4 being long, but in reality it probably had about 20minutes gameplay.

Persona 4 is crazy long.

Then again I don't really mind games finishing after 8-10 hours, usually I'd get bored if it was much longer than that. Games like GTA and RDR where there's lots of stuff to do are fine if they can be finished in 20-30 hours but games like Tomb Raider and Max Payne can't really be longer because they'd struggle to maintain an interesting story without going into pointless stuff. Besides, right now I like to finish a game in a week or so and sell it on without much of a loss, with 40-50 hours long games I'd probably need 2-4 weeks and that's when the price drops significantly. To justify spending £40 or so on a game without the ability to recoup any of that money when I sell it on it'd have to be a very long one though.
 
Suppose you have a point, but you can say... games like Uncharted... why just not make one massive game instead of 2 or 3? Make it worth the £40 or £50.

I usually wait till they drop in price myself, never find any of them that amazing anymore, Uncharted was probably the last game I bought on release day, didn't buy 2 on release because I was skint, and the 3rd I didnt have a ps3 anymore by then sadly.

Alot of gameplay now seems to be where you just "look around", especially on FPS games. I think I went to play Far Cry 2 on the xbox not long ago and I was sat in a car looking around for about 5 minutes, then I just turned it off.
 
Suppose you have a point, but you can say... games like Uncharted... why just not make one massive game instead of 2 or 3? Make it worth the £40 or £50.

I usually wait till they drop in price myself, never find any of them that amazing anymore, Uncharted was probably the last game I bought on release day, didn't buy 2 on release because I was skint, and the 3rd I didnt have a ps3 anymore by then sadly.

Alot of gameplay now seems to be where you just "look around", especially on FPS games. I think I went to play Far Cry 2 on the xbox not long ago and I was sat in a car looking around for about 5 minutes, then I just turned it off.

Would a 30-hour long Uncharted game instead of three shorter ones with separate stories really be more interesting though? You can't possibly have a story line of that sort go for 30 hours and still have anyone care about it.
 
Who knows? Give it a try I say. I'd feel better paying that money for a game that long. You could simply piece it together with "... 5 years later" or whatever.

It's not as if you sit 30 hours in one go, well not usually :lol:

But you could finish it over a few weeks instead.
 
Would a 30-hour long Uncharted game instead of three shorter ones with separate stories really be more interesting though? You can't possibly have a story line of that sort go for 30 hours and still have anyone care about it.

Isn't it more about making more sales than keeping the players interested in the story ? You sell three short games and you'll earn that a big one including all three.
 
I love good games that lasts for about 10-12 hours. That way, when I'm playing a game I really enjoy, I have the chance of finishing it in one go, which makes the whole experience even better in my opinion.
 
All very clever, but I doubt i will ever bother doing that.
 
It's the type of stuff you go yeh that looks fun, but then never actually use for more than 5 minutes