So, Redlambs, would you say i'd be better off buying a good PC rather then a PS4/720? I kinda just assumed i'd buy one of them since i've largely been a console gamer but the more i hear about these two consoles the more i think i might be better off ploughing my money into a PC which would be more futureproof (i think ?) than the PS4/720. Especially since the games for these consoles seem kinda uninspiring, so far at least.
I would love to answer that, I really would.
The problem is PC gaming has been held back by console gaming since the PS3/360. As much as I love my PC, the fact is we are limited to the console shit with slightly better textures at better resolutions.
HOWEVER, on the PC we still get mods. Play Skyrim, for example, on a PC older than the 360/PS3 with mods and you'll see the difference. It all depends on how much you want to play the (rather generic) first party titles on the consoles. In my mind, shit like crash bandicoot and the latest Halo are no longer worth the expense, it's a joke.
I'm with you on this one mate. I'm an old school gamer. Online play (COD etc) just doesn't appeal to me.
Indeed, me too. We are fecked.
So where can we trace back the dumbing down of consoles from, Lambs?
Ok, a very brief history:
Since M$ entered the scene, though it's not their fault. Sony were the first to target casual gaming, they were the first to instigate dumbing down of games (we weren't allowed an easy option after a while, because they didn't want to offend the yanks! It's where medium, hard, extreme and all that shit come from), and they were the first to push short arcade like experiences. Yes, it was the PS1 that first introduced the concept of quick easy gaming appealing to the masses.
M$'s entry to the scene made Sony have to fight, so since M$ are the software people (the xbox1 was a dream to work with, although not as good as the Gamecube) and Sony the hardware, Sony tried to go clever with the PS2 and the emotion engine. At the same time, they relaxed licensing, which meant more small developers could work with them, however due to how the whole 2nd party shit was working back then, they and M$ bought studios up left right and centre, but soon decided it wasn't worth all the hassle.
That's when the publishers came in and took a lot of us over, sucked up as much as they could and start going for profits over gaming.
It is a fact, that dumbing down is real. There are guidelines, rules and everything that restrict ideas and dev costs, to maximise the profits. Sure creative projects seep through occasionally, but even those are heavily restricted. Devs have to work within these restrictions, some do well and others don't. And if you think I'm lying, ask yourself how many of your favourite genres or developers or series have gone backwards in the last 6 or so years?
It's a spiral that has lead to this point, and believe me come cloud gaming it's going to get worse. You think the threat of second hand games and all that is real? You haven't seen anything yet.
But hey, as long as you get to share videos and thoughts and feelings during the game, who gives a feck right?