One Night Only
Prison Bitch #24604
I seem to recall it was like that yes.
I can't remember the course name, it was a city course with that horrible bend then down to a chicane. Think we was driving a zonda or something
I seem to recall it was like that yes.
I can't remember the course name, it was a city course with that horrible bend then down to a chicane. Think we was driving a zonda or something
Tbh, GT have always been a classic example of all that is wrong with videogames, all graphics, no game play, boring as feck.
I've been playing gt6 and I've been enjoying it, why the hate?Weaste absolutely knows the GT series has gone stale. Besides some of us have raced him online, he has no business talking about racing games.
I've been playing gt6 and I've been enjoying it, why the hate?
Sent using Tapatalk
Leave it on, saves me having to PM everyone to ask if they're using Tapatalk.Because people who play it always post on forums using tapatalk and let everybody know about it.
There's a setting in tapatalk to turn that off
I've been playing gt6 and I've been enjoying it, why the hate?
As long as it looks nice and plays well nobody except weaste will careI'm sure Gran Turismo 7 will be a great game and will run at 1080p and 60fps and will look fantastic but that doesn't take anything away from Driveclub. I played it when it wasn't even a locked 30fps and fecking loved it! It would have been great to have it run at 60fps but they've decided to concentrate their efforts elsewhere for what they believe to be for the better. You can say what you prefer, and I'm sure for most of us its 60fps but I don't think you can argue or criticise or call them a bad studio for that decision. Not at least until we've played the final release.
http://corporate.sky.com/investors/...o_and_now_tv_to_join_playstation4_this_summer
Quite the coup here for Sony seeing as this was previously exclusive to the 360 and the XBone is supposed to be the TV Gaming console of the future
As long as it looks nice and plays well nobody except weaste will care
GT 5 was about as fun as going to the dentist, so I have no doubt Driveclub will be far better fun
Yeah I can see where you're coming from...I'm not denying its a good game, it is a good game. But it's not any different to the last 3 or 4, its not improving the things that are more important to it at this point. Visually its stunning, particularly for a PS3 game but wheres the progress in AI, sounds and fun factor?
GT6 got the driving right for console racing, feels fantastic with a wheel. But the progression is boring because the AI offer little to no challenge, the cars sound bland, damage is largely pointless and its a game thats still riddled with grinding sections.
Shut it beeyatch!...Because people who play it always post on forums using tapatalk and let everybody know about it.
There's a setting in tapatalk to turn that off
I'm sure Gran Turismo 7 will be a great game and will run at 1080p and 60fps and will look fantastic but that doesn't take anything away from Driveclub. I played it when it wasn't even a locked 30fps and fecking loved it! It would have been great to have it run at 60fps but they've decided to concentrate their efforts elsewhere for what they believe to be for the better. You can say what you prefer, and I'm sure for most of us its 60fps but I don't think you can argue or criticise or call them a bad studio for that decision. Not at least until we've played the final release.
Hmm ... So if Cider had gotten the better console he could have really gotten Sky for free, not 'free' ...http://corporate.sky.com/investors/...o_and_now_tv_to_join_playstation4_this_summer
Quite the coup here for Sony seeing as this was previously exclusive to the 360 and the XBone is supposed to be the TV Gaming console of the future
Hmm ... So if Cider had gotten the better console he could have really gotten Sky for free, not 'free' ...
I know that, take that up with Cider... either way, it's not behind a paywall is it?Eh? It's still not free
Hmm ... So if Cider had gotten the better console he could have really gotten Sky for free, not 'free' ...
IMO the gaming industry took a wrong turn when it shifted focus to graphics and visuals. The idea of a game is that it's fun, surely? There are a lot of games that look good but are boring as fook. The tragedy is a fun game can be made with a bit of creative spark, very easily. A graphics and visually intensive game costs so much money and hardly anyone can make a current gen console game any more who isn't already rich in the industry. In fairness, when the fun and graphics come together, like in games such as Uncharted, it is something special - but the fun part seems to have gone down in priority to gimmicks. We have these beast machines yet has the fun in games increased or decreased since PS1/2?
IMO the gaming industry took a wrong turn when it shifted focus to graphics and visuals. The idea of a game is that it's fun, surely? There are a lot of games that look good but are boring as fook. The tragedy is a fun game can be made with a bit of creative spark, very easily. A graphics and visually intensive game costs so much money and hardly anyone can make a current gen console game any more who isn't already rich in the industry. In fairness, when the fun and graphics come together, like in games such as Uncharted, it is something special - but the fun part seems to have gone down in priority to gimmicks. We have these beast machines yet has the fun in games increased or decreased since PS1/2?
Visuals I would argue can have an emotional impact as they increase believability in the world and also help with immersion, but they are mainly related to the art (which can include animations but that can also require a technical hand) rather than the technology, even though certain technological aspects such as lighting/shadows/reflections/ambient occlusion and particle shaders help with that. However they are graphical effects rather than graphics themselves or linked to visuals (although a lighting artist will disagree with that). Graphics are the purely technical aspects that exploit the processing power of the machine such as spacial and temporal resolution - number of pixels/draw distance, colour depth, number of objects that can be drawn at any one time, and frames per second. These can also increase enjoyment of a game as they allow more detail in the backgrounds, less aliasing and jaggies, and greater response and fluidity to the play. AI is also a purely technical matter, but it's not graphics.
Is it possible to make a fun game on a 200x200 monochrome display running at 2 frames per second? This is the disjoint between the fun vs technology argument, so therefore what I think that you are talking about is something called diminishing returns where graphics and graphical effects no longer bring enough value in terms of their cost to the table and might at times have more emphasis than gameplay itself. However, I hope that I have illustrated that gameplay and art are not in a never the twain shall meet situation, they are not mutually exclusive and one needs the the other just as much as the other needs the one.
People are getting what the majority have asked for (by paying them money, and buying shit loads of copies). Yes some of us might be jaded by this outcome but we have to blame our fellow consumers as they are the ones that are dictating what we get... Plus you are looking in the wrong places if you are expecting innovation from the major studios/devs... you need to be looking at minors and 'indies' as they have more leeway and are more likely to provide that something different that you are looking for. As soon as you enter the realm of the majors then things get all risk adverse...
This could be aimed at numerous industries (music/film?) not just the gaming industry...
Looks blurry and aliased as feck. Jesus, those textures.
Looks good, can't wait for it to come out.
(nitpicking here... but that carbon fibre looks awful, very low-res and that's not how carbon fibre looks like...)
Yeah that's what I figured. I mean there's a screenshot from the PS4 build in cockpit view where the carbon fibre is a lot higher res and better looking. Maybe it is a livery because they wouldn't have released 2 screenshots if it wasn't done.
(besides that's not how texturing works... they already have a CF shader in the game that they both should share which makes it even stranger... hmmm)
I don't expect the giants to change any time soon, never suggested otherwise. Why would they? It's not that long ago the 'giants' were the ones creating and innovating thesmelves though. It's just a shame that they've become so big that newcomers or smaller companies can't really compete any more in the way they could before. The lack of competition only makes the quality of games go one way.