Gaming No Man's Sky | 25th May New FREE Update: Leviathan

No need for a caveat, you don't come across as a dick, I'm just confused as to what more you really expected, and was lead to expect by the developers. Calling them frauds would have to entail more than the multiplayer. Also, if you check Murray's tweets since the two players and others have failed to spot each other, you'll see that he's still insisting that it's supposed to be possible, just not currently working. I'd expect that to be up soon enough, but I doubt it will add a lot to the experience just by adding that, so I don't see what's so grievous about it.

What Hello Games did is quite common nowadays so we got used to it: Release unfinished games. I am not talking about the game-play but purely about the PC port. They knew exactly that this wasn´t ready and that it would need more polishing, but they still released it. Just because they´ll fix it in the (near) future doesnt make this okay.
Nowadays there is a trend to release even 50$+ titles in a state, where they are unplayable for many players. The state of NMS is not an accident but the result of fairly cynic calculation. They just lacked time to finish it and think that they can get away with it. I am not a beta-tester, if I buy a finished game (vs. early access/betas)
You can´t make excuses for them just because they are a small indie studio. I love indie games and cut most developers a lot of slack, but there is a minimum of honesty that I expect from devs and HelloGames sadly decided to go down the scummy road.
Fraud might be a strong word, but I think it is quite appropriate (knowing that it is way more common than it should be)
 
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No need for a caveat, you don't come across as a dick, I'm just confused as to what more you really expected, and was lead to expect by the developers. Calling them frauds would have to entail more than the multiplayer. Also, if you check Murray's tweets since the two players and others have failed to spot each other, you'll see that he's still insisting that it's supposed to be possible, just not currently working. I'd expect that to be up soon enough, but I doubt it will add a lot to the experience just by adding that, so I don't see what's so grievous about it.
It's easy to insist something should be working, but the stark reality is if it's not implemented then they're either lying or the game isn't ready, which doesn't bode well either way.

Id usually cut indie developers a lot of slack, but this isn't some £20 Steamware, these guys are charging AAA prices for an unfinished game.

The bore factor is obviously a subjective thing, but I can't help but imagine how much better this game would be if there was a social aspect to it, in addition to features like base building. Alot of indie exploration/survival games implement it so I'm not sure sure why they've missed the obvious trick here.
 
What Hello Games did is quite common nowadays so we got used to it: Release unfinished games. I am not talking about the game-play but purely about the PC port. They knew exactly that this wasn´t ready and that it would need more polishing, but they still released it. Just because they´ll fix it in the (near) future doesnt make this okay.
Nowadays there is a trend to release even 50$+ titles in a state, where they are unplayable for many players. The state of NMS is not an accident but the result of fairly cynic calculation. They just lacked time to finish it and think that they can get away with it. I am not a beta-tester, if I buy a finished game (vs. early access/betas)
You can´t make excuses for them just because they are a small indie studio. I love indie games and cut most developers a lot of slack, but there is a minimum of honesty that I expect from devs and HelloGames sadly decided to go down the scummy road.
Fraud might be a strong word, but I think it is quite appropriate (knowing that it is way more common than it should be)

No argument that it sounds like the PC port is no-where near good enough, I'm basing my statements mainly on the game as delivered to those who can play it.

When I'm talking about future fixes, I merely mean the negligible social aspect of being able to see another player character.
 
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So I heard about the PC issues but took a gamble and bought this on GOG, with their 30 day money back guarantee. I've got an i5 4590, 16gb RAM and a Palit GTX 970, if anyone's asking.

Loaded the game up, waited like a mug looking at that white colour screen for close to 5 minutes until I realised you had to press and hold the E key.

The game started with terrible tearing, and on medium settings. Change the settings to high, 4X FXAA (iirc), change the FPS limit to 110 (I've got a 144hz monitor) and exited the game. Updated my Geforce drivers. Didn't fanny around with any settings outside of the game itself.

Went back in, and it's been glorious. Not checked the FPS but it's smooth as butter and I've had no crash to desktop issues.

Spent 5 hours straight and was almost late for work. What a game. Glad I've got my off day tomorrow. Will try to download some shaders I read about in Reddit.
 
Great game for taking screenshots, I love the art direction in this game.

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So after I had my refund I checked online if any tweaks had been found that increased performance - I 'acquired' the game in order to test them to see if I could get it to run well and lo and behold, it now runs like a dream.

I then re-purchased the game with my refund (:lol:) and played for about 5 hours yesterday, good fun this.Saw a weird praying mantis/dog creature within a few minutes on my starter planet.
 
A year ago, I built a 5820k and 2 x Titan-X, which I had to sell after some unexpected money issues. No Man's Sky was on the horizon then but I'm glad I didn't pre order.

...because my current build is an i7-2600k and GTX 780, and I suspect she wouldn't stand a chance of running this smoothly.
 
A year ago, I built a 5820k and 2 x Titan-X, which I had to sell after some unexpected money issues. No Man's Sky was on the horizon then but I'm glad I didn't pre order.

...because my current build is an i7-2600k and GTX 780, and I suspect she wouldn't stand a chance of running this smoothly.

Wouldn't hurt to try. GOG has a 30 day money back guarantee.

My new favourite websites are now sci-fi name generators. :lol:
 
This is pretty much why I never pre-order games anymore (thanks to Arkham Knight for being the first game to truely point it out to me). I'll wait till it's fixed so it works for most people and see if people say there's enough to do in it. I still think I'll enjoy it, I'm one of these people that spends hours walking around the world doing nothing in particular in open-world RPGs, so this is basically that with all the quests, stories and stuff to do removed (so basically the majority of the content you're paying for) and as crap as that sounds, I think I'll like it.

I gotta say the price concerns me though. I mean you're paying for a walking/flying simulator, which are normally £20 tops and even then have a story to them, so this isn't even a complete one of them, and it's £40? Doesn't feel right to me.
 
I'm really enjoying it so far but i would say i have concerns about how long it'll keep me entertained. If i get 40 hours out of it ill be happy.

Doesnt suprise me to see a lot of people hating on it as its very marmite. I enjoy the empty aimless feel to it as that seems to fit for a space exploration game but it takes a certain kind of person to enjoy it.

Anyone 100% a planet yet? Seems nearly impossible
 
Does anyone know how to free look while flying? Or is that impossible?
 
Aaaaaaaaawwww yiissss! Found me the perfect planet for grinding.

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Sac venom fetches about 25 k according to the galactic average. It's the nearest planet to the space station in the system, so a good 15 min earns me around 600k, rinse repeat.

Went from around 2 mill today to 8 mill, and the day's not over yet. Definitely getting myself a new swanky ship today! :drool:
 
I'm glad I didn't buy it, I 'tried' a gog version of the game and had horrible stuttering. It's not my rig, and FPS is fine, it's when I explore and look around the planet that it lags like crazy. Worse than Arkham Knight and Watch_Dogs combined. Game itself seems alright, might even be worth the price if it ran flawlessly, but not in this state. I understand it must be different for everyone because I personally managed to play and beat AK while many others gave up and refunded.
 
Aaaaaaaaawwww yiissss! Found me the perfect planet for grinding.

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Sac venom fetches about 25 k according to the galactic average. It's the nearest planet to the space station in the system, so a good 15 min earns me around 600k, rinse repeat.

Went from around 2 mill today to 8 mill, and the day's not over yet. Definitely getting myself a new swanky ship today! :drool:
I thought I was onto a winner a few days back when I found the schematic for dynamic resonators and the local station had a 100% bonus on them. Cue the most frustrating few hours of gameplay I've experienced :lol: "Out of fecking Chrysonite again..."

Do the sentinels get uppity about taking those? Had a couple of planets where gravitino balls and vortex cubes were abundant, but would get a 3* wanted level straight after nabbing one.
 
I thought I was onto a winner a few days back when I found the schematic for dynamic resonators and the local station had a 100% bonus on them. Cue the most frustrating few hours of gameplay I've experienced :lol: "Out of fecking Chrysonite again..."

Do the sentinels get uppity about taking those? Had a couple of planets where gravitino balls and vortex cubes were abundant, but would get a 3* wanted level straight after nabbing one.

Hahah, I did shielding thingies for a bit to get money, but it's tedious as feck. Harvesting and mining is more fun than crafting.

Sentinels get uppity, ya... but I just grab 2-3, take off, wait for wanted level to go away and then land again, nab some more. I can't swing a dead cat without finding those things.

Oh, btw, if anyone here in this thread comes across the planet "Peaches Prime", the mrs wants to hear from anybody who's been there and played with the friendly and cute animals.
 
I think I found the same guy in my playthrough as well :lol:
 
Aaaaaaaaawwww yiissss! Found me the perfect planet for grinding.

Sac venom fetches about 25 k according to the galactic average. It's the nearest planet to the space station in the system, so a good 15 min earns me around 600k, rinse repeat.

Went from around 2 mill today to 8 mill, and the day's not over yet. Definitely getting myself a new swanky ship today! :drool:

I got a Sac Venom planet, took a while to fill my inventory up as much as I could whilst dodging those Dog sentinals. Went to the Galactic Trade post and the twats were buying it at -3.5% the galactic average. Never mind, that was the last planet I had to discover in that system so I warped to another expecting them to be going apeshit over this strange exotic substance the intergalactic traveller had brought along... -5% :mad: ... warped immediately to another & had to cut my losses and sold it for +0.1 the Galactic average.
 
:lol:

The life is definitely the biggest disappointment of the game for me, yet to find anything half decent.
 
My current farming planet;
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Managing to make about 450k per haul at the moment, just moving from landing pad to landing pad and scouring the area. Bought a 26 slot ship for 3.6m and then saw a 35 slotter for 10.2m.... got a lot more farming to do!

What Hello Games did is quite common nowadays so we got used to it: Release unfinished games. I am not talking about the game-play but purely about the PC port. They knew exactly that this wasn´t ready and that it would need more polishing, but they still released it. Just because they´ll fix it in the (near) future doesnt make this okay.
Nowadays there is a trend to release even 50$+ titles in a state, where they are unplayable for many players. The state of NMS is not an accident but the result of fairly cynic calculation. They just lacked time to finish it and think that they can get away with it. I am not a beta-tester, if I buy a finished game (vs. early access/betas)
You can´t make excuses for them just because they are a small indie studio. I love indie games and cut most developers a lot of slack, but there is a minimum of honesty that I expect from devs and HelloGames sadly decided to go down the scummy road.
Fraud might be a strong word, but I think it is quite appropriate (knowing that it is way more common than it should be)

Not just you who has said it, but I disagree about the game being unfinished/unplayable. Clearly it has some annoying stuff, and many elements of the PC port are a bit shoddy, but the game is clearly playable. As a PC player there are various frustrating things and - as you said - it needs a bit more polishing, but it is still a good game in its current state, just not as good as it should be perhaps.

A year ago, I built a 5820k and 2 x Titan-X, which I had to sell after some unexpected money issues. No Man's Sky was on the horizon then but I'm glad I didn't pre order.

...because my current build is an i7-2600k and GTX 780, and I suspect she wouldn't stand a chance of running this smoothly.

I am on an i5 processor and a GTX660 (planning to upgrade to a 1080 soon though) and it runs fine. The FPS issues I have had sound more like they are due to bugs than the hardware being lacking.
 
Not just you who has said it, but I disagree about the game being unfinished/unplayable. Clearly it has some annoying stuff, and many elements of the PC port are a bit shoddy, but the game is clearly playable. As a PC player there are various frustrating things and - as you said - it needs a bit more polishing, but it is still a good game in its current state, just not as good as it should be perhaps.

just because it runs on your pc doesn´t mean it runs on all pcs. I played it for about 2h on a friends pc and it was running fairly horrible despite him having a decent pc for gaming.

In my opinion this review kind of nails it.




In the end end everyone enjoys different things about games and there is no right or wrong. It is fantastic, if you enjoy the game.
I am not really into the survival games, but I am a huge sucker for any space game and I hoped it could make a reasonable contribution to this genre. I played a shit-ton of different space games and know that it is really really difficult to build a good one. I played starlancer, wing commander(s), freelancer, elite series, starwars: x-wing/tie-fighter series, freespace2, homeworld(2), the X series, Schleichfahrt/AquaNox (2), various 4x-strategy-games and many other rather forgettable games. Some of these games have pretty horrible flaws, but overall I have a reasonably high threshold for pain, if the game interests me. Nowadays I care about mechanics and the mechanics of NMS are extremely simplistic. I didn´t expect wonders (I said that a couple of weeks before release), but quite honestly the mechanics are a good deal worse than expected. There are 10 or even 20 year old games that have better ones. The game has some great up-sides, but they just don´t really interest me. If you have different preferences, things might look different and I respect and understand that.
 
@PedroMendez as I said in my previous post, my PC hardly has the best hardware. In fact it is in need of a few fairly major upgrades (GPU, RAM and perhaps processor) and I can run the game fine, using the latest Nvidia drivers. I have had issues where after a couple of hours the frame rate drops, but from what I have read that is due to a bug/memory leak of some sort.

I didn't follow the hype with NMS particularly closely, it was pretty much a last minute decision to buy it on Friday after some friends had been talking about it having played on console. Based on what I read around release time, I got roughly what it said on the tin. Overpriced and a poor port yes, but I certainly don't feel as though the devs lied to me about anything with the description or that it is unplayable due to bugs.
 
Woo! After some serious emiril and gold farming, and some labouring in the crafting menu, I've acquired the theta hyperdrive. I have the sigma, tau and theta installed, and have just made my first jump where I just pointed at a star a way aways, 1400 light years or so :)

Edit: As if that's not enough, the new star system has a space station facing a planet packed with sac venom, which goes for over 100% higher rates than the galactic average.

I was originally going to be done with all my mining and grinding, but I might have to exploit this some more before shooting off further into the galaxy.
 
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I got my Theta Hyperdrive blueprint last night though I'm currently farming to be able to buy a new ship so that'll have to wait, Saw an absolute belter ship last night within my price range only to see it had less slots than my current one.
 
This game needs mods. Specifically, ones that allow us to free look while piloting and get rid of the UI clutter so we can take better screenshots.

It also needs more content. I'm thinking of DLCs but I don't really want to pay for them because I feel the base game is a little bit overpriced.
 
I'm still enjoying this, lovely game to just jump into. Looking forward to see how it grows with updates.
 
This game needs mods. Specifically, ones that allow us to free look while piloting and get rid of the UI clutter so we can take better screenshots.

It also needs more content. I'm thinking of DLCs but I don't really want to pay for them because I feel the base game is a little bit overpriced.

Hello Games have said they will not be charging for any content updates unless it's a massive feature that they genuinely need funding for
 
Just got this, been drifting around in my solar system for too long trying to find anything else.. It says that it's two planets, and I've been to both shitholes. Cant seem to find anything to take me to other solar systems either...
 
Just got this, been drifting around in my solar system for too long trying to find anything else.. It says that it's two planets, and I've been to both shitholes. Cant seem to find anything to take me to other solar systems either...

Your first solar system will have the resources for you to make your first. Keep explorings points of interest, you'll get there :)
 
Nightmare time of it today, first I got a bug where my ship landed in a weird position (partly through the scenery), and when I jumped out I basically fell well below ground (i.e., even under the caves) level. Was quite interesting initially as I could see the myriad of tunnels above my head and I was in water (the planet I was on had no surface water, so I'm guessing each planet has water as default and the ground is just built above it when it's a dry world). Was less interesting when it became clear I had no way of getting back up, as there was a hard ceiling above me which I couldn't even grenade through. So I thought I might as well just wait to die and respawn, forgetting that I'd need to be able to find my grave to get all my stuff back... was fairly peeved when I did finally remember, very much dead already.

When I eventually accepted that I was never finding the grave, I decided it would be a good idea to find a crashed ship and repair it, give me something to do and feel like I at least achieved something. Advice to fellow players - do not try and fix a ship on a barren moon, with aggressive sentinels, when you've lost the various oxides and isotopes in your suit. So many treks to question marks in the distance, desperately hoping it's a trade post that sells zinc...

Safe to say when I eventually managed to get most systems up and running, warped right away from that system and never looked back :lol:
 
Nightmare time of it today, first I got a bug where my ship landed in a weird position (partly through the scenery), and when I jumped out I basically fell well below ground (i.e., even under the caves) level. Was quite interesting initially as I could see the myriad of tunnels above my head and I was in water (the planet I was on had no surface water, so I'm guessing each planet has water as default and the ground is just built above it when it's a dry world). Was less interesting when it became clear I had no way of getting back up, as there was a hard ceiling above me which I couldn't even grenade through. So I thought I might as well just wait to die and respawn, forgetting that I'd need to be able to find my grave to get all my stuff back... was fairly peeved when I did finally remember, very much dead already.

When I eventually accepted that I was never finding the grave, I decided it would be a good idea to find a crashed ship and repair it, give me something to do and feel like I at least achieved something. Advice to fellow players - do not try and fix a ship on a barren moon, with aggressive sentinels, when you've lost the various oxides and isotopes in your suit. So many treks to question marks in the distance, desperately hoping it's a trade post that sells zinc...

Safe to say when I eventually managed to get most systems up and running, warped right away from that system and never looked back :lol:

:lol:

Aggressive sentinels, gah... I was on a planet with few plutonium deposits and no fuel on my launch thrusters, feeling paranoid as feck running around trying to get the fuel to take off before I feck up and get swarmed. That was bad enough, let alone trekking towards several posts for zinc :lol:
 
:lol:

Aggressive sentinels, gah... I was on a planet with few plutonium deposits and no fuel on my launch thrusters, feeling paranoid as feck running around trying to get the fuel to take off before I feck up and get swarmed. That was bad enough, let alone trekking towards several posts for zinc :lol:
It was horrible but kind of awesome at the same time, my beginning planet was a paradise in comparison, this time it felt like a more realistic depiction of being stranded on a random planet full of ancient mysterious robots :lol: I'm pretty good at killing them now, but when they turn up in the middle of activating a monolith it can get tiresome. "Hostiles detected" Ah feck.

On the plus side, I have now colour coded my inventory :drool:
 
I've figured out the warp drive shit, and I've been lucky with my planets so far! Superchill sentinels who watched me mine 500 nodes of gold without doing anything :D