KM
I’m afraid I just blue myself
- Joined
- Sep 18, 2008
- Messages
- 49,915
As far as Junkie-ing goes, I've already picked my team bar a centre back.
I need help.
You need AM?
As far as Junkie-ing goes, I've already picked my team bar a centre back.
I need help.
Looks fine to me.Sort out the font size ffs.
Yes I realised while building the list that there were some inclusions and exclusions that could be changed but I stuck to the theme and took the names from the first all time draft.@Aldo Might want to add a couple of names to that in the spirit of staging a real blockfest. I don't mean proper gems, of course, but there are some "suspects" not in that list who are just as "usual" in these drafts as some of the names listed.
I'd suggest both the other Andrade and Da Guia, for instance. No reason why they shouldn't be blocked given their relatively high status on here (especially Andrade - both of 'em could easily be classed as draft favourites).
...but then it becomes trickier when people bring in more nominations and who decides whether they should be blocked or not. I asked for nominations myself but presently I'm unsure of modifying that list.
Yes, that's a better idea. We'll do that once the thing is kicked off.It's not a big deal - it just struck me straight away that one of the Andrades was missing. The list is so comprehensive, though, that there should be no danger of having the draft theme undermined.
I suppose you could allow each manager one nomination - or rather one block - in addition to the ones on the list. And once that is done, the list is final.
Nope, the thread will be started only once the final of the current one is done.I'd make sure that it doesn't overlap with the current draft. I can't imagine half a dozen draft-related threads on the front page of the forum going down too well with the rest of the Caf.
I'd make sure that it doesn't overlap with the current draft. I can't imagine half a dozen draft-related threads on the front page of the forum going down too well with the rest of the Caf.
It shouldn't be an issue. The concerns are usually raised during the time matches are going on, as a few threads can pop up.Was it confirmed that the mods aren't keen on too much draft activity?
Was mentioned a few pages back.
I also recommend keeping the thread titles of draft matches as short as possible. The current ones are too long and look worse than they should.
Yep, I'll try this out in the next one.Good point. They're a bit of an eyesore, alright.
No need for it either, the involved/interested parties know what it's about anyway.
In fact, there's no need to include manager names in those thread titles at all: "X Draft q-f 3" is enough.
I have a couple of ideas, and some interesting discussion has taken place on this. More input is welcome till the draft starts.Yep. One block per drafter and can't be born later than 31st December 1989.
@Aldo
Have you any thoughts on how to spruce up the match threads?
Absolutely, moreover it will expose tactically weak teams even more. An out of position player or a player playing a role ill suited to his playing style would stick out like a sore thumb in the team sheet and can be easily pointed out. More emphasis on tactical side of the game and you won't be able to get away with flawed tactics.It makes your whole system very clear.
If you did that you could also make the opposing manager guess each other's set-up with the same format and make them submit it to. This would allow genuine curve balls to be played.
The only limitation I can think immediately is if you played Vogts as a man marker on Cruyff for example there's no indication on what he'd do in possession. So with man markers you could put a dual-role in.
I have a couple of ideas, and some interesting discussion has taken place on this. More input is welcome till the draft starts.
At the moment, I don't mind having a set layout - of sorts - for the team write up. e.g. you have to submit your team sheet in the following format:
Name - Position - Role
e.g.
Facchetti - Left-Back - Attacking Wing-Back
or
Schuster - Central Midfielder - Creative Playmaker
This forces a manager to precisely state what every single player's tactical role is in the team. Normally the "Tactics" part can consume content that should belong to Player Profiles, and is of little use in the match up. Instead of saying "my player won these many trophies and was so great at this etc" you rather talk about his projection in the said matchup and that is one way to enforce that.
So basically you want to football manager the game then?
If you have the better team but the opposition got their tactics right that would make the game more even, just like in reality. Tactics play a huge part in football so why shouldn't they in the drafts?how will or how should the voters react
If you have the better team but the opposition got their tactics right that would make the game more even, just like in reality. Tactics play a huge part in football so why shouldn't they in the drafts?
The tactics that you submit should be most important. Not sure what advantage it gives, guessing the opposition instructions more correctly, more than you can set up your team to counter them in your main tactics part. It would be up to each of the voters to decide i suppose.You didnt understand what i tried to say.....let say us two play the game, we put opposing tactics in our OP and i got it right while you missed it completely.
At the end of the day, you have the better team and even though i got your tactics right you still have the tactical advantage over me.....so me guessing your tactic and you missing mine was totally irrelevant. Its not important if you know your opponent tactics if you dont know how to stop it.
To be fair I'm not sure that would work at all. If that was the case even in equal teams if you have the better midfield you'll win that advantage and the game respectively as you'll impose your tactics having most of the ball and make the opposition style and tactics irrelevant.The tactics that you submit should be most important. Not sure what advantage it gives, guessing the opposition instructions more correctly, more than you can set up your team to counter them in your main tactics part. It would be up to each of the voters to decide i suppose.
Somebody gets it!So basically you want to football manager the game then?
It's pretty debatable and depends on what we are talking about. I agree anto went a bit too far at times when he said that you'd lose the game before you can make the change, etc, but there's some truth to it. Better if we talk in examples:It doesn't work like that in real life as you can see in game positional changes, players interchange, switching formations and positions. It's not like impossible to switch during the game and you can even see this in the first 5 mins of the game depending on how the opposition set up
It's pretty debatable and depends on what we are talking about. I agree anto went a bit too far at times when he said that you'd lose the game before you can make the change, etc, but there's some truth to it. Better if we talk in examples:
Say you started with a man marker to mark a specific player and that player doesn't start - obviously you are fecked if that marker doesn't contribute much else in the game. It happened in the EURO draft against @Joga Bonito (I think) who was expecting me to start Albert and had a detailed tactic on stopping him, but he wasnt on the pitch. At the same time, he made a valid point in that match up that while I surprised him by not starting Albert, he was at the same time one of the best players in my team and his absence directly would result in my attack being less effective. So it's tricky which way to go.
On the other hand, if you went wrong with minor details of the oppo say you expected them to play a high line and they didn't, sure you can adjust to that during the game. To enforce that, you'd have to submit a 'Plan B' to cover the tactics you think the oppo can go either ways with.
Anyway, this one is for the future, possibly not the upcoming one. It's an interesting one though.
The upcoming one will just have your own tactical layout.
I have a couple of ideas, and some interesting discussion has taken place on this. More input is welcome till the draft starts.
At the moment, I don't mind having a set layout - of sorts - for the team write up. e.g. you have to submit your team sheet in the following format:
Name - Position - Role
e.g.
Facchetti - Left-Back - Attacking Wing-Back
or
Schuster - Central Midfielder - Creative Playmaker
This forces a manager to precisely state what every single player's tactical role is in the team. Normally the "Tactics" part can consume content that should belong to Player Profiles, and is of little use in the match up. Instead of saying "my player won these many trophies and was so great at this etc" you rather talk about his projection in the said matchup and that is one way to enforce that.