Had some time at hand and here is an alternate version:
The Snakes and Ladder RTS draft!
Roll the dice and move along the board. Snakes (Red down arrows) bring you down and Ladders (Green up arrows) take get you high!
Standard T&C:
S1 - All time snake draft
S2 - Initial drafting of 14 players. Extra 2 players per Reinforcement Round. 1 in the final.
S3 - 6 hrs per pick. Do not wait or provide extra time.
S4 - No change in picks after posting.
S5 - No substitutions. Tactical changes with in-field players only.
S6 - Open pool reinforcement. Undrafted players can be drafted now.
S7 - Pick times will be recorded. Lowest time wins in case of draws. PM picks are default 10 minutes
Real Time Strategy:
- Match-up's will be made before start of drafting for every round.
- All managers have below set of cards to play.
Striker Cards: All cards apply to the box your opponent for the round lands on. All cards will be effective only for subsequent rounds.
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#Lockhimup: Block a player. This player will be blocked for entire draft.
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Mathematrix: (2 cards)
- Add +4 to opponent's roll.
- Reduce -3 to opponent's roll.
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'Chain'ge is constant: The roll criteria is overruled and opponent will pick a player who has played in club or NT with previous pick.
Stopper Cards: These can be played even during the same round, but before pick is made and applies only to card playing manager's picks
- Swaptastic - Swaps current criteria for a legacy player
- GTFO - Block any opponent move that applies to the turn.