Pimpmofo
Full Member
Genuine on my part but I'm missing the joke if there is one.
Genuine on my part but I'm missing the joke if there is one.
That makes a lot more sense. I'm an idiot todayAha fair play, I think he meant sharing each others gamertags on here so they can have a game on Live.
That makes a lot more sense. I'm an idiot today
One of the challenges is to get the game winning kill by dropping a crate on an enemy, what the feck is the chance of that happening?!
The emerging spat between Activision and the heads of Infinity Ward may have been caused by unpaid royalties.
Website BingeGamer (via VG247) was told by a collection of unnamed sources that not a single penny of the $1bn generated by MW2 has been seen by Infinity Ward.
The report also states that the "insubordination" IW bosses Jason West and Frank Zampella appear to have been sacked for was caused by secret discussions with rival publishers.
Infinity Ward partially owns the rights to the Call of Duty IP, and the studio's contractual obligations to Activision end October 2010, the report pointed out.
News broke early this morning that security had arrived at Infinity Ward to give West and Zampella their marching orders, following an internal human resources inquiry.
There's still been no official response by Activision or Infinity Ward.
Every developer and every studio aims to be as globally successful as possible. With record-breaking hit titles come acclaim, affluence, and often special treatment from publishers in the form of favorable contracts.
For creating the Grand Theft Auto franchise hits for Take-Two, Rockstar Games' top brass were able to negotiate a nearly unprecedented profit-sharing deal. Halo house Bungie earned its independence while retaining the benefits of a close relationship with Microsoft.
And Infinity Ward, creator of the multi-billion-dollar Modern Warfare branch in Activision's Call of Duty franchise, earned the freedom to develop a new property when it signed its newest contract with the publisher in 2008.
But amid this week's apparent standoff between Infinity Ward and Activision -- one that multiple sources confirm has seen the ouster of the studio's co-founders -- the publisher is accusing the studio of breaching that contract.
Activision confirmed in an SEC filing that its allegations of "insubordination" and breach of contract will likely lead to litigation. All of the tension and drama today raises one question: Can making a record-breaking franchise become a double-edged sword?
Only top brass at Infinity Ward and Activision are privy to all the facts about the their contract. But numerous sources close to the situation have told Gamasutra there's been tension between Activision leadership and ousted Infinity Ward co-founders Jason West and Vince Zampella for some months.
The pair hasn't maintained a reputation for being easy to work with -- and some sources have told us they first fell out of favor with bombastic Activision CEO Bobby Kotick when they refused to allow Activision to check up on Modern Warfare 2 milestones.
Modern Warfare 2 broke retail records, and a third installment could perform even better. With music genre revenue declining, sources say Activision is eager to have Infinity Ward start on Modern Warfare 3. Infinity Ward, on the other hand, would rather finish the new IP its contract allows.
Numerous sources with knowledge of the situation have speculated to Gamasutra that the contract dictates only Infinity Ward may make games in the Modern Warfare arm of the Call of Duty franchise. Other studios, like fellow Activision subsidiary Treyarch, may continue develop other Call of Duty-branded titles.
Sources say one development candidate would be newly-founded Sledgehammer Games, but Activision can't put another studio to work on the third Modern Warfare installment any more than it can force Infinity Ward to work on it now.
Another source suggests West and Zampella could have demanded a larger share of profits in return for developing Modern Warfare 3 on Activision's schedule instead of in line with Infinity Ward's original plans. According to that account, those attempts to re-negotiate or add to the current contract prompted Activision's ire.
Some media reports have inaccurately conflated this week's situation with outstanding royalties from Activision to Infinity Ward. But sources confirm to Gamasutra that Activision routinely pays royalties at the end of the quarter after which they were earned, which will begin next month, meaning the publisher is not overdue in its financial responsibilities.
The major issue is that Activision's hands are tied by the contract, sources say -- and that may be the root of the "insubordination" allegation against Infinity Ward's leaders.
Activision has a history of using legal muscle to get the better end of its agreements, as it did with its Brutal Legend spat with EA and the DJ Hero battle that caught Scratch developer 7 Studios in the crossfire.
The company also never hesitates to treat games as a business -- for example, now that Guitar Hero is no longer the cash cow it once was, it closed Red Octane and made cuts at Neversoft, despite the way those studios have performed for Activision in the past.
Another source with knowledge of the situation tells Gamasutra that although Infinity Ward is only about 75 developers strong, Activision brass demanded layoffs at the studio anticipating a refusal -- which they received, potentially opening the door for Activision to use that refusal as a way to launch a breach suit that would help it escape its contract.
Certainly, rumors and speculation will run rampant all over the dramatic exit of West and Zampella, and all eyes are watching the situation closely for the real facts to emerge.
But it makes clear one unfortunate downside to success: The game industry is a business, and when success is high, the stakes get higher. A sweetheart contract with a publisher might appear to be the ultimate reward -- but it may also turn out to be an ultimate weakness.
There will still be a MW3.
Made by who?
Publisher Activision announced today new "strategic plans" for the Call of Duty franchise, announcing a new developer for the shooter franchise and confirming the departure of key Infinity Ward staffers.
The plans include the formation of a dedicated business unit that will bring together its various new brand initiatives with focused, dedicated resources around the world. The company intends to expand the Call of Duty brand with the same focus seen in its Blizzard® Entertainment business unit. This will include a focus on high-margin digital online content and further the brand as the leading action entertainment franchise in new geographies, new genres and with new digital business models.
"2010 will be another important year for the Call of Duty franchise," stated Mike Griffith, President and CEO of Activision Publishing. "In addition to continued catalog sales, new downloadable content from Infinity Ward and a new Call of Duty release, we are excited about the opportunity to bring the franchise to new geographies, genres and players."
The company expects to release a new Call of Duty game from Treyarch this fall. In addition, Infinity Ward is in development on the first two downloadable map packs for Modern Warfare® 2 for release in 2010.
The company is also for the first time announcing that a new game in the Call of Duty series is expected to be released in 2011 and that Sledgehammer Games, a newly formed, wholly owned studio, is in development on a Call of Duty game that will extend the franchise into the action-adventure genre. Sledgehammer is helmed by industry veterans Glen A. Schofield and Michael Condrey. Prior to joining Activision Publishing, Schofield was the Executive Producer of the award-winning game, Dead Space and Michael Condrey was the Sr. Development Director on the game. The Dead Space franchise has won more than 80 industry awards worldwide including the prestigious A.I.A.S. Action Game of the Year and two B.A.F.T.A.S.
The Call of Duty business unit will be led by Philip Earl, who currently runs Activision Publishing's Asia Pacific region and previously served in senior executive positions with Procter & Gamble and Nestle. Activision Publishing veterans Steve Pearce, chief technology officer and Steve Ackrich, head of production, will lead Infinity Ward on an interim basis. Jason West and Vince Zampella are no longer with Infinity Ward.
Lastly, Activision Publishing announced that the company is in discussions with a select number of partners to bring the franchise to Asia, one of the fastest growing regions for online multiplayer games in the world.
I wouldnt do dancing on its grave just yet Weastle.
Lets see how it plays out over the next few months.
Well, it's going to be like say Lennon, Mccartney, and Harrison leaving the Beatles and Ringo Star hiring three no marks and continuing releasing records under the name "The Beatles". The thing wasn't good because of its name, but rather the blokes that made it.
You sound really worried... get BFBC2, you'll get over it...
Im not really bothered.
Just bored of Weaste having a pop at anything non Sony.
Well now they've merged with Blizzard and are undoubtedly envious of the latter's ridiculous cash cow, we'll probably see a Call of Duty MMO on the horizon.
WTF am I having a pop at here? You're not making any sense.
I have a feeling that a lot of people will end up disappointed with this game when the hype settles down, and end up going back to COD4 multiplayer. Watch this space.
Modern Warfare 2 Review - Page 3 | Eurogamer
Not that I trust Eurogamer or anything, but they don't seem to be as enthusiastic about the new additions as you do.
Apart from COD, what do Activision actually have? Guitar Hero is on the slide, so it's Blizzard that's making the money apart from COD, and now they've gone and fecked that up.
Your clearly not a fan of Modern Warfare or Call of Duty.
Still, you make 93 posts in this thread, not one of them positive. Have you even played it?
For example...
Has the Hype settled down yet, because very few people seem to have gone back to MW1.
Microsoft Wekk 15th FEB 2010 said:1 Modern Warfare 2
2 Halo 3
3 Call of Duty: WaW
4 FIFA 10
5 Call of Duty 4
6 GTA IV (Purchase the full game for direct download )
7 Battlefield: Bad Company 2 – Demo (Pre-order the game)
8 Aliens Vs Predator Multiplayer Demo (Purchase the game)
9 BioShock 2
10 Mass Effect 2
11 Left 4 Dead 2
12 Gears of War 2
13 Madden NFL 10 (Download the demo)
14 Forza Motorsport 3 (Download the demo)
15 Assassin's Creed II
16 NBA 2K10
17 Halo 3: ODST
18 Borderlands
19 Trials HD
20 NHL 10
Lets face it Weaste - if MW2 was a PS3 exclusive, you would be singing its praises from the rooftops.
They have Arkham Assylum dont they? Number 2 is gonna sell alot of copies
That belongs to Eidos and now Square Enix with Warner.
Thats just a list from XBox Live and it doesnt give the number of users. I bet there are 10 or 15 times more ppl playing MW2 than COD4.
I think that the position of FIFA 10 would suggest that you are wrong. Is hardly anyone playing FIFA 10 now also?
It looks like the former leadership of Infinity Ward are not going down without a fight. Former Infinity Ward CTO Jason West and president Vince Zampella have officially filed a lawsuit against Activision, according to a press release issued by their lawfirm, O'Melveny & Myers LLP.
According to the release, West and Zampella were terminated by Activision "weeks" before receiving royalties for Call of Duty: Modern Warfare 2. Activision purchased Infinity Ward in 2003.
"We were shocked by Activision's decision to terminate our contract," said West. "We poured our heart and soul into that company, building not only a world class development studio, but assembling a team we've been proud to work with for nearly a decade. We think the work we've done speaks for itself."
O'Melveny & Myers LLP attorney Robert Schwartz is suing Activision in pursuit of West and Zampella's right to compensation for the production and sales of Call of Duty: Modern Warfare 2 and the contractual rights allegedly granted to the duo to control "Modern Warfare-branded games." It seems West and Zampell are actually fighting for the right to create Modern Warfare games outside Activision.
Here's the full passage.
"Modern Warfare 2 is arguably one of the most successful games in history and together with Call of Duty, has generated more than $3 billion in sales for Activision. In addition, Activision seized control of the Infinity Ward studio, to which Activision had previously granted creative control over all Modern Warfare-branded games. The suit was filed to vindicate the rights of West and Zampella to be paid the compensation they have earned, as well as the contractual rights Activision granted to West and Zampella to control Modern Warfare-branded games."
Let that idea sink in.
"Activision has refused to honor the terms of its agreements and is intentionally flouting the fundamental public policy of this State (California) that employers must pay their employees what they have rightfully earned," said Schwartz in the release. "Instead of thanking, lauding, or just plain paying Jason and Vince for giving Activision the most successful entertainment product ever offered to the public, last month Activision hired lawyers to conduct a pretextual 'investigation' into unstated and unsubstantiated charges of 'insubordination' and 'breach of fiduciary duty,' which then became the grounds for their termination on Monday, March 1st."
According to the release, the suit is alleging "breach of contract, breach of the implied covenant of good faith and fair dealing, wrong termination in violation of public policy, and declaratory relief."
The implications of this lawsuit are tremendous and far-reaching.