The whole purpose of Hot Pursuit is to smash the cars up! That's the point of the game, and the number of cars are limited. Do you see glass flying all over the show? All Forza 3 does is change the textures on the cars. This is one of the first games with licensed cars that actually does do dynamic body deformation with separate body parts ultimately falling off. It's not perfect, but it's a start - the same with the dynamic time and weather. But people like you simply moan about it. The whole reason that GT5 has taken so long is that they have modelled the cars in such detail, as separate components, such that they are future proof. They never need to touch them again. I swear, if you want this game to look like it does in replays, they could do it, at 30fps like most other racing games, but Yamauchi will not have that. People moan about the little glitches, pop-in (Prologue had it), shadows (Prologue had it), which can easily be fixed in time as they optimise - Prologue did this for example with the rear view mirrors, but they have simply been working on getting it to work as much as possible in 1080p @ 60fps with 2xAA. No other console game does this! Yes, they reached for the stars and only landed on the moon in terms of the technical aspects, but Jesus Christ, get some perspective man!