WeasteDevil
New Member
Review time coming up, I can't wait.
Couldn't give a shit about damage. From the videos I saw so far it's pretty weird and unrealistic anyway... I'd rather no damage at all than some of the things I saw. Better finish a race with a shiny new car than one with a bumps that look like melted plastic. I have the impression even them would have preferred the game without it, but they had to implement it because somehow there's the notion around that all car games nowadays have to have damage.
Also some rumours of AI not being much smarter than GT4. I'm concerned much more about this than damage. To me GT was never a racing game (in the sense of a race against other cars). Just 6 cars on the track, the lousy AI and the anarchy of different cars allowed in almost every race meant it was basically a game of me, my car, and the track. And it did that damn well. I'm sure GT5 will do that even better, but it would be a nice addition if they made the single player races get more a feel of racing other drivers. So far I saw nothing pointing at this being the case, other than 6 more cars on the track.
Apparently you only unlock car damage after reaching a certain level. It'd be shocking if true, the fact that standard cars don't get it at all is bad enough.
Standard cars get damage, and whole point of unlocking is that drivers actually learn how to drive, and as you get better the damage gets worse and worse.
Standard cars get damage, and whole point of unlocking is that drivers actually learn how to drive, and as you get better the damage gets worse and worse.
I'll buy a Mini Cooper as my first car and decide how realistic the game is.
Gran Turismo 5 will be £29.99 at Best Buy online and instore for a limited time only
Review time coming up, I can't wait.
Minis, just for you!
Perfect scores across the board, no?
- the car turns into a ghost (online if someone tries to go around the wrong way), so no problem with people going reverse
- if you try and take shortcuts you get time penalties, like 10 seconds
- there is damage online, by the end of the race my car was wrecked
- only played a few tracks but we did race on the highway track by night, and rain began falling after a few minutes
AAAAHHHHHHHHHHHH
Have to go to work though now
Where do you live? I need to break into your house and play it. Dont worry, i wont nick anything. Im not a scouser I just want to get on this damn game. Been waiting like forever!
6 years since GT4 release isn't it, and I've actually brought it with me to work so my housemates cant play it haha
6 years since GT4 release isn't it, and I've actually brought it with me to work so my housemates cant play it haha
I really really want this but haven't got any money to get it just yet! Roll on pay day and hopefully I'll be able to find stock of it somewhere.
Ha ha, thats evil.
You bastard!
Sony: The world still loves Gran Turismo PlayStation 3 News - Page 1 | Eurogamer.net
Has the gaming world left Gran Turismo behind? Is the simulation racer still relevant in today's fragmented, socially networked word? For Sony, the answer is, unequivocally, yes.
Not only that, but the gargantuan Gran Turismo 5 can do for PlayStation 3 what Gran Turismo 3 and 4 did for the PlayStation 2.
"I didn't know until I saw it," Sony UK boss Ray Maguire told Eurogamer.
"Like you I was thinking, well, the world has moved on a little bit, social gaming has emerged, people are accepting smaller, bite-sized bits of gaming at very low value.
"Then I saw it, I saw the detail of it, and it does take your breath away. You go, 'Oh my God, now I understand it.' "
Gran Turismo 5, created by Polyphony Digital's car-obsessed president Kazunori Yamauchi, releases at midnight tonight after half a decade of development.
It is the first pillar release in the Gran Turismo series since 2004's PlayStation 2 game Gran Turismo 4.
Maguire added: "We have to understand that the gaming landscape has changed and recognise that, but at the end of the day, I want it all. I don't just want Angry Birds and Doodle Jump, I want Gran Turismo as well.
"Consumers will decide what they want to entertain themselves with at a certain point in time. Some of it will be a deep experience, some of it will be a very casual experience, but they'll all fit together in a wider universe."
Looking back on the Gran Turismo series and its impact on the success of the PlayStation brand, Maguire said the sim has always pushed the limits of PlayStation hardware.
"Clearly one of the games which was very important for PS2 was Gran Turismo," he said. "It took the machine to the limits, and it continued to do that all the way through to the last iteration.
"What's interesting is that there's been nothing until now on GT. That's because the hardware that we have now allows for so much more freedom. The passion and the drive for excellence that Kazunori has is taking him all the way through to try and push the technology we have now."
The Gran Turismo series has sold a whopping 55 million units since it burst onto the scene in 1997. How many copies will Gran Turismo 5 sell?
It's my fecking game and my fecking PS3, why should they play it before me?
Too right! I would have done the same
Too right! I would have done the same