Gaming Football Manager 2009

Basically, the overall structure of the team is the most important thing, even if it means sacrificing the odd players skills, for instance if a DM has high dribbling they still should not make forward runs.

Speaking of DMs, in my opnion, you always, always need one. I've experimented with lots of tactics and I've had to put a DM in every one almost in order to concede less goals. A MC who never makes forward runs and play defensively is good (ala Fletcher) but I highly recommend a pure DM (ala Hargreaves).

Also, you need to make sure that your 2 strikers, or your striker and AM or whatever combo you have, have the right balance between them. Generally one should always be in a more reserved role than the other, and play further back, basically acting as the connection between the midfield and the frontline, and be able to hold up the ball.

The best thing the guide does is split players into 3 groups, defensive, support and attack. DCs will always be defensive, that is never make forward runs, cross rarely, no long shots, no run with ball etc. In my opinion, you always need one midfield who plays defensive (the DM) and one who plays as support (a CM). A support player is, as you probly guessed a mixture of attack and defense, they make a few forward runs but they're not too creative and they'll still track back and defend. You should always have one of your strikers as support (the 'connector'). Your other striker should then always be attack (lots of forward runs, through balls, creativity etc).

On the wing is where things vary, if you want to play atacking, set your wingers and full backs to attack minded, if you want to play standard/conservative, set full backs to support, and if you want to play really defensive, set full backs to defensive (for overboard defense you could set wingers to support, but your attack would be numbed)

Anyway, that's just the jist of what I learned, there's feckloads in the pdf, it took me a long, long time to read.

Sounds like you got pretty much the same out of it as me. And I definitely agree on the DM thing. It's nearly impossible to have a proper tactic without a good DM. That is, it doesn't need to play in the DM position (it can play in CM as well), but it needs to have the skills of a DM, and the individual instructions of a DM (no forward runs, low creativity, no running with the ball, etc).

I'd say that the three things ("always have a DM!", offensive/"defensive" striker and Full backs as the main changing element between tactics) are among the three biggest things I got out of that guide. The entire guide is very good. It really took me from a situation where I had some quite common misconceptions about FM tactics and several big gaps in my knowledge, to where I can reasonably set up my own tactics and see where they go wrong. If you want to be a proper FM-geek, you've got to read it :D
 
Speaking of DMs, in my opnion, you always, always need one. I've experimented with lots of tactics and I've had to put a DM in every one almost in order to concede less goals. A MC who never makes forward runs and play defensively is good (ala Fletcher) but I highly recommend a pure DM (ala Hargreaves).

i would agree with this for the most part, although after the first few years in my Man Utd game, after my dominance of "everything" was established, i played a 4-2-3-1 with 2 deep-lying midfielders (Veloso and De Rossi). Both are listed as DM/M C, and played in the midfield position with a defensive mentality they do fine.
 
Things that didn't need to be said #1:

neednt.png
 
Tip Sign Riquelme, partner him with a DM ( or two in my case) and don't make him run too much, the results are amazing.

23 games played
20 assists
7 goals

Zapata has even managed to score a hat rick of corners all taken by Riquelme. His wages aren't too high and he is amazing :D
 
Have you read the Tactical Theorems and Frameworks guides? I had the same problems as you for a while, and then I found that. Just download the entire PDF (the other files under there, like the spreadsheet, are useful too). It looks like a lot, but it's not really as hard as it looks. Just decide on what you want to do (which formation, etc), and go from there. What I did was take a "blank" formation, the default 4-4-2 or something, and gradually changed it as I read the PDF.

You won't get everything on the first read, so if you're serious about trying to fashion your own tactic (as it seems you are), it's worth reading several times over. I just did the same "start from scratch" thing for my United-game, though it didn't take very long for me since I just needed a refresher.

If you want, I can upload the 4 tactics I just made (Standard, Attacking, Defensive and Ultra Defensive). They're 'basic' in the sense that you can very well benefit from tweaking individual player instructions a bit depending on who the specific player is (Park vs Ronaldo wouldn't necessarily have the same instructions to the letter).

And there I was thinking I was the only one who took FM seriously.
 
So I convincingly beat Juventus 2-0, then draw Lecce 0-0 the next game.

I need to learn how to adjust to different pitches and their conditions, I suppose I slow my tempo down when I'm playing on a rubbish pitch/when it's raining?

And does anyone have a good counter-attacking tactic?
 
Guys, how do you help improve team harmony? And how can you stop players being worried about lack of Managerial praise/giving players enough credit?

Some of my players are concerned about the team harmony, and some are worried about me not giving them enough credit - and I ALWAYS give them praise. I only said I was disappointed once this season, though I did say 'why can't you play like this every game?' When I won 8-0, though I thought it was more of a light hearted comment, but I'm now thinking it more of a serious remark?

I don't know what's going on, and my side's flying at the moment so I don't quite understand where the unhappiness is coming from. And I certainly don't want my players to get upset enough so it affects their game, especially when I'm fighting on a few fronts.

I mean how can they be disgruntled when we've done this, this season (I drew the next game, which was against Catania):



Or this (drawn Zenit in the next round):



Or even this:

 
I've no idea. Most of my Fiorentina team had slight concerns about harmony throughout my season but i still managed to win the Treble! And judging by your results it's not affecting your performance either.
 
A quick question about player mentalities. Reading those tactical theorems have totally changes what I thought I was doing "right". I always played with my DC's on the lowest defensive mentality, as I simply thought it made sense. But now I see that can leave too big a gap between defence and midfield.

How do the rest of you go about setting player mentalities? It's always something that has confused me immensely.
 
A quick question about player mentalities. Reading those tactical theorems have totally changes what I thought I was doing "right". I always played with my DC's on the lowest defensive mentality, as I simply thought it made sense. But now I see that can leave too big a gap between defence and midfield.

How do the rest of you go about setting player mentalities? It's always something that has confused me immensely.

Like I said, look at it in the way of the 3 main roles: defensive, support and attack. Defensive should always be lower, support should be middling and attack should be highest, and it also works by how far up the pitch your player is.

Say you're using a 4 - 4 - 2 formation, here's what your players will be:

DC - Defensive
FB - Defensive/Support/Attack
MC (DM) - Defensive
MC - Support
MR + ML - Attack
ST D - Support
ST A - Support

No matter what your overall mentality of your formation, be it defensive, standard or attacking, the only one that should ever really change are your FBs.

Anyway, it works like this, say you've a standard formation (not too defensive, not too attacking)

DC = GK + 0
FB = GK + 2
MCd = GK + 2
MC = GK + 12
ML/MR = GK + 12
FCd = GK + 11
FCa = GK + 15

Oh, and another thing, forward runs, which are important.
Defensive - rarely
Support - mixed
Attack - Often
 
And does anyone have a good counter-attacking tactic?

I've often tried to do them but they're really difficult, you need a pacey attack and defenders with a good pass to pick your attackers out. Counter Attacking only really works with a defensive strategy (obviously) but the most effective I've come across is to set your back 4 to direct/long (depending on their passing), your midfield to mixed and your attack to short, so basically the defend whack the ball up to them as quick as possible so the attack can pass between them quickly. Oh, and you really, really need an FCd otherwise there's nobody to get the ball from the defensive to the attack, and he needs to be good as holding up the ball and have good creativity.
 
i would agree with this for the most part, although after the first few years in my Man Utd game, after my dominance of "everything" was established, i played a 4-2-3-1 with 2 deep-lying midfielders (Veloso and De Rossi). Both are listed as DM/M C, and played in the midfield position with a defensive mentality they do fine.

Ah yeah there's nothing wrong with 2 DMs especially if they're good passing and such, but you wouldn't play them as defensive as an out an out DM surely.
 
On a fairly unrelated note, my FM has taken to crashing every time a game starts. Joy.
 
So I badly needed a win against Bayern to get through my scathingly difficult CL group...

fmlz.jpg


I feel your pain Smashed, I now need to beat Arsenal away from home, assuming Bayern beat Celtic at home.

FML.
 
Guys, how do you help improve team harmony? And how can you stop players being worried about lack of Managerial praise/giving players enough credit?

Could try via the player interaction, you know where you talk to the media and say you think xxx's form is really good, might work

I just see who has the best form in their last five games, and depending on how high it is, give them a nice comment, and do this once a month maybe, but more likely whenever I remember
 
Like I said, look at it in the way of the 3 main roles: defensive, support and attack. Defensive should always be lower, support should be middling and attack should be highest, and it also works by how far up the pitch your player is.

Say you're using a 4 - 4 - 2 formation, here's what your players will be:

DC - Defensive
FB - Defensive/Support/Attack
MC (DM) - Defensive
MC - Support
MR + ML - Attack
ST D - Support
ST A - Support

No matter what your overall mentality of your formation, be it defensive, standard or attacking, the only one that should ever really change are your FBs.

Are you saying that the mentality should only change with the Full-backs? Because that's not really correct. The full-backs are the only ones who have an entirely different structure in the whole team in the three different 'settings', but the whole team should have different mentalities at different times.


DC = GK + 0
FB = GK + 2
MCd = GK + 2
MC = GK + 12
ML/MR = GK + 12
FCd = GK + 11
FCa = GK + 15

That's the general idea, but I'd say you've got a much too big gap between offense and defense. Really, one 'level' of the team shouldn't be more than 2-3 away from the previous one. As a general rule, the FCa shouldn't really be much more than 8 notches above the DCs. There's also a bit more to it. For example, the difference in mentalities between your FCa and your FCd should be bigger the more attacking your tactic is.

Striker Mentality: x = DC
• Defensive: FCd (x + 5); FCa (x + 8)
• Standard: FCd (x + 3); FCa (x + 7)
• Attacking: FCd (x + 1); FCa (x + 6)

A good idea is to take a look at some of the tactics in the spreadsheet that comes with. Maybe even directly copy down a set of tactics and then tweak it based on your team and your players. There seems to be something up with "Bands of Two", though, as it puts the FCa on lower mentality than the FCd, on all formations. I'm not quite sure why, as the other mentality systems does what I would expect and put the FCa on a higher mentality. That caused a lot of confusion for me when I was making my previous tactic based on Bands of Two, but now I'm giving Role Theory (Wenger...) a go.
 
So I badly needed a win against Bayern to get through my scathingly difficult CL group...


I feel your pain Smashed, I now need to beat Arsenal away from home, assuming Bayern beat Celtic at home.

FML.

Tell me about it. I could have just given up the league with this game

33849049.jpg


3 feckin shots on target and 3 goals. I was 3-0 down at HT as well, at HT it read 3 shots, 3 on target, 3 goals. I wanted to cry.
 
Jesus, that's a bitch.

On another note, this kinda made up for that Bayern game, and I just qualified top of that seemingly impossible group!

fml2.jpg


I also just got my transfer budget increased from 2m to 4.4m, and I saw that Barca had Bojan on an asking price of 8m, so I decided to see if I could get anywhere, and they gave him to me for 4.4m with a buy back of 30m!

I get him in January, thank feck, cause I've no real backup for Mutu (who is awesome) and Gilardinho (who is shit)

Oh, and for feck sake Inter are unstoppable in my game, I've 40 fecking points from 16 games and it's still 3 less than Inter. I've to play them away from home now too, ugh.
 
Are you saying that the mentality should only change with the Full-backs? Because that's not really correct. The full-backs are the only ones who have an entirely different structure in the whole team in the three different 'settings', but the whole team should have different mentalities at different times.

Eh? No of course not, I'm saying the full backs roles should change depending on your tactic, if you want an attacking tactic, set them to attack, if you want a defensive, set them to defensive. Obviously mentalities are going to be different for each tactic.

That's the general idea, but I'd say you've got a much too big gap between offense and defense. Really, one 'level' of the team shouldn't be more than 2-3 away from the previous one. As a general rule, the FCa shouldn't really be much more than 8 notches above the DCs. There's also a bit more to it. For example, the difference in mentalities between your FCa and your FCd should be bigger the more attacking your tactic is.

Heh, actually I fecked that up when I put it down, the DC and GK should be set to 8, and then ignore the GK + bits (i.e. the FCa is just 15, not GK + 15)
 
Eh? No of course not, I'm saying the full backs roles should change depending on your tactic, if you want an attacking tactic, set them to attack, if you want a defensive, set them to defensive. Obviously mentalities are going to be different for each tactic.



Heh, actually I fecked that up when I put it down, the DC and GK should be set to 8, and then ignore the GK + bits (i.e. the FCa is just 15, not GK + 15)

Ah, in that case you're spot on. :devil:
 
Dear God I'm imploding.

45764977.jpg




Somebody save me from myself before I go from league champions to relegation fodder in the space of a season. Again they had 4 shots all through the first half, and this was the result.

20412557.jpg


Thank God i got that goal in the 92nd minute or else it might have been embarrassing...:nervous:
 
I have 4 international defenders and Akinfeev. It's a backline that has won 2 leagues and a CL. 2 of my defenders are valued at 30.5mil and the other 2 are both worth over 18! Either way they should be good enough not to get torn apart by David bloody N'Gog.
 
A good note, if anyone wants a young, english leftback, Joe Mattock (originally in Leicester, but moved to Portsmouth in my game) can turn out fantastic. His PA isnt always that high, but his stats are excellent. He made the ideal Evra replacement for me, along with Richards, Sakho and Vidic.
 
Interesting reading about the mentalities?

But I'm still finding it really difficult or rare for my STRIKERS to get goals..
Most goals coming from my flanks, but it's almost as if Berbatov/Owen don't want to score...
And in tight games, it's really annoying..
 
Interesting reading about the mentalities?

But I'm still finding it really difficult or rare for my STRIKERS to get goals..
Most goals coming from my flanks, but it's almost as if Berbatov/Owen don't want to score...
And in tight games, it's really annoying..

Heh, well there's your problem, they don't score a lot in the game at all, Berbatov never really cut it for me and Owen isn't very good in the game compared to previous versions. Rooney will nab you maybe 15 - 20 a season but he can be very inconsistent.

The 3 main attributes for a striker are finishing, composure and positioning. Basically he can get in the right positions to score and then pop it in to the net. It also helps to have pace and creativity, and long shots are always a bonus.

If you've got the money, the likes of Aguero, Vagner Love, Pandev will get lots of goals.

Pogrebynak is also a good shout as he costs less than 10m and due to his height and finishing can get 20+ goals a season easy.

You also need to figure out which role suits which striker, the FCd should be someone good at holding up the ball (strength) and creative, basically they'll be the ones getting more assists than goals. I used to play Tevez in this position and he always got 20+ assists a season.

The FCa should be your finisher basically, someone quick helps too. Aguero was my main FCa and he got me 35+ a season. Pogrebynak is also good here.
 
Interesting reading about the mentalities?

But I'm still finding it really difficult or rare for my STRIKERS to get goals..
Most goals coming from my flanks, but it's almost as if Berbatov/Owen don't want to score...
And in tight games, it's really annoying..

Get rid of Berbatov. This game is the best he's ever been for me, and that wasn't very good. He just won't score. And the striker thing is true, but as far as I can tell it's just a feature of FM09, as in the goals don't necessarily only come from them. At least for me, the spectacular striker scoring rates of previous FM's are over, except in a few, rare, spectacular instances.

My strikers have started my new season quite well, though. Rooney has 9 in 18, Vagner Love has 8 in 15 and Marquinhos has 7 in 10 starts and 9 subs (and a good share of them as attacking midfielder or winger). The mentality relation between the strikers themselves and between the strikers and the midfielders is vital here, I feel.

If you can't get things to work, you can always try out a sort of 4-5-1 formation. Either with an AM, or just with 3 CMs (or a DM). The important thing here is that the AM or a CM has the role (and the individual instructions) of the FCa, and the lone striker is the FCd. Rooney can translate very well into a fantastic AM. The AI actually did that in a simulation game I had, and he was very good there.
 
The 3 main attributes for a striker are finishing, composure and positioning. Basically he can get in the right positions to score and then pop it in to the net. It also helps to have pace and creativity, and long shots are always a bonus.

Finishing and composure definitely, but positioning is more of a DC/DM stat. I think what you're looking for is off the ball or anticipation. Personally, the stats I most look for in a striker are finishing, composure, off the ball and pace/acceleration.


The FCa should be your finisher basically, someone quick helps too. Aguero was my main FCa and he got me 35+ a season. Pogrebynak is also good here.
I'm having some problems getting Aguero to work in my United-game. The thing is, I'm trying to use him as a pure Attacking Midfielder, and while he hasn't been poor, he hasn't been great either. I think I might try to use him as the FCa, but in a different sort of way. I'm already playing a 4-3-1-2, so I might try to make both the main strikers FCd's and put Aguero on the FCa plan, but in the AM position.

Well, as soon as things aren't going as well as they are right now, I'll try it.
 
At the end of my current season (4th) I may check my options out as it's getting a little stale as over the four years i've compiled pretty much an unbeatable team.

And i've won pretty much everything i can for three seasons running (outside of the odd league cup and charity shield).

I also won the World cup with Sweden, which was really random and not expected, pretty much fluked my way to the final with lucky draws and then beat Argentina in the final somehow. Then i took over as Brazil boss which was a BIG mistake as it was actually a really tough job. The fans and board expect you to win every game comfortably and the Brazil side is no where near as good as it was a fear years back. With Robinho being my best player. I got knocked out of the confederations thing by Mexico and before i could resign i got sacked. And then i got reoffered the Sweden gig so i'm back with them.

At the end of the season i might do a shock move for a "world class" manager and drop down a few leagues. Or go abroad and pick a "project team". In four seasons i'm number 1 on the most succesful English managers of all time and i'm 3rd on the British list. And i think i'm around the 8/9th most successful manager of all time.
 
Has anyone left a brilliant club and what were the results?

My brother just texted me saying his team that he lead to a title with Aston Villa were relegated within 2 seasons after he left :lol:
 
Has anyone left a brilliant club and what were the results?

My brother just texted me saying his team that he lead to a title with Aston Villa were relegated within 2 seasons after he left :lol:

My Newcastle team after 3 years won the treble. Then I bought Aguero and Benzema, I played 4-3-3 and blitzed everyone, I got bored and took control of someone shit, and Newcastle plummeted despite having the best squad in the world. I think they dropped out of the top 6.
 
What's the word on Fm2010 (if any)?

There won't be any word until mid-August, when all the features are in.

One thing I do know, though, is that it'll feature a pretty big change to how tactics are made. It's possible to use a sort of wizard, which is supposed to make it a lot clearer what you're actually doing when you're tweaking your tactics. It's partly in use in FMLive now, but a much expanded version.
 
My stream for the Boca game is so slow and jittery, I'm going to start a new game unemployed. I'll load up a few leagues and see where the wind takes me.

Wish me luck. I'll report later.

That's an excellent idea. I did the same, and it was the most fun I'd had with FM in years, literally. Previously, really the only two games I've played are my traditional United-game and my traditional get-Maidenhead-into-the-Premier-League game, and neither of those work very well with me taking new jobs if I fancy it. For a good game experience I suggest you load up all the players from at least all the major leagues. If your game is anything like my game, it'll last for a lot longer than the average game, so its good to have a balanced game when every player is a reGen.
 
Turns out the cause of the disharmony stemmed from two of the younger players (in the Senior squad) not liking each other; well one not liking the other.

As this other player was signed without my concent (he was already joining my club when I started, I couldn't cancel the deal) I had no qualms with selling him during the half-season window, on the last few days as it happens.

I sold the 'player hater' (lulz) for £4 million when I realised I could sign Bolatelli relatively cheap - £7.75 million. Which I did, with the deal going through on the last day. Excellent business if I do say so myself.

Brought him on in the next game when Marquinhos went down (turns out it was :( 3-4 weeks too, with some very important games coming up - including my Uefa games against Zenit, with a crucial top of the table clash in between, giving me virtually no rest. ANUS), we were drawing against the lowly Reggina... Cue an 85th minute header from the new boy!
 
Hmm

Unbeaten in my final 9 games of the season, but four draws left us just shy of the play-offs, going to be a long hard season for Birmingham.

No money to spend on players, and already over the wage budget

Am having to sell some players, best bit of business looks to be selling Daniel Fernandes (GK) who I bought for £3.5m for £7.5m to Porto, United and AC Milan are interested, so hoping to get them to bit a bit higher. And am selling some high-earners, in the hope I can pick up some players on a free

EDIT
I have sold 3 players for a combined ~£11m, yet they've only added £1.8m to my transfer fund, any ideas