Gaming FIFA 16


Your chem is shit though and your defence would probably have huge problems with strikers on the wings and fairly slow CBs with one of them even having high attack.

The player pool in the demo seems really limited.
as far as I can tell it's
LL: Real, Barca, Atletico, Valencia, Bilbao
PL: City, Chelsea, Liverpool
BL: Bayern, Dortmund, Wolfsburg, Gladbach, Leverkusen
SA: Milan, Inter, Roma, Napoli
L1: PSG, OL, Monaco, OM

Makes the draft kinda akward, because it's almost impossible to get enough good Ligue 1 or Premier League players and you don't really want most players from Wolfsburg, Gladbach, Leverkusen or Bilbao either. And you basically only want to draft Germans, Spaniards, Frenchies or Brazilians, unless you're getting lucky with strong links.
I got Agüero a lot, but he basically means that you also have to get one or two more City players, since it's almost impossible to build even half a PL squad.

Bundesliga strikers are another nightmare. You can take Kießling, who is terrible in the game or


4-4-2 is probably by far the best formation for this, since getting chem is extremely easy here.
 
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Your chem is shit though and your defence would probably have huge problems with strikers on the wings and fairly slow CBs with one of them even having high attack.

The player pool in the demo seems really limited.
as far as I can tell it's
LL: Real, Barca, Atletico, Valencia, Bilbao
PL: City, Chelsea, Liverpool
BL: Bayern, Dortmund, Wolfsburg, Gladbach, Leverkusen
SA: Milan, Inter, Roma, Napoli
L1: PSG, OL, Monaco, OM

Makes the draft kinda akward, because it's almost impossible to get enough good Ligue 1 or Premier League players and you don't really want most players from Wolfsburg, Gladbach, Leverkusen or Bilbao either. And you basically only want to draft Germans, Spaniards, Frenchies or Brazilians, unless you're getting lucky with strong links.
I got Agüero a lot, but he basically means that you also have to get one or two more City players, since it's almost impossible to build even half a PL squad.

Bundesliga strikers are another nightmare. You can take Kießling, who is terrible in the game or


4-4-2 is probably by far the best formation for this, since getting chem is extremely easy here.
Yeah, normally I would care about chemistry and all that, but it was a demo against the CPU so I just went for best players.
 
Downloaded the demo, it's very similar visually and gameplay wise. The lighting is slightly better and defenders are definitely harder to get past, but so far I don't get that body feint thing at all and the drilling ground passes are a bit over powered. I was also excited about the new crossing system they banged on about but it's exactly the same - infact it's probably easier to score from crosses.

Overall feels and looks better than FIFA 15, but nothing great.
 
I think they made drastic changes to dribbling and ball control. Feels completely different now. First touches and turns with the ball (or the acceleration thereafter) seem a lot less precise and explosive. From a gaming perspective I prefered it the old way (increasing defender's agility to balance attack vs defence would've been enough imho) because I think it was a bit less random, required more skill and made for prettier plays, but I suppose it's a bit more realistic the way they have it now.
 
Can't really read anything into the demo as the full game is usually a fair bit different. So is the FUT Draft going to be in the full game then? And how will it work? Selection of five from all players or will there be an OVR cap?
 
The positional play from the midfield is still awful. Busquets is constantly making forward runs into the box rather than holding.
 
I don't think they would lead us on with FUTdraft and then scrap it in the final game (yes, not even EA). I don't have any official information, but I think the players will be completely random, if they make a player pool out of the top 4-5 pools getting really high rated players will be rare enough. I hope they implement an OVR floor though, because I don't want to play with shitty Bronze players.

The positional play from the midfield is still awful. Busquets is constantly making forward runs into the box rather than holding.


Have you set him to always stay back in player instructions? I had the impression that this was sort of ok even in F15. Having positioning set to free form in team tactics might also have somethign to do with it.
 
The player pool in the demo seems really limited.
as far as I can tell it's
LL: Real, Barca, Atletico, Valencia, Bilbao
PL: City, Chelsea, Liverpool
BL: Bayern, Dortmund, Wolfsburg, Gladbach, Leverkusen
SA: Milan, Inter, Roma, Napoli
L1: PSG, OL, Monaco, OM

Seattle too, think they're the only MLS team though.

Can't really read anything into the demo as the full game is usually a fair bit different. So is the FUT Draft going to be in the full game then? And how will it work? Selection of five from all players or will there be an OVR cap?

Yeah apparently the full game is a completely random bronze, silver & gold selection.
 
Downloaded the demo, it's very similar visually and gameplay wise. The lighting is slightly better and defenders are definitely harder to get past, but so far I don't get that body feint thing at all and the drilling ground passes are a bit over powered. I was also excited about the new crossing system they banged on about but it's exactly the same - infact it's probably easier to score from crosses.

Overall feels and looks better than FIFA 15, but nothing great.

All your really going to get from a game released yearly.
 
Fellaini got a downgrade? He was great last year and the minimum he should of got was to stay the same. Not a downgrade. Also, On what planet is Jones better then Smalling?
 
All your really going to get from a game released yearly.
Nah, it needs a complete overhaul. FIFA 08 was leagues above the PS2 versions, so FIFA 15 should've been leagues above the PS3 versions.

Having played it more though I'm impressed with the AI defending and behaviour. Still a few things missing that I want like low driven shots.
 
Don't really like it...but kinda scared to buy PES over it as it kinda makes me look sexist
 
Don't really like it...but kinda scared to buy PES over it as it kinda makes me look sexist

I think this is the year I'm going to make the big switch back to PES.

For the record I've been a hardcore FIFA fan since about 2006. But last year's release has really done it for me. It was the worst FIFA I've ever player.

That combined with the seriously impressive PES 2016 demo, I'm going with PES this year.
 
I haven't
I think this is the year I'm going to make the big switch back to PES.

For the record I've been a hardcore FIFA fan since about 2006. But last year's release has really done it for me. It was the worst FIFA I've ever player.

That combined with the seriously impressive PES 2016 demo, I'm going with PES this year.
i haven't played PES since PES 6 on the ps2. Last years FIFA was so boring and the demo isn't much better
 
Nah, it needs a complete overhaul. FIFA 08 was leagues above the PS2 versions, so FIFA 15 should've been leagues above the PS3 versions.

Having played it more though I'm impressed with the AI defending and behaviour. Still a few things missing that I want like low driven shots.

The better or more detailled the game gets the harder it becomse to do such an overhaul though. And I think the new gen actually changed a lot, because I have the impression that they added thousands of new animations, making the whole physique and player motions that much more realistic and smoother.
 
I hope they have fixed the ridicilous dribbling and pace abuse, while improving defending. So frustrating coming up against Arsenal or Dortmund, having Aubameyang or Welbeck getting hat-tricks because they are fast.
They haven't as far as I can tell. I played real v barca when it starts up, give the ball to Ronaldo or Bale and they run through the defence, not sure why but the Barca CB's departed away from each other and stopped running, was too easy to get in behind them.
 
They haven't as far as I can tell. I played real v barca when it starts up, give the ball to Ronaldo or Bale and they run through the defence, not sure why but the Barca CB's departed away from each other and stopped running, was too easy to get in behind them.


That's at least partly because the AI is set to terrible in the demo.
 
Played a lot of the PES demo, and as much as they've stepped it up...Fifa is DEFINITELY still the better game if the demos are anything to go by and once again EA get my money.

The only issue I've had with it since the next gen versions came out was AI defending. That's literally the only thing they need to truly fix. Ultimate team obviously has issues, but I'm not going to get emotional about a game mode.
 
Played 3 games - not a significant upgrade, but it does improve in some of the features - most notably movement, ground crosses and one on ones. I haven't really seen much difference in the new dribbling system.
 
Haven't played too much yet, but I definitely like it. It feels more realistic, and is noticably slower.

Hopefully the full game is not much different than this demo.
 
Feels slower & weightier, which I like but I'm guessing the final game will be the usual faster pace.
 
Just played the demo. I like it. Looks like I'll be able to go back to my possession-based style of play without getting fecked now.
 
Just played the demo. I like it. Looks like I'll be able to go back to my possession-based style of play without getting fecked now.

15 was a lot better for that than the vibe im getting from the 16 demo.
 
Just played a few matches, and I like it. The game speed has been reduced significantly, which is great because it means FIFA players have to think about what they're going to do, as opposed to using players with incredible pace and spamming the sprint button. Players being less agile helps in this regard too. As for AI, there's definitely an improvement in organisation (it's much harder to create chances against the AI), but the players seem to want to keep the ball in defence and not create any sort of chance, even when the game is level and it's the first half.

Anyone can master the LB + Y ball from right to left or vice versa on FIFA 15, but now you have to be more precise when passing the ball. Even short passes are difficult to execute. This game definitely suits my methodical passing. I'm liking the demo thus far, but I'll wait for the full version before I make a sound conclusion.
 
Feels slower & weightier, which I like but I'm guessing the final game will be the usual faster pace.
Precisely. The demo's are normally far from the final builds, pace will be upped a lot in the final game. Particularly on UT, which I believe is actually played at a faster game speed in comparison to every other mode.
 
15 was a lot better for that than the vibe im getting from the 16 demo.
It wasn't IMO. Lobbed through balls and crosses were very overpowered in the last game while the defensive AI was terrible. It's better in 16, at least that's the impression I got from playing 2-3 matches.
 
15 was a lot better for that than the vibe im getting from the 16 demo.
FIFA 15 was awful for possession. Everyone is free to play the way they want to play, but it was rare for me to come up against someone who was genuinely interested in keeping the ball. The game actually discouraged you from playing this way, when you think about it. In the first couple of months - before the first patch - players could bypass your midfield easily by sprinting through the middle. Actually, the patch did nothing because you could still run past players easily and pace abusers were everywhere. Have a look at the way FIFA Youtubers play on UT, for example.
 
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Everyone complains about too much pace in the game but I genuinely feel that's been an issue all the way from FIFA 99.

Firstly, in real life, players with pace really can make a difference. For example, it's what we crying out for in the current United team. Secondly, a massive point IMO (this may be retarded), they've effectively got to create a game whereby you get the experience of 90 minutes of football within 8-12 minutes. Naturally this is going to lead to a game where pace plays the most vital component - you can't have a game where the average score line will be 0-0 or 1-0.
 
FIFA 15 was awful for possession. Everyone is free to play the way they want to play, but it was rare for me to come up against someone who was genuinely interested in keeping the ball. The game actually discouraged you from playing this way, when you think about it. In the first couple of months - before the first patch - players could bypass your midfield easily by sprinting through the middle. Actually, the patch did nothing because you could still run past players easily and pace abusers were everywhere. Have a look at the way FIFA Youtubers play on UT, for example.

Fifa's community is largely made up of toxic kids who have zero interest in playing football. But that doesn't mean that you have to follow the same path. With the close control of FIFA 15 you could play some beautyful possession football, because you could reliably play your way through tight spots, create space in midfield with clever movement and hold the ball long enough with individual players for your team to get into position and for options to present themselves.

It wasn't IMO. Lobbed through balls and crosses were very overpowered in the last game while the defensive AI was terrible. It's better in 16, at least that's the impression I got from playing 2-3 matches.

I don't think (lobbed) through balls were overpowered at all, if anything they were ridiculously random, with even elite passers quite often putting too much power into easy passes. Former versions were a lot worse in that regard. And crosses got a huge downgrade in effectiveness compared to 14. But even if all that were the case, why does it stop you from playing patient possession football?

Everyone complains about too much pace in the game but I genuinely feel that's been an issue all the way from FIFA 99.

Firstly, in real life, players with pace really can make a difference. For example, it's what we crying out for in the current United team. Secondly, a massive point IMO (this may be retarded), they've effectively got to create a game whereby you get the experience of 90 minutes of football within 8-12 minutes. Naturally this is going to lead to a game where pace plays the most vital component - you can't have a game where the average score line will be 0-0 or 1-0.

Pace was too influental in past Fifas, but the real problem is that the community is always just looking for the easiest abuse and running down the wing with mindless crosses or running into your opponents defense and hoping to get lucky (like in 15) is a lot simpler than playing out attacks or constructive build up.
I think pace was actually sort of okay in 15, the real problem was that they gave players a shit ton of animations with the ball resulting in super responsive dribbling and explosive movements with the ball, while they did almost nothing for defenders, leaving them with unprecise tacklings and immobile, putting attackers at a great advantage.
 
Think dribbling/turning/agility should be improved especially for the higher rated players. Really annoyed with that so far, although I've only played the AI on legendary. Maybe it'll be better vs a human player. Otherwise, I think it has potential.

If anyone likes watching FIFA, I'll be streaming the full game on Twitch when it's out.
 
Everyone complains about too much pace in the game but I genuinely feel that's been an issue all the way from FIFA 99.

Firstly, in real life, players with pace really can make a difference. For example, it's what we crying out for in the current United team. Secondly, a massive point IMO (this may be retarded), they've effectively got to create a game whereby you get the experience of 90 minutes of football within 8-12 minutes. Naturally this is going to lead to a game where pace plays the most vital component - you can't have a game where the average score line will be 0-0 or 1-0.

I agree with this. I know FIFA is supposed to be a football simulation, but we've only got 12 minutes online. It's just not enough time IMO for it to be a simulation of the sport.
 
Most important question.

Do they do any of those bs cut scenes when you foul a player and they give each other a push that you can't skip?
 
The dribbling is still awful. It still feels the players are chasing after the ball because of the big shitty touches they take and the awkward unnatural movements they make.