Siorac
Full Member
- Joined
- Sep 1, 2010
- Messages
- 24,003
I understand your issues with rusty bandit sword vs relic sword but that doesn't mean there's no need to collect loot. You can choose to ignore the Witcher gear - which takes quite a bit of work to get and then upgrade, anyway - and rely on loot. Sure, there will be occasions when the Velen sword of random deserter #134 will be better than the ancient sword that has been in the ruling family for generations but this is not unheard of in video games and it hardly takes away from the overall experience because you'll still have plenty of occasions when you find a rare sword that's far more powerful than your previous one.
But yeah, it does take the game down for me. There's no real sense of progression, or the need for collecting any loot. And for a loot game, it's a shocking design decision.
At least they could have Dark souls'd it and make the other weapons feel and act differently, but no, you might as well swing a pork sword and it'd behave the same.
Don't get me wrong, it's a great game as a whole, but nowhere near my top ten because if you strip away the interesting side quests, it's little more than Skyrim meets Shadow of Mordor.
And yeah, the "if you take away some good things, the game isn't as good" was a bit of a daft statement. Especially as even without side quests this game's story, characters, atmosphere, world-building is still far above anything Skyrim did.