Gaming The Final Fantasy Thread

What's your favourite single-player FF?


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IIRc you just raise the Chocobo to S, then win 20 races and Ester gives you all the rare prizes that are near impossible to win normally.

What does it mean raising to S? Isn't A the highest rank? How you race them to S?
 
It's been donkeys years (well over decade) since I played FF7 and to my eternal shame, I've never actually completed it :eek:

Last time I played I got to the crater on the 3rd disc but just never finished it off.

However, reading what some of you guys have been talking about has made me realise how little I know about FF7. Tetra, W-Summon, W-Item etc. I have no idea what these are.

Also, some of the images I've seen on google, the battle commands look alien to me. I was always used to Attack, Magic, Summon, Item but I'm seeing all sorts of things such as Slash All, E Skill, Morph etc.

I have a feeling I'm going to be out of my depth when I return to it!
 
How many Final Fantasies are there by now? Man, I remember playing Final Fantasy 7 years back. Fun game but a bit too much text - it was cute though
 
It's been donkeys years (well over decade) since I played FF7 and to my eternal shame, I've never actually completed it :eek:

Last time I played I got to the crater on the 3rd disc but just never finished it off.

However, reading what some of you guys have been talking about has made me realise how little I know about FF7. Tetra, W-Summon, W-Item etc. I have no idea what these are.

Also, some of the images I've seen on google, the battle commands look alien to me. I was always used to Attack, Magic, Summon, Item but I'm seeing all sorts of things such as Slash All, E Skill, Morph etc.

I have a feeling I'm going to be out of my depth when I return to it!

It's the game with the most options I have ever played. Really there are a lot of combinations of materia then only after multiple walkthrough you understand. I played it this year, and I have missed a lot of stuff although I explored a lot and used a guide just in case I missed important things, but still there were a lot of things I missed.
 
Every time I find new things to try, this time I tried a pretty sweet Deathblow-Added Cut combo. If the Deathblow misses, you still get the regular attack. Ohhh, with one of Vincent's perfect accuracy guns(or Tifa has one, God's Hand, IIRC), you'd always be doing triple damage, with a possible crit on the added cut. Still, a 4x Cut attack would be better, if there is only one opponent.
 
Ok, so for when I do actually replay the game can you guys give me a reasonable list of things I defo should be doing and not be missing out on.

It doesn't matter so much about the experience of exploration this time round because as I did quite a bit years ago and the storyline has been imprinted in my brain!

Cheers.
 
I think the biggest things are just getting all the missable items, and a bit of early jiggery pokery to get things early.

Like you can get a good sword for Cloud stealing in Shinra HQ, its actually his best weapon up to Cosmo Canyon, unless you nail the Rufus sendoff. If you pick up the Elemental materia by getting the mayors question in one shot, you can get Beta first time you come across the Zolom, with a careful setup(this pretty much breaks the game fwiw, will one shot almost all non bosses for most of the game).

An early weapon for Aeris can be stolen in the train graveyard, which will make her a viable attacker at that stage, and a good one for Tifa in the cave after the Zolom's swamp.
 
Odin just destroyed Cleyra, with a single hit. The game is getting better and better.
 
I think the one absolutely crucial missable item is the W-Item materia in Midgar on Disc 2. Missing that will triple the effort required to beat the weapons, as there is a glitch with it that allows you to clone any item instead of having to go through the pointlessly arduous process of stealing them (elixirs to be specific). When you fight Reno, Rude and Elena in the tunnels, go back the opposite way through the tunnel until you reach it at the dead end.
 
Did anyone ever find a use for the 1/35th soldier item or were they completely useless?
Started 7 again after reading this thread. Shinra are just about to destroy Sector 7. I forgot how brilliant this game was. Its pretty much perfection (though slightly too linear at this stage).

The soundtrack and levelling up system will never be topped, though I rate X's storyline ever so slightly higher.

Goodbye Jessie, Biggs and Wedge :(
 
Did anyone ever find a use for the 1/35th soldier item or were they completely useless?
Started 7 again after reading this thread. Shinra are just about to destroy Sector 7. I forgot how brilliant this game was. Its pretty much perfection (though slightly too linear at this stage).

The soundtrack and levelling up system will never be topped, though I rate X's storyline ever so slightly higher.

Goodbye Jessie, Biggs and Wedge :(

Apparently they're used in Cait Sith's Toy Soldier limit, or can be displayed on a shelf in the Beach House, never tried either though.
 
Nice! There's a moody sod in me that resents Square-Enix for all these re-releases and spin offs but that does look good.

Finally going through Xenoblade now and all I can say is what a fecking game this is already. I'm guessing this is what Square-Enix were aiming for with FF12 - a sort of online RPG type thing... without the online. This really is miles better though and I suppose it makes sense given that these are the guys responsible for earlier FFs, Chrono Trigger, etc... It already has one of the best soundtracks I've ever heard, a beautiful and unique world and the quest system is so much more engaging and addictive than the FF12 marks.

I have a feeling it's going to end up at a similar level to FF7 (!), although I'd be more confident about that prediction if the voice acting for two of the main characters wasn't so lifeless. The protagonist's best mate for example genuinely sounds like he's being voiced by some random uni student from London/Essex or something. Not even a drama student...genuinely just a random guy you'd meet on a night out.
 
Nice! There's a moody sod in me that resents Square-Enix for all these re-releases and spin offs but that does look good.
Yeah, I get the resentment, but it really does look a well done remaster, a lot more than just up scaling. I need to see how it'll look on the Vita.

Finally going through Xenoblade now and all I can say is what a fecking game this is already. I'm guessing this is what Square-Enix were aiming for with FF12 - a sort of online RPG type thing... without the online. This really is miles better though and I suppose it makes sense given that these are the guys responsible for earlier FFs, Chrono Trigger, etc... It already has one of the best soundtracks I've ever heard, a beautiful and unique world and the quest system is so much more engaging and addictive than the FF12 marks.

I have a feeling it's going to end up at a similar level to FF7 (!), although I'd be more confident about that prediction if the voice acting for two of the main characters wasn't so lifeless. The protagonist's best mate for example genuinely sounds like he's being voiced by some random uni student from London/Essex or something. Not even a drama student...genuinely just a random guy you'd meet on a night out.
Damn, I want to try that now.
 
Yeah, I get the resentment, but it really does look a well done remaster, a lot more than just up scaling. I need to see how it'll look on the Vita.

Typical of me to be like that instead of just appreciating it for what it is. It'll be great, no doubt. Didn't know it was coming out on the Vita...is it fair to say the Vita needs more stuff like that? Everything I read seems to point towards the success of the 3DS instead.

Damn, I want to try that now.

It's crazily good and well worth getting a Wii for if it won't run on Dolphin. The world is amazing - it's a load of life and colonies that have grown on two huge beings that fought each other and died in a great battle over the oceans. I'm currently travelling running around one of the creature's legs and the music is amazing. :D



I dunno who the hell ACE+ are, but they scored this album with Shimomura and are somehow dwarfing her contribution so far (obsessed enough to recognise which ones are her compositions :lol:). They need to make more music.
 
Typical of me to be like that instead of just appreciating it for what it is. It'll be great, no doubt. Didn't know it was coming out on the Vita...is it fair to say the Vita needs more stuff like that? Everything I read seems to point towards the success of the 3DS instead.
First thing I though watching the vid was, "oh yeah, but you can't fecking do VII, cnuts", despite knowing it's a whole lot more work.

Vita desperately needs this kind of stuff, and lots of it. Some good games(on an immense piece of machinery), and the PSX gen rpgs to download, but it lacks the selection clout the 3DS has. One disappointing thing, the PS3 edition is X & X-2 in one pack, and on the Vita, they have to be bought separate, hopefully they'll either be reasonably priced, or a nice deal for both pops up.

It's crazily good and well worth getting a Wii for if it won't run on Dolphin. The world is amazing - it's a load of life and colonies that have grown on two huge beings that fought each other and died in a great battle over the oceans. I'm currently travelling running around one of the creature's legs and the music is amazing. :D



I dunno who the hell ACE+ are, but they scored this album with Shimomura and are somehow dwarfing her contribution so far (obsessed enough to recognise which ones are her compositions :lol:). They need to make more music.

That sounds absolutely insane, in the best was possible.

Class piece of music too.
 
First thing I though watching the vid was, "oh yeah, but you can't fecking do VII, cnuts", despite knowing it's a whole lot more work.

Vita desperately needs this kind of stuff, and lots of it. Some good games(on an immense piece of machinery), and the PSX gen rpgs to download, but it lacks the selection clout the 3DS has. One disappointing thing, the PS3 edition is X & X-2 in one pack, and on the Vita, they have to be bought separate, hopefully they'll either be reasonably priced, or a nice deal for both pops up.


That sounds absolutely insane, in the best was possible.

Class piece of music too.


I can't make out SE sometimes. :lol: They've milked 7 in pretty much every way imaginable, yet the only thing they haven't done is remake the actual game itself. They've not even remastered it, which would be a very easy job compared to creating whole other games with different engines. I hear Crisis Core is actually very good to be fair but all this time wasted on things like Dirge of Cerberus could've been put to far better use.

Yeah, that was my impression with the 3DS/Vita. I've never really been that into handheld consoles but the 3DS is sounding bloody good. You know there's a concern with the Vita when Square-Enix pass up the opportunity to release a KH game on it! Shame about them separating X and X-2 but it'll probably be reasonable.
 
I can't make out SE sometimes. :lol: They've milked 7 in pretty much every way imaginable, and the only thing they haven't done is remake the actual game itself. They've not even remastered it, which would be a very easy job compared to creating whole other games with different engines. I hear Crisis Core is actually very good to be fair but all this time wasted on things like Dirge of Cerberus could've been put to far better use.
It boggles the mind. I mean the PC modding community have shown the remaster is very possible, and probably much, much easier for Square. I'm surprised they never patched the game to sort the M-Def issue.

Crisis Core is quite good, an ARPG I quite love, I'm not a major fan of ARPG, but I do like some, part of my love for Crisis Core could be the FFVII connection to be fair. Another shocker, why haven't Square popped that up on the PSN for Vita, no effort, lotsa money.

I'm one of the *very* few people it seems who actually liked Dirge of Cerberus, though it's nothing special.

Yeah, that was my impression with the 3DS/Vita. I've never really been that into handheld consoles but the 3DS is sounding bloody good. You know there's a concern with the Vita when Square-Enix pass up the opportunity to release a KH game on it! Shame about them separating X and X-2 but it'll probably be reasonable.
I love handhelds, especially for RPG's. Dead handy to do grinding and such on them while watching sports and such. Plus with modern ones, being able to pop the game into standby is incredibly useful.
 
Damn you KingEric, damn you. Chrono Cross and Xenogears are your fault that I have to play them sometime, and now Xenoblade too.

By the way, how Planetscape Torment went? Did you finished it, impressions?
 
Anyway read about a chocobo sidequest in FF9. Do I need to do it, I mean is it enough interesting to do? Is it rewarding and does it take forever to do it? And more importantly do I need to start it in second disc or should I wait until I have an airship in order for traveling to become easier?
 
Anyway read about a chocobo sidequest in FF9. Do I need to do it, I mean is it enough interesting to do? Is it rewarding and does it take forever to do it? And more importantly do I need to start it in second disc or should I wait until I have an airship in order for traveling to become easier?

It's very long, but quite a lot of fun(IMO), and really should be done, tonnes of prizes, including Dagger's best weapon, IIRC.

I'd start it as soon as possible, tbh. I always begin on disc 1.

EDIT: I find it's best to do each part soon as possible, as it breaks it up into stages, and gives you a regular rest from the story(not that you need that with such an incredible story).
 
The chocobo sidequest in IX is definitely worth pursuing. Tonnes of great items and searching for chocograph locations is pretty fun.

The only downside is that it becomes a little tedious hunting in that same small patch of forest for ages. That and the Vamo' Alla Flamenco music music begins to grate
 
I'm one of the *very* few people it seems who actually liked Dirge of Cerberus, though it's nothing special.


I love handhelds, especially for RPG's. Dead handy to do grinding and such on them while watching sports and such. Plus with modern ones, being able to pop the game into standby is incredibly useful.

Ahh, I've never actually played it before so there's some presumption on my part there. Really has got some stick but maybe I'll try it some day.


Damn you KingEric, damn you. Chrono Cross and Xenogears are your fault that I have to play them sometime, and now Xenoblade too.

By the way, how Planetscape Torment went? Did you finished it, impressions?


Sorry! :D I wouldn't take notice half the time, to be honest. Sometimes I'll play a game and be absolutely caught up in it, then look back and think..."yeah, but that was poor, and this was way below average,"etc... :lol: I can't see this being one of them though; even aside from my rambling, this is supposedly the highest rated JRPG of all time on Metacritic. That despite it being very poorly marketed and somewhat reluctantly released across different continents. Chrono Cross on the other hand is an example of me getting carried away - a very good game but it will seem like a significant downgrade after going through all the FFs. They've produced one of the most complex and layered stories I've seen in a game there yet they've put in some of the least fleshed out dialogue and character depth. I remember saying that at the time but it is an extremely big criticism in retrospect.

Would say there are definitely JRPGs that should be played before that if it helps - Radiant Historia and Xenogears for example are both a lot closer to giving that FF experience and are more rounded games in general. Would still recommend CC at some point though if only for the soundtrack; the tracks are not better than RH's individually, but the score is massive and with so much quality and diversity.

As for Planescape: Torment...that really is just a ridiculous game. Think I said on here that I can't remember playing a game whereby the graphics of it have been as irrelevant as they are in that one, and that's simply because the standard of writing is so good. Every game you play after it will seem inferior on that basis no matter how good it is, and all Western RPGs will suddenly seem like cheap imitations in some respects. It's like going from The Wire to The Shield - The Shield is a quality show, but a period of adjustment is needed after watching The Wire just so that expectations are realigned. The same applies to Torment in that you'll need to cast it to the back of your mind so that you don't expect the same level of invention from other games.

I could honestly talk about that game all day just because the story is so well thought out.

Edit: Chocograph digging is pretty much essential, by the way! :) The most important sidequest in FF9 and maybe the most rewarding in the entire series.
 
Ahh, I've never actually played it before so there's some presumption on my part there. Really has got some stick but maybe I'll try it some day.

It's highly unpopular, but I don't think it's as bad as people say, tbh, probably a bang average shooter. I found it enjoyable, if a bit easy. Plus, you could equip materia and use magic which was fun.
 
Ramuh it's mine. What happened with him, thought that he was replaced on FF with Quezacotl, but apparently it was only for FF8.
 
Ramuh it's mine. What happened with him, thought that he was replaced on FF with Quezacotl, but apparently it was only for FF8.

Stuff is going down now if I'm not mistaken...
 
Just beat the snot out of the Emerald Weapon. Feeling pretty boss, despite the cheap tactics I used.

KOTR=HP Absorb, Mime=Counter, W-Summon=HP Plus.

HP Plus was the only one above level one. Just literally swept him with KOTR's before he could do anything serious.
 
Nice one. :D Quality tactics for those two. Never made use of HP Absorb but that's a great way to use it!
 
Something that I was suspecting all along, seems to be true. I think that Vivi is just another clone, though a malfunction one (I think that Brahne said something similar). Going to the village of the black mages and finding other mages who are on control of themselves just supports this.

I hope that he'll not gone die like the others, probably my favorite companion on this game.

PS: Earthquake, congrats on killing the two optional super-bosses.
 
It's incredibly handy, KOTR was only doing 6.6k per hit, partially because I didn't bulk up Clouds magic skills for the battles, but that was still giving me 8k+ HP every turn.

With Ruby, it was W-Summoned KOTR & Hades, as Hades would inflict Stop, which made things ridiculously easy, got attacked 3 times the entire battle, two of them counters with Ulitma, one of which missed, heh.
 
Something that I was suspecting all along, seems to be true. I think that Vivi is just another clone, though a malfunction one (I think that Brahne said something similar). Going to the village of the black mages and finding other mages who are on control of themselves just supports this.

I hope that he'll not gone die like the others, probably my favorite companion on this game.

PS: Earthquake, congrats on killing the two optional super-bosses.

Ohhh yeah, that whole section of the story is especially amazing.