Gaming The Final Fantasy Thread

What's your favourite single-player FF?


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Vast majority of those spin offs came years afterwards though, and amazing games like 8, 9 and 10 arrived in succession beforehand. The title in the first place had a special enough storyline to go at least some way to justifying what followed, unlike that of 13 which was just bland and massively unspectacular. Particularly in terms of the characters...probably the worst cast of any RPG ever. Still milking it for all it's worth, but at least 7 was one of the outstanding games of any generation.

Sort of sceptical that game creators would have those sort of sentiments too in today's world. The idea of an apology seems a bit far-fetched, in my opinion.
 
I don't get all this FF7 has aged bollocks, I really don't.

I get some of you are about the HD and the AA and the AF and as many fancy shaders as you like, but for fecks sake we are talking about one of the defining games, of one of the defining genres of arguably the most defining machine of it's generation.

It's graphics are fecking top notch on the machine, and it's gameplay? Well you'd be hard pushed to find a game that hasn't at least copied all the basics it did so well and even harder pushed to find much better. As for the story, well it does feck over ALL the FF games since. But don't take my word for it here, find a dedicated site and see what they say.


All this being said, 6 is still better and if any of you say that had aged badly, then you need shooting.

Did you play it when it first came out?
 
Started playing Final Fantasy VII. Played two first chapters and I don't know what to say. I expected something better knowing how many people recommend this game. Anyway, I will continue playing at-least for a while cause it probably becomes better but until now I am a little disappointed.

Has anyone played this game in last 5 years? If yes, then what do you think about it?
 
Well it's 16 years old so obviously quite dated now. If you can't see past the graphics and such then it'll be tough to get into.

I love it.
 
Started playing Final Fantasy VII. Played two first chapters and I don't know what to say. I expected something better knowing how many people recommend this game. Anyway, I will continue playing at-least for a while cause it probably becomes better but until now I am a little disappointed.

Has anyone played this game in last 5 years? If yes, then what do you think about it?

The first two chapters were my favourite, especially the first.

I imagine it's difficult to fully appreciate a game some 15 years after it's release. I'll always have that fond nostalgia looking back on it and it sucking countless hours from my life.
 
Well it's 16 years old so obviously quite dated now. If you can't see past the graphics and such then it'll be tough to get into.

I love it.

I knew about graphics and the fighting system which is extremely boring. But I expected more dialogue choices, until now almost everything is pre-defined. Also, not being able to save the game expect in save points is a bad things.

But yeah, these are things to be expected from an old game and I think that I won't be able to fully appreciate it like those people who have played it a decade ago and even now loves and give them nostalgia.

Anyway, after some hours of playing I'll probably get into it more.
 
The fighting system is pretty boring at the start of most earlier JRPG's. Trust me, it gets far better as you progress. Give it 10-12 hours and you'll see.
 
The fighting system is pretty boring at the start of most earlier JRPG's. Trust me, it gets far better as you progress. Give it 10-12 hours and you'll see.

Yeah, that's the minimum I should give it. Until now, it's pretty use a lightning to destroy the enemies and drink a potion is your health is low.

Edit: How many hours usually it takes to complete it?
 
Depends how much extra you do, like Bioware games in a way.

If you fly through the main plot then probably 25-30 hours. If you decide to do all sub-quests and level to the max then between 50 and 70. There are 2 optional super-bosses in the game later on that are much tougher than the last boss and require a lot of extra leveling and gearing up, so if you want to do them (which I did) then definitely 60+ hours at least.
 
First I've heard of chapters in FF7. Do you lot mean discs or is it in a PC version or something?
 
Depends how much extra you do, like Bioware games in a way.

If you fly through the main plot then probably 25-30 hours. If you decide to do all sub-quests and level to the max then between 50 and 70. There are 2 optional super-bosses in the game later on that are much tougher than the last boss and require a lot of extra leveling and gearing up, so if you want to do them (which I did) then definitely 60+ hours at least.

Ahh...Emerald and Ruby Weapon. The memories! It used to terrify me coming across the former in the submarine.

On that note, and I know there are quicker ways to train up and kill the two of them, but did anyone find a use for the HP>MP materia? I always thought it was the useless one out of all the ones in materia caves and the one that wasn't massively helpful in defeating the two bosses. It never dawned on me until the most recent playthrough that you could actually make a single character invincible with it. If you master Final Attack and Phoenix and then equip HP>MP, not even the MP sapping attacks of Ruby and Emerald Weapon can stop you from repeatedly being resurrected. You can also combine KOTR with Quadra Magic this way. :cool:

Kills the challenge, but it must've taken me something ridiculous like 10 playthroughs of the game before realising that.
 
Depends how much extra you do, like Bioware games in a way.

If you fly through the main plot then probably 25-30 hours. If you decide to do all sub-quests and level to the max then between 50 and 70. There are 2 optional super-bosses in the game later on that are much tougher than the last boss and require a lot of extra leveling and gearing up, so if you want to do them (which I did) then definitely 60+ hours at least.

Thanks Cina. So there are side quests here, that is a good thing, especially if they are good.

First I've heard of chapters in FF7. Do you lot mean discs or is it in a PC version or something?

Well, that mission in the reactor and after it that in the house when you start knowing the characters, I just assumed that they are called chapters.

:lol: What was you expecting? Give it some bloody time!

If you ever play VI (or III in American money) and say the same, then I'll personally light the fuse that fires you out of a very big cannon.

Hold your horse there. I said that I will give it some time, these were comments after just an hour or two of gameplay.
 
Well, that mission in the reactor and after it that in the house when you start knowing the characters, I just assumed that they are called chapters.

You've hardly got anywhere. Wait till you get a few more hours into it. It gets really good when you get access to the world map.
 
Save points are a good thing too, it makes accountability, which makes the challenge count.

It is a pretty linear game though, which was one of the big draw backs when it came out and one of the reasons dedicated FF fans prefer 6.
 
I like the Ni no Kuni compromise (well, not that it's new). You can save at any time in the open world so you don't lose your grind/story progress but when you get into dungeon areas you need to use a save point.
 
I like the Ni no Kuni compromise (well, not that it's new). You can save at any time in the open world so you don't lose your grind/story progress but when you get into dungeon areas you need to use a save point.

Yup, it's the best of both worlds.

BTW I'm now playing both FF6 and Super Mario RPG because of all this talk, and next up are Mana and Chronotrigger.

Damn you people! But my four year old is watching and learning, what a grounding in RPG games he's getting :lol:
 
I've given up with it. I probably would of liked it when it first came out but it feels dated now, and I generally hate jrpgs, turn based combat sucks ass.

You should try Super Mario RPG/Paper Mario games if you are interested in these kinds of games, but want more action in the turn based combat (you get to hit buttons to time attacks, defense and stuff like that for bonuses).

Also, the Secret of Mana series are more action based too, that series really is the best of both worlds.
 
Thanks Cina. So there are side quests here, that is a good thing, especially if they are good.



Well, that mission in the reactor and after it that in the house when you start knowing the characters, I just assumed that they are called chapters.



Hold your horse there. I said that I will give it some time, these were comments after just an hour or two of gameplay.

You've got so much ahead of you...enjoy the story. :D If you're not a fan of the graphics, the combat or some other aspect, you can be quite confident that you're in for one of the very best storylines in any game ever. It is honestly that good.
 
Yes, which makes me telling you to give it time relevant, no?

Anyway thanks to you I've been spending far, far too much time the last couple of days playing 6 again, so thanks for that mate! :lol:

Where are you playing it? Is it available for PC? If I like this and finish then I am thinking to play 6 and 8 (8 is available for PC). And you, Cina and IGN are saying that 6 is the best FF/RPG game of all time. If I can get into them it seems that I'll be in FinalFantasyLand for some months.

Save points are a good thing too, it makes accountability, which makes the challenge count.

It is a pretty linear game though, which was one of the big draw backs when it came out and one of the reasons dedicated FF fans prefer 6.

Save points are shit. There is no fun defeating enemies that you have defeated already.

Biing linear for an RPG is not a good thing, and it seems to me strange considering how many people love this game. Anyway, I will not judge this game before I play much more of it.
 
You've got so much ahead of you...enjoy the story. :D If you're not a fan of the graphics, the combat or some other aspect, you can be quite confident that you're in for one of the very best storylines in any game ever. It is honestly that good.

Cheers mate. My three favorite games of all time (Kotor, Mass Effect and Dragon Age: Origin) have pretty shit fighting system and very average graphics for it's time, so definitely graphics and fighting system is only a bonus to me.
 
Where are you playing it? Is it available for PC? If I like this and finish then I am thinking to play 6 and 8 (8 is available for PC). And you, Cina and IGN are saying that 6 is the best FF/RPG game of all time. If I can get into them it seems that I'll be in FinalFantasyLand for some months.

6 is immense, although I wouldn't say necessarily the greatest RPG of all time, it's certainly a contender and even now you play through it and see just how much everything that has come since takes from it.

I have original copies from the day I bought them of a lot of these games, so I'm playing them on my Snes, however they are all easily available via emulator and as big a fan of something like KOTOR for the story you are, some of the Snes RPG games are the kings of story.



Save points are shit. There is no fun defeating enemies that you have defeated already.

It depends on how well they are done, and of course the generation of gamer you are.


Biing linear for an RPG is not a good thing, and it seems to me strange considering how many people love this game. Anyway, I will not judge this game before I play much more of it.

Again it's the generation don't you think? You aren't going to play something like KOTOR (although that isn't exactly the most open game ever) and expect older games that paved the way for that game to be as open of free flowing.

FF7 was a masterpiece of it's time. Like KOTOR I've played it through to completion once and once only (it's a thing I do with great, gripping games so I can play them in the distant future), and like KOTOR I can remember specific moments from it like it was yesterday.

It is linear, it gets boring and tedious in places (all of which are reasons 6 was better), but FF7 is a moment in gaming that is often duplicated but never really matched. KOTOR isn't mentioned in the same breath, because as great as it is, it's not a pinnacle moment like the FF6/7 were.

But as I said above, I'm lucky enough to have had these greats from day one and I can point you in the direction of plenty more you'll enjoy mate :)
 
It depends on how well they are done, and of course the generation of gamer you are.

Probably. Anyway I am not an entirely new gamer, but didn't ever liked save points (expect in classic Super Mario).

Again it's the generation don't you think? You aren't going to play something like KOTOR (although that isn't exactly the most open game ever) and expect older games that paved the way for that game to be as open of free flowing.

Yeah, Kotor definitely wasn't very open game. From BioWare games in that aspect, Dragon Age wins. And of course it is a much older game, so these things are to be expected.

Thanks for the wise words.
 
Probably. Anyway I am not an entirely new gamer, but didn't ever liked save points (expect in classic Super Mario).



Yeah, Kotor definitely wasn't very open game. From BioWare games in that aspect, Dragon Age wins. And of course it is a much older game, so these things are to be expected.

Thanks for the wise words.

I don't know about wise, passionate about games (specifically RPG) maybe :lol:

Anyway, don't pressure yourself into liking these games, the generation aspect plays a part. Back when it was released, obviously before the internet really got going, I argued with friends that FF7 was great but disappointing even then! Coming off the back of all the great 16-bit RPGs we had (and being the only PC gamer of the group back then) I was probably harsh with it like I am with stuff like Skyrim today :lol:

I guess I'm just lucky enough to have been in there from day one seeing the progression (and depressingly more often than not regression) of these great games. FF6/7 were definite moments that redefined not only genres, but video games full stop. Like I say, I think it helps my perspective a little that if I get suckered in by a game that much I tend to play it once and once only (with the exception of A link to the past, but who the feck can play that only once right?) so I go off of how memorable these games are and how I feel remembering them, not just the big aspects either, I can remember simple paths and bits of towns just by recall. I can remember so much about FF7, and I'm playing FF6 right now and even that that's nearly 20 years ago (I suddenly feel very old) I still have it all remembered and figured out! It's the same with the likes of KOTOR though, I'll never forget that game either, especially the early parts of the game and meeting the Jedi-chick of my dreams and stripping her :lol:

That doesn't mean to today's gamer that they are the be all and end all though, and it doesn't mean everyone should like them. It's worth persevering because they do suddenly get more complex and interesting, but not to the point of playing them for playing them's sake (a bit like you did with Bioshock 2 ;) ). Have fun!
 
Cheers mate. My three favorite games of all time (Kotor, Mass Effect and Dragon Age: Origin) have pretty shit fighting system and very average graphics for it's time, so definitely graphics and fighting system is only a bonus to me.

Is that really pretty shit in the grand scheme of things? :eek: As a genuine question I mean - I am probably not that well positioned to say.

Loved pretty much every single battle on that game, got to say. I played it on nightmare from the start and was sometimes left on that pause menu for about 95% of a battle wondering just what the feck to do! Sometimes I'd have spent 10 minutes just working it out, only to then unpause it and die immediately. It was amazing. One of the most rewarding things was beating that line of archers in the castle.
 
Apart from the story, the things that makes me loves VII is the materia, it's like a whole set of strategy games equiping your team mates, and creating the best possible combo

Ah, double strike on a melee beefed up cloud strife! When you master it, it's 4 slices IIRC :D

Although, the blitzball mini games tops every mini game in the FF history though

All and all, you must bear in mind this is where we're playing crash fecking bandicot, and they come with this epic to fully appreciate it, i literally jizzed in my pants when I got this game!
 
Don't like the look of the register now for beta bit. Kinda points towards it being online to me.
 
The game started to make sense now. I think that I have started to know how to use materia, and the game has started becoming more challenging.

And Aerith seems to be a very likable character, which is one of the main aspect of good RPG.
 
FF7 is one of those games I wish I could be playing for the first time again.

Bear with it Revan, great game.

Once you're out of Kalm the pace picks up a bit (though on your first play through it is a vital part of the game).
 
Ye it's a bit slow until you hit Junon, but it's needed in order to understand why they're fighting. Shinra Headquarters is great fun though.

The materia system is yet to be bettered in any FF; and I don't think I've played an RPG that outshines it.
 
The random small battles are annoying though. If I am stuck in some place, exploring what to do there could be a lot of annoying small battles.
 
The random small battles are annoying though. If I am stuck in some place, exploring what to do there could be a lot of annoying small battles.

They start getting more fun as you go through the game and your characters get stronger. It's not quite like it is with something like Xenogears where the battles are just absolutely flat out boring (it's a good job the storyline was quality on that game). Your materia starts to level up with the AP you get from battles and it gets a lot better when it does. You get more limit breaks too, and a tip on that is that you get the second limit break in a level by using the first one, and you then get the next level of limit breaks by killing enemies.

For example, with Cloud you'll have Braver at the moment probably (the first level 1 limit break), and you'll get the next level 1 limit break very soon when you use Braver a certain amount of times. When you get the next one (level 1, 2nd limit break), you need to kill a certain amount of enemies with or without it to get the next set. So it works like: use first limit break of the level, unlock the second one, kill enemies, unlock the next level of limit breaks, use limit breaks, unlock 2nd limit break, kill enemies, unlock next set, etc.... This isn't a spoiler because it doesn't actually tell you that this is how it works. Hopefully this will give more incentive to actually fight battles too.

Hypers give you limit breaks faster too so they're great even if they make you take more damage.

Shit, I need to play this again.