I could point to a lot of TV shows that outstayed their welcome, because fans were addicted and wanted more and more and more while no longer really caring about the quality.
Your point is fair, I just feel like with video games in particular, it has become a quality stable in itself for a game to be long. With every new release, people are obsessed with the length and complain if it's not long enough. But some games should be 10 hours. Some should be 20. Some should be 40, and some should be 60. But by putting such emphasis on length, I feel like the gaming community is pushing developers to make their games longer and longer, and then you get more games like Dragon Age: Inquisition or MGS5 that should be around 30 hours but end up being closer to double that. I'm not saying a game can't be 65 hours and exactly the right length but too many of these really long games don't respect the players' time enough.
Sure. But my point was that you don't buy the ticket because it's eight hours long. You don't pick the three-hour movie over the two-hour movie to get more movie for your money because we all know that different films should have different lengths. But with video games, I feel like the community tends to think that longer is always better, and I believe that creates these bloated games with way too much repetition.
Thank you!