FrankDrebin
Don't call me Shirley
Black Myth: Wukong – the summer’s most exciting, and most controversial, video game.
Was looking forward to this game.I am, unfortunately, met with very little honest communication when I bring up a report from IGN, which related alleged sexist comments from multiple developers at Game Science, as well as those in leadership roles. I present Ted with the opportunity to address the claims of misogynistic posts, and whether he feels that they represent Game Science’s values. Instead, I am shut down with a hasty “no comment” from their UK PR representative, and then, after a long wait, given a longer statement of “no comment” via Ted’s translator. I am then told that Game Science’s US PR agency will follow up later with a prepared statement, only to be sent the following: “Game Science is focused on the demo at this time and will only answer questions related to gameplay.”
The same thing happened to an IGN reporter at a demo in LA last month. It is disappointing that Game Science is opting to invite journalists to speak to them and play the game, but refusing to answer their questions. Perhaps there is no reassurance to offer. A generous reading of the situation would be that this inexperienced studio is petrified of saying the wrong thing. Yet in failing to say anything at all, Game Science is also failing to distance itself (and its game) from the multiple crude, disparaging and misogynistic comments attributed to its employees and leadership.