Gaming PlayStation 4 (Console)

Traded in £31 worth of ps360 games in GAME today and walked out with the following for £6

Rayman Legends PS4 (£20)
Need for speed movie (£12)
Crash bandicoot vita (free)
£25 playstation store voucher

Seems he forgot to scan rayman legends so I got that and crash for free
 
Knickers in a twist over slightly better shadows at 30 fps? :lol:

Give me that 60 fps all day.
 
It's only the quality of the shadows that are better at 30fps.......well as far as we know right now.

60fps will be the better experience though.
 
But will graphic quality go down? Noticed for the first time last night that Trine 2 is only in 1280x720. Beautiful game though and excellent in 3D too.

Artwork plays into it a lot. I appreciate a good engine and effects, but good art is just as, if not more, important for visuals.

I think what the complaint is more about that a shiny new console cannot handle it all properly. It's nothing we didn't already know about this gen, but people love a good moan!
 
I was talking about when it's not in 3D.

What?

It runs at native 1080p at 60 frames per second - but that's just the beginning of the story. Frozenbyte's impressive Trine 2 has migrated to PlayStation 4 in fine form - not only does it combine the optimal mix of resolution and frame-rate, but it's the only game to support stereoscopic 3D, running internally at an effective 1080p120 in the process. Indeed, according to the developer, Trine 2 could even hit 4K at 30fps should Sony ever unlock the output of the PS4 to support ultra-HD resolution.

http://www.eurogamer.net/articles/digitalfoundry-vs-trine-2-on-ps4

Apparently it's 1080p in 3D.

Where do some of you lot get information from?
 
My TV. It automatically switches from 1920x1080 to 1280x720 when the game starts. I have a Samsung PS64E8000. Will post the pic tomorrow when I am at home.

I had a look at the settings but there's nothing to switch to 1920x1080.
 
My TV. It automatically switches from 1920x1080 to 1280x720 when the game starts. I have a Samsung PS64E8000. Will post the pic tomorrow when I am at home.

I had a look at the settings but there's nothing to switch to 1920x1080.

The console would not swap your TV, the PS4 would simply upscale it. Are you sure that you are not playing it on a PS3?
 
Artwork plays into it a lot. I appreciate a good engine and effects, but good art is just as, if not more, important for visuals.

I think what the complaint is more about that a shiny new console cannot handle it all properly. It's nothing we didn't already know about this gen, but people love a good moan!

PS4 is clearly capable of doing it quite well, but it goes back to my previous comment about the original version running on the Cell. That's a feck-ton of code to change, because Cell would have been doing one hell of a lot with the graphics and audio - that can't be moved to the PS4s CPU, it doesn't have the grunt; the Jaguar compared to Cell for that type of work is simply not comparable, the Jaguar is a lump of rabbit turd. Of course the PS4 can handle it properly if it was coded from scratch for it.
 
Might be but all the other games go to 1080p. Maybe I need to turn the 3D mode off in the game settings. Haven't really played around with it but as I said, the other games all play at 1080p.

Played Destiny earlier and that switched to 1080p right away.
 
KkKoebF.gif

There's the quality difference in The Last Of Us, I'll be playing 60 fps regardless.
 
Last edited:
Shadows generally aren't that crisp anyway, especially if through a window?

What people are moaning about (I think) for whatever reason is that the dynamic shadows are of a lower resolution in certain cases, so they have a blocky look. Static shadows are the same to me it seems in both modes. That foliage is a good example, it moves in the wind. Shadows falling from powerful direct light sources are crisp depending on the distance that they are from the casting object.
 
It's probably your TV settings, its 1080p/60fps.

It's a ridiculous conversation, he can take as many pictures as he wants. It's 1080p 60fps.

Well I have confirmed. If I use(enable) Trine 2's 3D Stereoscopic setting, the game reverts to 720p/60fps, and whether I am using 3D or not it stays at 720p.

Once I turn off the 3D setting in the game's settings, it changes to 1080p/60fps.

I can however leave the setting off in the console and use the TV's 3D converter to change the game to 3D and this way I can play at 1080p/60fps.
 
KkKoebF.gif

There's the quality difference in The Last Of Us, I'll be playing 60 fps regardless.

Well looking outside my window I look at the sun and shadows edges and some are crisp and other edges are blurred, I would take the 60fps over the 30fps.
 
Well I have confirmed. If I use(enable) Trine 2's 3D Stereoscopic setting, the game reverts to 720p/60fps, and whether I am using 3D or not it stays at 720p.

Once I turn off the 3D setting in the game's settings, it changes to 1080p/60fps.

I can however leave the setting off in the console and use the TV's 3D converter to change the game to 3D and this way I can play at 1080p/60fps.

So here are the images to prove my findings.

2nw309s.jpg

2ufg2hi.jpg

dfyivp.jpg

21klf6w.jpg

2z6b9j5.jpg

2iue0rp.jpg

Here's the proof.
 
What?



http://www.eurogamer.net/articles/digitalfoundry-vs-trine-2-on-ps4

Apparently it's 1080p in 3D.

Where do some of you lot get information from?

As per my findings above the info from Eurogamer is incorrect. Trine 2 with ingame 3D Stereoscopic turned on, defaults to 720p whether the 3D is turned off via TV remote or not.

To get 1080p gaming, the ingame 3D stereoscopic setting has to be turned off. You can game in 3D at 1080p using the TV's 2D -> 3D Converter.

Reading some of the comments in the Eurogamer article, it seems that HDMI 1.4 only supports 1080p/30fps and so the game is downscaled to 720p/60fps. HDMI 2.0 supports the full 1080p/60fps.

As far as I know, both the PS4 and XBox One only support the HDMI 1.4 version.

HDMI 1.4 output (Xbox One and PS4): HDMI 1.4 is the latest released version of the HDMI standard (version 2.0 won’t be released until later this year). HDMI 1.4 supports 3840×2160 output at 24p (24 fps, progressive) or 30p. That may not seem like much of a problem, but it means the Xbox One couldn’t display a hypothetical version of The Hobbit running at 48p on a new Blu-ray standard. 4K 3D, if it ever takes off, would also require HDMI 2.0.

As it stands, Sony hasn’t said anything about its own supported outputs — but there’s nothing to suggest Sony has a trick up their sleeve on this one; HDMI 2.0 isn’t ready for market. This issue will almost certainly affect both consoles.
 
Last edited:
As per my findings above the info from Eurogamer is incorrect. Trine 2 with ingame 3D Stereoscopic turned on, defaults to 720p whether the 3D is turned off via TV remote or not.

To get 1080p gaming, the ingame 3D stereoscopic setting has to be turned off. You can game in 3D at 1080p using the TV's 2D -> 3D Converter.

They are not wrong, I misread it. As you can see by my original reply to you, I would expect 720p due to having it render 2 different frames. I misread the article, it does state that it's 720p in 3D on the PS4, 1080p 3D on a decent PC. In 2D it is 1080p 60fps on PS4.

Right now the only drawback is that the game is stuck running in 720p on the PS4 when in this mode, so we get 720p at 60FPS displayed in 3D. Meanwhile, the full fat 1080p60 stereoscopic presentation is available on PC.
 
Same here :) but never owned a console before. Can't wait.

An awesome game, slightly overrated by many PlayStation fan bois but I enjoyed every minute of it - you're in for a treat.
 
They are not wrong, I misread it. As you can see by my original reply to you, I would expect 720p due to having it render 2 different frames. I misread the article, it does state that it's 720p in 3D on the PS4, 1080p 3D on a decent PC. In 2D it is 1080p 60fps on PS4.

Yeah, just read the article and saw you had misread.

Thank goodness the TV 2D -> 3D conversion works just as well.