Gaming Nintendo 3DS vs PS Vita thread.

Got Revelations demo.

Awesome, just awesome. Graphics are terrific, pity it's limited to 30 uses but that's more than enough to cover a week between the release and now.
 
It's absolutely amazing to see what they've squeezed from the hardware! I like the extra 3D depth option too, it literally adds another dimension to the game.

Even Weaste would have to be impressed with the job Capcom have done here. Just like RE4 on the Gamecube, they've knocked it way out of the park.
 
Just played it. Yep, it's awesome. Looking forward to getting it even more now. Doesn't feel like I need the extra circle pad, but maybe when I'm playing the full game I might feel the need for it.

Feels like a proper Resident Evil game too so far, which is nice.
 
How long is the demo?

Where do I turn on the extra 3D option?
 
This and Snake Eater will blow my mind.

And then there will be Kid Icarus, Luigi's Mansion 2 and a shitload of other new Nintendo games.
 
Why didn't they simply stick two on in the first place?

I still don't really see the need. It could've been to keep the size down, or it could've been the fact that you shouldn't really need endless buttons to design a good game, something Myamoto always champions.

In fact, revelations works fine without the extra pad, but I suppose we've got so used to dual analogues these days, an add on wouldn't hurt. I wonder if Metal Gear will work as well without it? (btw speaking of the later, I like what they've done with the 3D camera use)

If you ever get the chance though Weastie, you really should have a look at this game on an actual 3DS. Capcom have done extremely well pushing the machine, even the low resolution looks higher than it actually is.
 
I still don't really see the need. It could've been to keep the size down, or it could've been the fact that you shouldn't really need endless buttons to design a good game, something Myamoto always champions.

In fact, revelations works fine without the extra pad, but I suppose we've got so used to dual analogues these days, an add on wouldn't hurt. I wonder if Metal Gear will work as well without it? (btw speaking of the later, I like what they've done with the 3D camera use)

If you ever get the chance though Weastie, you really should have a look at this game on an actual 3DS. Capcom have done extremely well pushing the machine, even the low resolution looks higher than it actually is.

I will have a look at it.

Your previous points regarding simplicity are interesting. It can't be that, otherwise why does the Wii U controller have two and a touch screen? Also, why is the Wii U controller screen not 3D? Cost? That whole thing is completely against the grain of the philosophy behind the Wii.
 
Lambs, have you played Mercenaries?

I can get it for £15, still not sure if I should. It's supposed to be a 6 game rather than an 8 game.
 
I will have a look at it.

Your previous points regarding simplicity are interesting. It can't be that, otherwise why does the Wii U controller have two and a touch screen? Also, why is the Wii U controller screen not 3D? Cost? That whole thing is completely against the grain of the philosophy behind the Wii.

The Wii U is a home console and meant for bigger things, whereas the 3DS is a portable machine meant for people on the go. Just look at the nintendo games for it, even Starfox has save games now! All in all it's Capcom who wanted this add on and others who will now use it. Since it comes free with the game it's meant for and an aide (rather than a must have) for similiar games in the future, it's no bother to have it now.

Why do you think the Wii U is going against the grain of the Wii? It still uses Wii controllers, the Wii U controller is meant as an additional function of the machine itself I believe, hence the lack of 3D - there's simply zero need for it. That and the processing power it'd need!
 
Lambs, have you played Mercenaries?

I can get it for £15, still not sure if I should. It's supposed to be a 6 game rather than an 8 game.

Only briefly, it's basically the mode from 4/5 in a standalone game designed to be a filler until revelations (and a decent design test for them to learn the machine which seems to have worked!). I'd put the money towards Revelations, though I did see it for £8 in Gamestation and still wonder why I just didn't grab it.
 
I grew up with the classic Atari joystick and paddles, I even used it with my C64 (Arkanoid worked with the Atari paddles on the C64) and Amiga until it gave up the ghost. If anything it was Nintendo that added more and more buttons as far as I can remember, not reduce the number of them. I was simply commenting on your suggestion that Myamoto likes simplicity, when it has been Nintendo that has brought more and more complexity and increased the number of input methods to the mass market.
 
I grew up with the classic Atari joystick and paddles, I even used it with my C64 (Arkanoid worked with the Atari paddles on the C64) and Amiga until it gave up the ghost. If anything it was Nintendo that added more and more buttons as far as I can remember, not reduce the number of them. I was simply commenting on your suggestion that Myamoto likes simplicity, when it has been Nintendo that has brought more and more complexity and increased the number of input methods to the mass market.

Yes I know, we are heading along the same lines, just throwing a few thoughts out there. Nintendo added more buttons for the SNES, but I remember at the time the shoulder buttons were meant more for camera movement (just like the 4 yellow ones for the N64), so at those times the controllers still had less than rival machines and even a lot of joysticks of that era. In anycase, just like with this add-on, they obviously have to think of third parties when they design these things. Also the Wii remote has few actual buttons for gameplay, though obviously the gestures count I suppose.

I can't see it being down to cost, maybe more machine size? But I still think the main idea is the machine is literally meant to be a hand held and catered to that market. Capcom and the like wanted to add more serious shooters so Nintendo have catered for them now. Probably should have from the off, but the cynic in me thinks they knew this way would make even more money on peripherals and keeping the cost of the machine minimal.
 
It looks quality.

I have just been delivered Mario Kart 7 and Pro Evo 2012 like six hours ago.

Both are pretty fecking amazing. 3D camera from behind the player in PES is absolutely fantastic, I thought it would just be a poor man's PES from big consoles but it's not. Mario Kart 7 has been a bit too easy so far as I have won sixteen in a row on Medium but Online is genius.
 
It looks quality.

I have just been delivered Mario Kart 7 and Pro Evo 2012 like six hours ago.

Both are pretty fecking amazing. 3D camera from behind the player in PES is absolutely fantastic, I thought it would just be a poor man's PES from big consoles but it's not. Mario Kart 7 has been a bit too easy so far as I have won sixteen in a row on Medium but Online is genius.

What's genius about it? I'm toying with the idea of getting one. I'm a fan of star fox, mario etc and now they're cheap I'm in impulse buy territory.
 
What's genius about it? I'm toying with the idea of getting one. I'm a fan of star fox, mario etc and now they're cheap I'm in impulse buy territory.

There is some massive amount of fun in collecting those points and racing people from across the world, I have literally been glued to it for the past few hours.

I need to get Starfox now.
 
Sources: The Next Xbox Will Play Blu-Ray, May Not Play Used Games (And Will Introduce Kinect 2)

Linky

Wrong thread but this is the unofficial redlambs vs weaste thread anyway. Thoughts?
 
RE: Revelations reviw from Eurogamer, 8/10 - Resident Evil: Revelations Review - Eurogamer.net

"The new characters are a mixed bag, mainly because the script has moments of utter tone-deafness. At one point, you're at the bottom of a canyon as Chris, injured and prone, fending off wolves with a handgun while Jessica tries to get down and help. Pretty tense, huh? Well, it is until Jessica's voice actor deadpans: "Hold on, my sweet ass is on the way!"

:lol:
 
So you can play when you're out, to play on journeys, because they have games that aren't available on home consoles, they're easier to pick up and play right away, you can use them on the toilet etc... :D
 
Linky

Wrong thread but this is the unofficial redlambs vs weaste thread anyway. Thoughts?

If it's true about not being able to play second hand games on the nextbox then Sony has won this particular war before its's even started.
 
I always love the bollocks "x times more powerful!" Stuff! More powerful than what? In what way?

It's lazy and a load of shit and makes no actual sense. As for used games, it doesn't surprise me in the least, but it's both a fecking stupid idea and knowing how bad m$ are at security, it'll be cracked in no time. It'll push piracy.
 
I always love the bollocks "x times more powerful!" Stuff! More powerful than what? In what way?

It's lazy and a load of shit and makes no actual sense. As for used games, it doesn't surprise me in the least, but it's both a fecking stupid idea and knowing how bad m$ are at security, it'll be cracked in no time. It'll push piracy.

The GPU most likely, the rumoured specs of the new xbox are underwhelming to say the least, it seems as if microsoft are spending most their cash on making kinect 2.0 built in:rolleyes:
 
The GPU most likely, the rumoured specs of the new xbox are underwhelming to say the least, it seems as if microsoft are spending most their cash on making kinect 2.0 built in:rolleyes:

It still means very little in real terms, but I guess the 'journos' need something to shout about.

I wouldn't worry about the specs anyway, it's all rumours and behind the scenes they change all the time officially anyway. The original xbox and Gamecube both had about 10 different variants of the dev kit each because it all kept changing.
 
The GPU most likely, the rumoured specs of the new xbox are underwhelming to say the least, it seems as if microsoft are spending most their cash on making kinect 2.0 built in:rolleyes:

Yeah, it is the wrong thread, but you have to think here. Nvidia and AMD/ATI have in recent years gone totally bonkers and forgot about power consumption and heat. Modern top of the range GPUs can suck over 700W of power on their own. I think that the original fat model of the PS3 (90nm Cell + 90nm RSX, BD Drive, HDD) sucked 210W or so on average during gameplay, and the new slim model (45nm Cell + 40nm RSX : I think) pulls around 80W or so, so almost 1/3 on a 50% downward node move (CPU + GPU - not really paid attention to whether they have done anything much with the RAM). You simply can't put a top of the range, or even a current mid-range GPU in a box the size of a PS3 fatty without it blowing up, even take into account node shrinks, if you want to launch at the end of 2013. If you want to stay within the 200W target, then you're not going to get 10x an increase in flops or fillrate from the GPU. Not possible.

So, it comes down to what you want to do here. A little quiet box with little or no active cooling, or something that sounds like a hoover? Does Microsoft want to have an iTV like thing that can play XB360 games, or does it want a top of the range console in a huge box with a big loud fan?

Sony have the least to do here, most of the costly bits are done and dusted. They might fiddle with the Cell a bit, but that's just moving things about a little, sticking one of top of the other, that sort of thing, they really don't need to change much about it, maybe swap out the PPE and replace it with an OoO core, better cache, more memory per SPE, etc. Apart from that, it's just choose the very best GPU you can find to give the whole system a power use of around 200W, modify it for FlexIO (needs its bandwidth upping), add some more RAM (XDR2 maybe for Cell), slap the VITA SoC in with the PS3 Southbridge. Job done. They should be able to do this and sell it for less than 300 quid at launch and not make a loss on the hardware. No tablets, no cameras, no bullshit, just a DualShock and the PS4 and a HDMI cable this time.
 
It still means very little in real terms, but I guess the 'journos' need something to shout about.

I wouldn't worry about the specs anyway, it's all rumours and behind the scenes they change all the time officially anyway. The original xbox and Gamecube both had about 10 different variants of the dev kit each because it all kept changing.

I think we can probably take a guess as to what is possible to put in there within a year (for Wii U less than that) and keep the thing below 200W, which is what the 360 was.
 
I think we can probably take a guess as to what is possible to put in there within a year (for Wii U less than that) and keep the thing below 200W, which is what the 360 was.

Well it obviously depends on release date (can we assume march 2013 for example?) And manufacturing time.

You're the hardware man, what would be your best guess? Tweaked (and possibly underclocked) radeon 6000 series will most likely be the gpu, but what do you think on cpu/memory and what they are actually aiming for?

We know that it's not a huge leap forward to get 60fps @ 1080 with directx 11 comparable features, so I suppose the extra power is needed for true 3D support for a start, plus it's pretty obvious they'll be attempting to update the kinect though with that surely they'll go back to the original plan for a cpu built into the thing itself.
 
I don't keep these things as a list in my head you know. I'll have to go and look, especially with the stupid numbering schemes that AMD especially use. Then it's going to be a customised part, does it have EDRAM or not? I'll have a scan.

As you said before, it's never that simple. If it was, Sony could just say... "hey guys, let's just stick four RSXs on one package, 1080p/60fps no bother".
 
Well what sort of egg head are you then? ;)

Of course you don't keep these things in your head, but it's your field and your educated guess is worth more than most. Especially when you start banging on about power consumption and ventilation!

Although this is definitely the wrong thread. So back on topic, how's those Vita sales doing?
 
Well, I don't really keep track of these numbers. Going by the IGN thing, 6670 is kind of old isn't it? What is it currently at, 40nm? 80W? Double say RSX on 40nm? Maybe it's got two fused at the hip?
 
I've finally played around with a 3DS last night and tried the RE demo too. Thank god I didn't impulse buy one a few weeks ago.
I had a PSP and was prepared for the one stick controls but it was clumsy on the sony handheld, it's clumsy here as well, surprise surprise. Sorry - shooters on consoles are a pain in the arse as they are, having only one analog stick is just punishment.

Annoying as the controls are, that's not what threw me off so much. It was the 3D. Yes, it does look good



if you're made of concrete and don't have the problem of moving your hands and head slightly in any direction while you play. The amount of time my eyes had to refocus was ridiculous and after 5min I just HAD to turn the 3D off. I've also tried the strongest option just to see if I can make myself throw up. Almost succeeded.
I know you can play with it off but it defeats the very purpose of the handheld for me.
Bar the useless 3d, the game looks PSP good which is not bad as there were quite a few decent looking games for it like the God of War series. But I don't get the hype. It's very far from amazing.

Strange how many people (from this thread alone) have completely different (very positive) experiences with all of this. Can't be just me can it? I don't think I've problems with my eyes.


As a whole, it's not a bad handheld but other than the(not working) 3d it's got nothing that interests me.
 
It can just be you yes, and I don't mean that in a bad way, plenty of people have problems adjusting to it after all it is tricking your brain.

There are a few things to try, first of all the 3D is adjustable it's not just on or off. Another is when you first play it, try short bursts that definitely helps attune your brain to it.

For example I play Star Fox 64 on it which is fast moving. Even more than that it has motion controls you can use and I find it doesn't throw the 3D off for me, just like the binoculars in Mario Land and the first person motion controls in Mario Kart. But then I am extremely used to the system and I can't play it in anything other than 3D.

I don't find the analogue stick clumsy at all, nor do I find the buttons option on RE a problem (although it does come with a second stick on release) but then again I'm used to the old N64 way :)


In short you might actually like it if you did own one and got used to it, but maybe not. Many people don't like it at first but if you are that unsure save your money!
 
Yes, kind of figured it's probably something wrong at my end, although I did have much higher expectations as I like 3d and don't have problems with films in theatres etc. Tough I know it's a different experience.

Anyway, I'll probably get one down the road.

Btw VITA's doing terrible in Japan. That may also be due to PSP being still relevant but fuking hell.
They'll have to do a price drop like 3ds, surely.
 
£280 for the 3G model plus another £80 for a game & 16g memory card is harsh

I do want to play uncharted and everybodys golf though
 
Price drop didn't help 3DS, software did. Sony are not going to drop the price.

They will have to do something though. Virtually no change out of £300 for a Vita and game is just too expensive for the casual gamer.

I can see them introducing bundle deals. Maybe a Vita + a game for the £ £240 retail price? No price drop but a better incentive for gamers to part with their money.