Las Vegas Monopoly Draft

The rules are clear. I even had an example of invoking it in R6 and it's effect will be felt on R7. R7 is in effect once I posted the rolls for this turn and not on P-Nut picking. He can choose 2 managers who'll get Box 13 next roll.
An example isn't a restriction. In fact, same as with the re-roll that makes more sense after knowing people's boxes.

The re-roll is otherwise a more powerful reward as, frankly, helping people free up squad slots by ditching garbage isn't a great reward.
 
I'm getting bored of this Edgar's next clarification I'll take as final and act accordingly
 
Wow this is already more confusing than when I woke up yesterday. I also support this:

+ 1 just let crappy pick the managers. If he picks pnut take away Lizarazu and put him in box 13.

+2
 
I have no horse in this race, but my take is that P-Nut's bonus can be used anytime by the end of this round - that's simple enough.

But for Crappy's bonus, surely he needs to know where people have landed before he can decide who he's moving to box 13. Same with the re-rolls - the effectiveness of these bonuses is knowing who you're moving, and what you're moving them from. Crappy could easily pick Person X, and in the actual roll for the next round they would have landed there anyway, rendering the bonus redundant. But by EAP's take, once the rolls are done the round has started and the bonus can no longer be used.


yes, otherwise he can trigger it and those 2 managers can land on 13 anyway.
 
STOP CALLING US THE 3 STOOGES!!!

We shall be referred to as the 3 musketeers from now on.
You need to differentiate yourselves, mate, indeed! The three stooges was already taken by S/P/EAP in previous draft. :)
 
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But for Crappy's bonus, surely he needs to know where people have landed before he can decide who he's moving to box 13. Same with the re-rolls - the effectiveness of these bonuses is knowing who you're moving, and what you're moving them from. Crappy could easily pick Person X, and in the actual roll for the next round they would have landed there anyway, rendering the bonus redundant. But by EAP's take, once the rolls are done the round has started and the bonus can no longer be used.

That doesn't make sense to me. As you say, it only makes sense for Crappy to use the bonus after the rolls are made. Its seems contradictory to then say after roll is made the round has started therefore he can't use the re-roll. With that interpretation the bonus makes no sense to me.

I would assume that there is an "action window" for crappy after the rolls are made but before PNut makes his first round pick.

Otherwise its a bit unfair for PNut just to be able to make his pick first and make himself immune because he is first up and online. That gives the person picking first a big advantage over say the Three Amigos
 
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That doesn't make sense to me. As you say, it only makes sense for Crappy to use the bonus after the rolls are made. Its seems contradictory to then say after roll is made the round is started and he can't use the re-roll. With that interpretation the bonus makes no sense to me.

Hey, I agree. I think Crappy should be able to use his bonus now and, if he picks someone who has already gone (in this case it would only be P-Nut) they go to Box 13, lose the player they picked this round and have to pick someone to drop from the rest of their roster.

But EAP's rules say it has to be used before the round starts and his interpretation of when a round starts is when he posts the dice roll. That makes no sense.
 
He is drunk and nursing a hangover, that's why it makes no sense.

Come on @Edgar Allan Pillow everyone agrees Crappy should be able to send two players to 13.

It ain't difficult, even the neutrals are calling for it.
 
Hey, I agree. I think Crappy should be able to use his bonus now and, if he picks someone who has already gone (in this case it would only be P-Nut) they go to Box 13, lose the player they picked this round and have to pick someone to drop from the rest of their roster.

But EAP's rules say it has to be used before the round starts and his interpretation of when a round starts is when he posts the dice roll. That makes no sense.

Agree. That is the only way it makes sense for me too.
 
I'm the one person that can lose out by it going back to before my pick and even I agree.

Again the only reason I posted was because I thought crappy's powers couldn't be used on me I'll happily take back my pick and allow him to choose his 2.
 
Yes, crappy should use his card after the roll and before the first pick. It doesn't make sense to decide whom to move to the 13 before actually seeing what choice do they have in this turn.
 
Is everyone agreed that he should be able to move 2 players and then I make my pick? As it looks like EAP has gone back offline so we could be waiting a while to move this on otherwise.
 
I'm just waiting for crappy to say hes waiting for next round anyway :lol:
 
Is everyone agreed that he should be able to move 2 players and then I make my pick? As it looks like EAP has gone back offline so we could be waiting a while to move this on otherwise.

I say go ahead and do it anyway. Revolt!
 
Yeah that sounds like the thing to do as everyone seems agreed that makes sense but don't want to piss EAP off with all these suprise rounds coming up.
 
Is everyone agreed that he should be able to move 2 players and then I make my pick? As it looks like EAP has gone back offline so we could be waiting a while to move this on otherwise.
yeah I agree too, it's one hell of a confusion otherwise.
 
Yeah, I agree. EAP himself did say (before he got drunk) that Crappy's card was to be invoked during this turn, then it will apply on the next turn, but then what's the point of using it? This card is pretty much pointless, then. Let's give Crappy his action window and see what he decides on. That's the fair way of allowing him to use this card.
 
Get cracking on.

All been waiting for your decision it seems. Everyone is happy for crappy to send 2 people to box 13 now and then I'll make my pick again (if I'm not in 13) are you OK with that?
 
Yeah, I agree. EAP himself did say (before he got drunk) that Crappy's card was to be invoked during this turn, then it will apply on the next turn, but then what's the point of using it? This card is pretty much pointless, then. Let's give Crappy his action window and see what he decides on. That's the fair way of allowing him to use this card.

Why is it pointless to send 2 managers to 13 next turn?
 
Just remember I won't permit double negatives against any manager. If crappy sends 2 managers, their teams will not be available for @P-Nut0712 to steal on down the line. Whoever invokes this first get open slot, the latter has to ignore the teams involved in former

Right sound by me @crappycraperson I'll let you use yours first and I'll pick from what's left later depending on what comes up for me.
 
@crappycraperson is now offline so God knows what the next step is!

I think Edgar just mentioned it above - if you pick first, crappy can't send the losing manager in box 13, if he sends 2 managers in box 13 you won't be able to pick from them. Something like that or I'm just dizzy from yesterday.