I've lost my enthusiasm for this game. This is wierd, because I've always been able to play it
I think the game has got to the point where it's essentially FM07 perfected - barring a couple of tweaks and balances, it's got a good interface (barring the stupid colour scheme), a really good match engine, a nice game flow, a nice level of realism and it's fairly quick.
I'm hoping FM11 will move on and add lots of bells and whistles to make the experience more immersive. I don't like saying this but in this area Football Manager can learn a lot from EA's FIFA Manager and BGS's Championship Manager here. Little touches like splash screens for European competitions, fan interaction and set piece creation make the game much more immersive. I'm hoping the following are introduced - not improved upon - in FM11:
- Training - Other than the fact it's wrong (Passing is an attacking move, apparently) and unrealistic (I bet Phelan doesn't move sliders around to organise training), the game needs an entirely new training module.
- Scouting - While it's been improved drastically, all you do is send your scouts off and they pull up big lists with ~50 players having 3.5 stars. I mean what good is that? Imagine going to your boss with a list of 50 prospective companies and saying, "They're all roughly as good as each other, boss. Go look through them yourself." I'd like smaller, targeted lists. I'd also like to see scouting vastly improved in terms of scouting knowledge (you can bet Fergie doesn't know every single player in Scotland - so why does he get 100% scouting knowledge of Scotland?) and things like a scouting network (i.e. you can set up bases in different continents or countries, but they cost more money to maintain than a scout - but they lower traveling costs and store knowledge permanently). Head scouts for continents too and so on. A whole new hierarchy of staff was proposed and I liked that idea.
- Transfers - I'd like a bit more personality to them. Things like future promises ("I promise that by age 19 you will have made at least 10 appearances for the first team"), agent fees, what position they are expected to play in... And so on. Transfers should take prolonged time to complete, not just 2-3 negotiation screens for transfer pricing.
- Stadium creation - This idea gets shouted down a lot on the SI forums because "it's not Football Chairman 2011". On the other hand I think it would be fecking cool to design your own stadium and look at it in 3D. Imagine designing your stadium deliberately small so the noise levels are that much louder, or watching the development of the North East quadrant of your stadium that is temporarily shut, being expanded upon during a derby match. Or seeing that huge screen in the stands displaying your team getting thrashed by your title rivals. SI don't even need to license the real stadia - just give players the option to design new ones, possibly, expanding on these default designs.