Good thing I'm in North America
Henderson's bebo pageWhat is this?
Liverpool fans voting for their "star" player. Either that, or they just want some sort of representation in order to avoid the dreaded irrelevance.Wait henderson is on the cover.
How did that happen?
Hilarious.Liverpool fans voting for their "star" player. Either that, or they just want some sort of representation in order to avoid the dreaded irrelevance.
You could only vote for Henderson, Kane, Courtois or Aguero. Liverpool fans spent endless hours of sharing posts and spreading the word of 'Hendo' to try and get him on the front cover. It looks slightly hilarious having Henderson next to Messi, but oh well.Liverpool fans voting for their "star" player. Either that, or they just want some sort of representation in order to avoid the dreaded irrelevance.
Which makes it even more hilarious.It was never a contest really, because the fans of the teams the other three players play for barely qualify as fans.
Aye I think out of the four only Aguero can be put next to Messi. It'd look all Argie though but who cares!Which makes it even more hilarious.
Seriously, though, you'd think that the neutrals would vote for a proper star like Aguero, at least, but whatever, Canada would only have the international cover anyways.
Liverpool fans voting for their "star" player. Either that, or they just want some sort of representation in order to avoid the dreaded irrelevance.
So, who thinks the best thing about signing Depay, Schweinsteiger, Darmian and Schneiderlin is the prospect of playing as us on Seasons on FIFA 16?
No, I think this will progress similarly to FIFA 14. Those of us who wanted to see gameplay improvements would love it, but your usual FUT kids will complain about the slower pace of the game and cry for a faster-paced game. The developers will then roll out a patch within a month or 2 that will up the pace of the game and make it feel like FIFA 15 again just to appease to the FUT kids.The only thing that looks decent is the improved low crossing in behind the defence.
Everything will be abused to feck, and there will still be games that end 5-5.
I'm expecting the same old shit from last year, which was the worst edition for a long time.
No, I think this will progress similarly to FIFA 14. Those of us who wanted to see gameplay improvements would love it, but your usual FUT kids will complain about the slower pace of the game and cry for a faster-paced game. The developers will then roll out a patch within a month or 2 that will up the pace of the game and make it feel like FIFA 15 again just to appease to the FUT kids.
I really hope they don't make that mistake, though. FIFA 16 seems to address most of the issues, though some of the things that could become abusable are the slide tackle recoveries, AI defensive support, and zippy passes.
Some decent new stuff in this. In particular, I like the defensive AI to losing the ball, and especially the possibility of controlling the angle of low crosses. That's a must for us players who like accurate long passes into the area instead of a generic high cross or low inaccurate drive.
I don't know about gameplay changes to FIFA 15 as it always felt like this to me from the beginning, but I do know that they made massive changes to FIFA 14 a month after it was released. FIFA 14 went from being one of the best FIFA's for a while to the usual boring game.Is that what they did for the XB1 version of FIFA 15. Something definitely changed with that game about 2 or 3 months in. Definitely.
The pace seems higher, and every player on the pitch can run non-stop for 90 minutes which leads to pressure abuse.
I don't know about gameplay changes to FIFA 15 as it always felt like this to me from the beginning, but I do know that they made massive changes to FIFA 14 a month after it was released. FIFA 14 went from being one of the best FIFA's for a while to the usual boring game.
Some decent new stuff in this. In particular, I like the defensive AI to losing the ball, and especially the possibility of controlling the angle of low crosses. That's a must for us players who like accurate long passes into the area instead of a generic high cross or low inaccurate drive.
Some decent new stuff in this. In particular, I like the defensive AI to losing the ball, and especially the possibility of controlling the angle of low crosses. That's a must for us players who like accurate long passes into the area instead of a generic high cross or low inaccurate drive.
Some decent new stuff in this. In particular, I like the defensive AI to losing the ball, and especially the possibility of controlling the angle of low crosses. That's a must for us players who like accurate long passes into the area instead of a generic high cross or low inaccurate drive.
It's better than slide tackling now where unless you're within a yard of the attacker, the player does a generic arms out, front foot stretched, ridiculously annoying tackle.Tackle recovery seems like such a daft idea, I wonder who even came up with something like that...
Tackle recovery seems like such a daft idea, I wonder who even came up with something like that...
It's better than slide tackling now where unless you're within a yard of the attacker, the player does a generic arms out, front foot stretched, ridiculously annoying tackle.