WeasteDevil
New Member
Some might consider it to be trolling. Yeah, GT5 Prologue is on the left. I believe it's Schumacher on the right.
Some might consider it to be trolling. Yeah, GT5 Prologue is on the left. I believe it's Schumacher on the right.
Well it's not really necessary to post that in this thread, but trolling? Nah. I'd calling it fanboying.
![]()
The Real Driving Simulator?
To this you can add aspects such as tyre, brake disc and engine temperature management, the track bedding in over the race weekend, a loss of grip when off the racing line, handling changes due to temperature variation, the need to cool full wets or intermediates when the track starts drying out by running through standing water, and pretty much every other aspect of F1 racing you can think of.
Key to the experience is the game's dynamic weather system. Just as it does in real-life F1 races, a sudden rain shower transforms the race and there are few things in life as rewarding as getting the jump on the competition with the judicious timing of a pit stop in anticipation of weather changes. In F1 2010 the forecasts will act as a guide but you can dictate the pit strategy should those clouds start to look ominous.
Some might consider it to be trolling. Yeah, GT5 Prologue is on the left. I believe it's Schumacher on the right.
Yeah, marketing taglines. If they had said "Just another driving game, only with seemingly unlimited budget and time" then the blurb would be right.
Anyway, this isn't a GT thread, so lets not derail it.
Quite. Time and budget does come from sales however. You sell well, you'll get more of it.
I'd be interested to know how much Codemasters has paid for the F1 licence. It better sell well.
It will, no doubt. However the license fee would have come straight out of the development budget, so hopefully that hasn't impacted the driving.
If the physics in GT:5 are so fantastic, you have to wonder why Sony didn't snap up the rights and produced their own F1 game and completely sewn the market up? I doubt the GT:5 engine as it is, is capable of appeasing sim fans to that level, but with a specialised separate team to boost it's physics would have improved both games further and made them shedloads!
Mind you, does F1 sell well in Japan?![]()
GT sells more in Europe than anywhere. Sony had the F1 licence, but as you know, it needs a specific game, not just the cars, it wouldn't fit into GT.
As for the physics you keep banging on about, reading your posts you'd think that it was some kind of bespoke thing each game comes up with. The maths are highly documented through scientific papers on the matter, it then simply comes down to design choice and processing power to convert that into something realtime and playable. It's not voodoo, those physics have been well known for a very very long time.
For god's sake, are you seriously saying that a Codemasters game is more impressive in terms of driving physics than GT5 is?
BTW Lambs, there are a load of newbies in the GT5 newbie thread calling you a wanker.
Can we get some infractions up in this mofo?
I am so excited about the game, but at the same time there is no way in hell I can afford to buy a wheel....
I haven't played an F1 game in over a decade though, so here's my question...
Seeing as though as I can't afford a wheel, should I even get this game? Is the variation in enjoyment that much that it would be pointless playing this game with just a 360 controller?
I'll probably be getting it and I'm definitely not buying a wheel, a pad should be just fine.
Has anyone played the previous one, the Championship Edition that was released along with the PS3 in 2007? Is it any good? Cause I can pick it up for £10 now and I'm thinking about doing it before I get F1 2010 (it'll cost £30 on a release day).
I am so excited about the game, but at the same time there is no way in hell I can afford to buy a wheel....
I haven't played an F1 game in over a decade though, so here's my question...
Seeing as though as I can't afford a wheel, should I even get this game? Is the variation in enjoyment that much that it would be pointless playing this game with just a 360 controller?
I've not personally played that one, but I know all the other recent(ish) ones have been crap.
I suppose it depends on how long you have to wait until you get 2010?
I very much doubt it can be considered pointless playing with a controller! I know way more people who do that than play with a wheel. However, I would save for a wheel, because if you like driving games that much the experiance cannot be bettered.
For Gran Turismo a wheel will be necessary, I will probably buy a whole driving seat and stuck it in my spare room in fact, but for F1 I don't think it's that much of a need seeing as those cars are even accelerated with a button nowadays.
I guess I should be buying it then if thats the case (the game that is, and not a wheel)...as it looks too good to miss out on..
But just wondering, how would the controls be...
Obviously right trigger would be the throttle, and left trigger the brake..
but I am wondering about the shift up and shift down? Is it going to be left button and right button ? (only logical ones I can think of?)
I am very very ignorant regarding this since I haven't played a racing game since PS2!
Video's are still making me highly skeptical. Something doesn't seem right in all of them.
Like what?
Like what?
So without playing it you've deduced it's on the rails and basic? What does watson think?