Can you? I didn't realise that. I'll have a look into it later. Have they added new gear / rewards to the IB then?
Yeah, 30 light legs for rank 3 and 30 light gauntlets for rank 4. Might be the other way around
Can you? I didn't realise that. I'll have a look into it later. Have they added new gear / rewards to the IB then?
You can try it. Will probably be facemelted but meh, it's a good chance for you to get the best armour
I'm on. Just starting the nightfall now. So whoever can jump in if they want.
Hopefully the other way roundYeah, 30 light legs for rank 3 and 30 light gauntlets for rank 4. Might be the other way around
Prefer to get the nightfall out of the way first. That extra exp will make leveling up IB much easier.Play IB with us!
Hopefully the other way round
This bloody game haha.Nope, he's correct. It's rank four for the gauntlets.
It's shown on the armour section here: http://planetdestiny.com/new-iron-banner-gear-bounties/What does the IB gear look like?
Have you tried resisting a shotgun to the face? Not sure level comes into it... unless you were capped at range?Shotguns are so OP in PVP. A level 27 should not be able to one shot a level 30, whatever the range!
On iron banner, level should come into it, particularly with that big a difference. Otherwise it means that anyone can easily kill trade if they just panic and press R2 when someone gets close. It also makes fusion rifles pretty pointless, as you actually have to anticipate the charge time and take into account movement in order to get a one-hit. It's also absurd when so many players use blink so they can teleport across the distance between you without any chance of being shot.Have you tried resisting a shotgun to the face? Not sure level comes into it... unless you were capped at range?
I was being cheeky, but they did say that a 3 lvl difference would be 'competitive'... and there were reports of lowbies smashing it in the last IB... so I wouldn't expect to much. Skill will be the overall defining factor, and the go to PvP weapons will still rule...On iron banner, level should come into it, particularly with that big a difference. Otherwise it means that anyone can easily kill trade if they just panic and press R2 when someone gets close. It also makes fusion rifles pretty pointless, as you actually have to anticipate the charge time and take into account movement in order to get a one-hit. It's also absurd when so many players use blink so they can teleport across the distance between you without any chance of being shot.
I totally understand that it has to be competitive, otherwise it'd just be a game for 29/30s and nobody else would bother, but shotguns could be 2- or maybe even 3-shot kills and it'd still be the quickest kill at close range (from first trigger pull to kill, taking into account how tough it'd be to get consecutive headshots with an AR at close range). My problem is that skill should be the defining factor, but with shotguns so OP, it often isn't. When I first played crucible, I used a shotgun, and you generally had to get two good shots off (or a shot + melee) to get a kill and that was by far the easiest way to get kills. Now shotguns seem to require one shot!I was being cheeky, but they did say that a 3 lvl difference would be 'competitive'... and there were reports of lowbies smashing it in the last IB... so I wouldn't expect to much. Skill will be the overall defining factor, and the go to PvP weapons will still rule...
Ah that sucks man, but IB should be around for a while. You can get the boots and gloves from them to get level 30 and they have some pretty shaders. You can't raid today?
I know what you mean... it seems to be the distance. Point blank I've one shotted people a good few times (try it) but usually it's not point bank and as you say 2 shots or a shot-melee combo is needed to get the kill...When I first played crucible, I used a shotgun, and you generally had to get two good shots off (or a shot + melee) to get a kill and that was by far the easiest way to get kills. Now shotguns seem to require one shot!
I know what you mean... it seems to be the distance. Point blank I've one shotted people a good few times (try it) but usually it's not point bank and as you say 2 shots or a shot-melee combo is needed to get the kill...
I've saved a few videos that demonstrate how badly OP shotguns are, that I'll try and upload later. In my last game, a guy (level 28/29 I think, edit: he was level 26!) was hiding in a corner, I (level 30) come round while he's looking the other way, shoot a full hit of my (fully upgraded) 77 Wizard, which somehow doesn't kill him, so I go in for a melee to finish him off, and in the quarter of a second it takes me to reach him, he turns, shoots and kills me in one. Nothing anybody says is going to make me think that kind of thing would happen in a balanced game.Theres a few shotguns that are one shot kills. Comedian will one shot most, just titans that take 2 really. Dead Orbit and New Monarchy shotguns both one shot.
Theres a blue shotgun that one shots in regular crucible too, think its called sidewinder?
Most / All of them have a pretty slow rate of fire and / or some other weaknesses.
You have to remember that things like handcannons will kill in 2+ shots and will fire off fast.
Shotguns basically need to be one shot or one shot and melee attack kills to compete against AR or well any of the guns really.
It taking 2/3 shots to kill anything would be absurd tbh. Someone spamming their melee attack would do as much / more damage than someone using a shotgun making it redundant.
Personally I think shotguns are balanced, think they should be buffed for pve actually.
Sniper rifles might be hard to make use of but they do their job very well to be fair.
Same with fusion rifles, they work. Light / beware with the faster charge perk is the most spectacularly broken weapon ive seen the game (its not even close)
I've saved a few videos that demonstrate how badly OP shotguns are, that I'll try and upload later. In my last game, a guy (level 28/29 I think, edit: he was level 26!) was hiding in a corner, I (level 30) come round while he's looking the other way, shoot a full hit of my (fully upgraded) 77 Wizard, which somehow doesn't kill him, so I go in for a melee to finish him off, and in the quarter of a second it takes me to reach him, he turns, shoots and kills me in one. Nothing anybody says is going to make me think that kind of thing would happen in a balanced game.
Here's the video:
And regarding hand cannons, they are much more difficult to aim at close range/with hip fire.
This was the moment you gave up the advantage... like I said, point blank will one-shot you most of the time. If he can get that shot off......so I go in for a melee to finish him off, and in the quarter of a second it takes me to reach him, he turns, shoots and kills me in one. Nothing anybody says is going to make me think that kind of thing would happen in a balanced game.
Yeah, I'm pretty sure you're right, but my point is that, if it's that difficult to get a one-hit kill with a fully upgraded legendary fusion rifle with a 4 level advantage, but a guy with the level disadvantage just has to turn and fire in panic, there is something not quite right. I think maybe in standard crucible, where level make no difference and weapons are standardized, perhaps they're balanced, but the Iron Banner really isn't. I could just about understand getting 1-shotted by shotguns if its a guy of the same level or maybe 1 lower, but otherwise it's pretty silly.Edit:
Strange video,
Maybe not all of the FR bolts hit him?
Cant think of any other reason for that kill.
His weapon was that blue level 20 shotgun i was talking about - sidewinder.
I still have an advantage of full health vs third of a bar, and I have no other option, melee from that range is quicker than recharging my fusion rifle or switching weapons. You're saying I should have to just run away at that point, in case he shotguns me? That might be how to play best with the current balancing, but there's no way that should be how the game is played.This was the moment you gave up the advantage... like I said, point blank will one-shot you most of the time. If he can get that shot off...
Yeah, I'm pretty sure you're right, but my point is that, if it's that difficult to get a one-hit kill with a fully upgraded legendary fusion rifle with a 4 level advantage, but a guy with the level disadvantage just has to turn and fire in panic, there is something not quite right. I think maybe in standard crucible, where level make no difference and weapons are standardized, perhaps they're balanced, but the Iron Banner really isn't. I could just about understand getting 1-shotted by shotguns if its a guy of the same level or maybe 1 lower, but otherwise it's pretty silly.
In my opinion though, one shot plus melee is the best shotguns should be though. That would be the easiest/quickest kill at close range.
No I hear ya, and there is no way to know that he has a shotgun and that he would get his shot off. I would have done the same as you and probably died... you roll the dice and see how they fall. The cheap shotgun kills stopped bugging me once I started doing it to other people ...I still have an advantage of full health vs third of a bar, and I have no other option, melee from that range is quicker than recharging my fusion rifle or switching weapons. You're saying I should have to just run away at that point, in case he shotguns me? That might be how to play best with the current balancing, but there's no way that should be how the game is played.
I wanted to use Fusion rifles... I used them for a while but ended up going back to Shotguns, I like them but I kinda prefered Shotguns (especially for those panic situations like @tom33 mentioned )Shotguns are annoying but its Fusion Rifles that take the piss - at least with Shotguns you have to be close up to lay a hurting, with fusion rifles you can snipe with the fecking thing.
I still have an advantage of full health vs third of a bar, and I have no other option, melee from that range is quicker than recharging my fusion rifle or switching weapons. You're saying I should have to just run away at that point, in case he shotguns me? That might be how to play best with the current balancing, but there's no way that should be how the game is played.
I don't mind fusion rifle deaths so much. Maybe because I use one, but I also know that its really not easy to time the charge and aim, taking into account the fact that the bolts don't all shoot in one go.