mancan92
Full Member
I couldn't get into Breath of the Wild at all even though I tried it a few times. I get that it's all about complete freedom and allowing you to do whatever but I need some hook. It didn't give me any - I was supoosed to going around looking for funny-looking monsters just because. Okay, I'm here but why am I doing this? Yeah, I can kill a monster by farting in its general direction and thus setting a nearby gas field on fire but why?
Also, the weapon durability mechanic was off-puttingly bad. I have no idea how that passed QA and no one said 'hold on, this is the opposite of fun'. And of course feck cooking. Crafting is generally terrible in every game, as a rule, and this one was no exception. Except it didn't even give any pointers. Figure it out by... messing around in menus.
100% this is my point. There are always going to be sacrifices in open world games it just depends on what sacrifices are worth it for you. Some prefer gameplay specific games like just cause, some prefer sandbox style like gta, some prefer narrative etc.