Jagged Alliance 3 is sort of similarish, but the shoot outs are turn based like XCOM.Used to be one of my favorite games!
I'm not sure if the whole real time tactics genre is dead nowadays!!
Jagged Alliance 3 is sort of similarish, but the shoot outs are turn based like XCOM.Used to be one of my favorite games!
I'm not sure if the whole real time tactics genre is dead nowadays!!
That was great fun as well. It had a bunch of sequels, right? Were any of them any good?Used to be one of my favorite games!
I'm not sure if the whole real time tactics genre is dead nowadays!!
2 and 3 were better than 1 in my opinion. 3 is still excellent.That was great fun as well. It had a bunch of sequels, right? Were any of them any good?
There was also a Star Trek themed one which was alright.I liked the Desperados games quite a lot. Got a bit repetitive once you've figured out the blind spots of the mechanics but good fun. Think there was a similiar game, same dev I suppose, with Ninjas or Samurai (?). Early 2000s onwards though I'd say.
If this is the correct version you can just play it online here https://arcadespot.com/game/time-carmen-sandiego/I'm currently downloading a rom for it but I've seen some people saying you need a blank CD. My laptop doesn't have a CD slot.
What do you have?
If this is the correct version you can just play it online here https://arcadespot.com/game/time-carmen-sandiego/
Thanks - looks a bit bland though. I loved the attention to details in the early Desperados (haven‘t played no3), good voice acting too.There was also a Star Trek themed one which was alright.
I've got the ISO I will upload it for you later this afternoon. You can then just download it and mount the image as a drive letter (usually).This is Where In Time. I wanted Where In The World 3.0.
I've got the ISO I will upload it for you later this afternoon. You can then just download it and mount the image as a drive letter (usually).
I absolutely adored the second one, I think it was tough as nails for me back then but just a brilliant rpg.As young teens we were all over the Das Schwarze Auge (The Black Eye?). German RPG that was a live game but also had some captivating pc versions.
Yea, think it was that one. We played it religiously but unfortunately only at my friends place when I was there on vacation so it was always a bit of a „random“ experience - no idea really about plot or ending. Albion was another one, quite pretty. You know the „table top“ rolegame? Only played it once or twice, bit too nerdy for me, but had a couple of playbooks and a starter set and only reading about rules, races and lore was fantastic already. Good times. Quite comparable to buying all those warhammer figures, painting some, looking at amazing sets in WD and than mostly fantasizing about actually playing with them in reality.I absolutely adored the second one, I think it was tough as nails for me back then but just a brilliant rpg.
Ah the good old days of actually meeting people and playing a pen & paper rpg. I remember stabbing people while they slept, those were happy days.Yea, think it was that one. We played it religiously but unfortunately only at my friends place when I was there on vacation so it was always a bit of a „random“ experience - no idea really about plot or ending. Albion was another one, quite pretty. You know the „table top“ rolegame? Only played it once or twice, bit too nerdy for me, but had a couple of playbooks and a starter set and only reading about rules, races and lore was fantastic already. Good times. Quite comparable to buying all those warhammer figures, painting some, looking at amazing sets in WD and than mostly fantasizing about actually playing with them in reality.
Amazing time for gaming really.
Ah the good old days of actually meeting people and playing a pen & paper rpg. I remember stabbing people while they slept, those were happy days.
I played that a long time after it came out and found it beyond annoying with all the respawning enemies and pretty much everything being a trap, but I understand why it's rated so highly.After starting the rather decent remake, it reminds me of how old System Shock is which was a rather overlooked gem for it's time. System Shock 2 is the late 90's (I think) and is one of the greatest games of all time, often makes my top 5 list.
Also, the X-Wing/Tie fighter games, along with Wing commander (I loved the spin off Privateer too) were absolutely brilliant. Shame after the Rogue Squadron series, that genre was greatly overlooked for so long.
Used to be one of my favorite games!
I'm not sure if the whole real time tactics genre is dead nowadays!!
Used to be one of my favorite games!
I'm not sure if the whole real time tactics genre is dead nowadays!!
Reading all this too makes me think we are all very good about romanticizing the past in a way. Because as many great games as there were and as much as I'm happy to have grown up in that time: trying to even get a game to run properly was quite a chore.
Who doesn't remember things like the IO conflicts, soundblaster drivers crashing, the Voodoo card overheating or the CD ROM drive going bananas? I was an expert at MS DOS commands though.
5 games is a huge lot in today's reality... but seriously in quite average year like 2002, first 10 looked like this:Oh we're definitely romanticizing. Everything was always better before, because we were younger then.
I've played games for almost three decades by now, and two games which are probably on my all-time top 5 list came out in 2019. If people think there aren't great games being made still, they're not looking hard enough.
1. GTA Vice City
2. Mafia
3. Warcraft III
4. Medal of Honor: Allied Assault
5. D&D: Neverwinter Nights
6. Tony Hawk Pro Skater 3
7. Star Wars: Jedi Knight II
8. Elder Scrolls III: Oblivion
9. Battlefield 1942
10. GTA III
Zero remakes. Creativity was ruling these lands.
That's probably why I wrote, it was an average year in gaming. Btw, not bad for an average year.There are lots of great games here, sure, but it's a bit rich to use this list as an example that creativity was ruling these lands when fully 8 of those games are either direct sequels or in broader series of games, and even BF1942 was pretty much a sequel to Codename Eagle.
It was hard as nails though. I loved RTSs and played the shit out of Age of Empires 1-2 and all Command & Conquers that came out in the 90s but this was the toughest of them all. The AI was unforgiving and you had so many things to take care of. Just building roads so that your soldiers could be supplied was its own minigame.Knights and Merchants : TSK and TPR is one of the best RTS game I have ever played. Playing this game again for nth time. It's beauty is in micromanagement and complexity of resources.
I'm with you on this. Disco Elysium, Outer Wilds and A Plague Tale are outstanding games. Sekiro is also solid, as it requires some fair share of skill.You could make similar list for many other years, even if 2002 was a particularly good one. For reference, here are some of the games released in 2019. Not because that was a particularly great year as far as I know, just because it's the year I mentioned in my post. These are certainly not all my favourite games, but they are all critically and commercially successful games, and many of them are originals.
- Outer Wilds
- Disco Elysium
- Sekiro: Shadows Die Twice
- Control
- Star Wars Jedi: Fallen Order
- A Plague Tale: Innocence
- Need For Speed: Heat
- Apex Legends
- Borderlands 3
- Trials Rising
- Total War: Three Kingdoms
- Death Stranding
- Devil May Cry 5
The hardest part of the game was keeping your village alive and not let them starve to death. Fighting mechanics was easy.It was hard as nails though. I loved RTSs and played the shit out of Age of Empires 1-2 and all Command & Conquers that came out in the 90s but this was the toughest of them all. The AI was unforgiving and you had so many things to take care of. Just building roads so that your soldiers could be supplied was its own minigame.
Does this really have to turn into a thread about what year/generation was better?
This is RedCafe, you know the answer to that. Anyway, we were both outside the scope of the thread, being the 90s. I just know that there are lots of people out there who think good games aren't being made any more, and they're missing out on some great stuff.
I mean, in what other RTS did you have to make sure that your watchtowers had stones in them, otherwise they couldn't fight? Starving an army was also a completely legitimate strategy which I loved because I'm a psychopath.The hardest part of the game was keeping your village alive and not let them starve to death. Fighting mechanics was easy.
Well I loved the mechanics of it. You didnt have unlimited stone supplies and how each production was inter linked with their basic raw materials. The serfs couldnt travel without roads.I mean, in what other RTS did you have to make sure that your watchtowers had stones in them, otherwise they couldn't fight? Starving an army was also a completely legitimate strategy which I loved because I'm a psychopath.
Did anyone play KKND2: Krossfire? I know that it was never a particularly great game, compared to the other RTS games of the time, but I enjoyed it a lot, particularly the skirmish mode. Had a great intro as well.
Clearly someone at Kurzgesagt did, given the opening of their Ant war video:
I played the first KKND and my recollection is that it was completely mediocre in every way. It had some neat units but it was too similar to C&C without being as polished or fun as C&C.