Gaming 90s PC/Mac games nostaglia

Oh yeah for sure, it has nothing on C&C. That was superior in every single way (I strongly recommend getting the Remaster, if anyone loved C&C and Red Alert, it's a massive nostalgia trip). But KKND2 was a good bit of fun. I never played the original.
I'm praying every day that EA deemed the remaster successful enough to greenlight one for Tiberian Sun and Red Alert 2. Especially Tiberian Sun, honestly. I'm not sure what else I did in my final year of primary school other than playing Tiberian Sun.
 
I'm sure it's mentioned here already, but Caesar III is one of the games I enjoyed playing a lot on PC. Surprisingly, I found out it's still going strong and has community support.

https://store.steampowered.com/app/517790/Caesar_3/

Caesar-III-Game-Logo.jpg
My city always burned down. It was fecking impossible to keep the denizens happy. Particularly after the city burned down.
 
I'm praying every day that EA deemed the remaster successful enough to greenlight one for Tiberian Sun and Red Alert 2. Especially Tiberian Sun, honestly. I'm not sure what else I did in my final year of primary school other than playing Tiberian Sun.

Oh yeah, I really want one for Tib Sun. Amazing game.
 
Did anyone play KKND2: Krossfire? I know that it was never a particularly great game, compared to the other RTS games of the time, but I enjoyed it a lot, particularly the skirmish mode. Had a great intro as well.


This one had a good techno ost. Played the PSX version, which then was a sweetener, because Psx didn't had Starcraft and KKND was fairly good sci-fi on it's own. Adding robotic race made the sequel way better imo.

KKND2 and Dune 2000 was a truly solid RTS package for a console, even when playing with gamepad...
 
Great shout. What a game that was technically for the time too.

Though it also reminds me of Descent which was a great series.
I tried that but early teen me was NOT up to the 3d controls :lol: Watching other people play it, the game always looked fun but when I played it it looked like crashing into walls all the time.
 
I know people think the likes of Populous/Syndicate/DK/etc when it comes to Bullfrog, but does anyone remember Hi-Octane? It was shite on consoles and it was made within about 4 months because they were under pressure (EA were cnuts even back then) but it had a lot of charm and was a fun on PC.
 
I know people think the likes of Populous/Syndicate/DK/etc when it comes to Bullfrog, but does anyone remember Hi-Octane? It was shite on consoles and it was made within about 4 months because they were under pressure (EA were cnuts even back then) but it had a lot of charm and was a fun on PC.
I think of Theme Hospital when it comes to Bullfrog! Though it took me about a decade to realise how many of the disease puns flew completely over my head as a kid.
 
Tournament has been mentioned, but Unreal 1 was a game and a half when it came to the engine and scripting in games.


I think of Theme Hospital when it comes to Bullfrog! Though it took me about a decade to realise how many of the disease puns flew completely over my head as a kid.

Yeah, looking back their games had a lot of stuff like that we must have missed :lol:
 
I think of Theme Hospital when it comes to Bullfrog! Though it took me about a decade to realise how many of the disease puns flew completely over my head as a kid.

Did you play Two Point Hospital, their... I don't know, spiritual sequel I guess? It's basically just more Theme Hospital, a bit more modernized.
 
Whoever just deleted your post about Desert Strike, yes that counts and was a decent game.

I worked with someone who originally worked on that game, if I'm right it came out on the Genesis first but was actually mostly ripped from another game. Then, because of the shite resolution it ran at, they did an Amiga version that smashed it out of the park (I still have it). I think it was even eventually on the AGB, which I have too. I vaguely remember it going 3D too but then turning into another game?
 
Whoever just deleted your post about Desert Strike, yes that counts and was a decent game.

I worked with someone who originally worked on that game, if I'm right it came out on the Genesis first but was actually mostly ripped from another game. Then, because of the shite resolution it ran at, they did an Amiga version that smashed it out of the park (I still have it). I think it was even eventually on the AGB, which I have too. I vaguely remember it going 3D too but then turning into another game?
Was me didn't think it met the criteria of the original post's platforms. The first 3 or so were brilliant and must buys.
 
Yeah, looking back their games had a lot of stuff like that we must have missed :lol:
If your park went bankrupt in Theme Park, you got a nice little animation of your character jumping off a building and killing himself. As a kid I thought nothing of it - which says a lot about me I suppose - but now, looking back at it, it feels incredibly fecked up. So dark, just a jarring tonal shift from the game.
 
If your park went bankrupt in Theme Park, you got a nice little animation of your character jumping off a building and killing himself. As a kid I thought nothing of it - which says a lot about me I suppose - but now, looking back at it, it feels incredibly fecked up. So dark, just a jarring tonal shift from the game.

You are right, I forgot about that :lol:

Mental!
 
Did you play Two Point Hospital, their... I don't know, spiritual sequel I guess? It's basically just more Theme Hospital, a bit more modernized.
Yes, and I thoroughly enjoyed it. Though it should be called Building GPs Offices: The Game. You can never have enough of them. I swear some patients just come to the hospital to queue in front of them, without ever going anywhere else.
 
This is RedCafe, you know the answer to that. Anyway, we were both outside the scope of the thread, being the 90s. I just know that there are lots of people out there who think good games aren't being made any more, and they're missing out on some great stuff.
Nostalgia obviously plays a big role, but to me what was awesome in 90s gaming (well, for me personally: late 80s up to early 2000s), is how you could really see the technology advance: from CGA to EGA to VGA (and then the full videos in Command & Conquer!), from bleeps to soundblaster and full midi support (I heard voices for the first time in Dune 2), and the new forms of gameplay, better AI, better level building (2D maps in Wolfenstein, pseudo-3D in Duke Nukem, full 3D in Quake), and so and so on.

I don't know if that's still true for today's gaming experience: I largely stopped for about 15 years and have no idea what's top of the line now or special now. But it was definitely really cool in 90s gaming.

But yes, there are definitely also a ton of games I remember fondly that weren't special at all in terms of technology, and that I'd probably rather not try again, not to ruin the memory. :D
 
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Nostalgia obviously plays a big role, but to me what was awesome in 90s gaming (well, for me personally: late 80s up to early 2000s), is how you could really see the technology advance: from CGA to EGA to VGA (and then the full videos in Command & Conquer!), from bleeps to soundblaster and full midi support (I heard voices for the full time on Dune 2), and the new forms of gameplay, better AI, better level building (2D maps in Wolfenstein, pseudo-3D in Duke Nukem, full 3D in Quake), and so and so on.

I don't know if that's still true for today's gaming experience: I largely stopped for about 15 years and have no idea what's top of the line now or special now. But it was definitely really cool in 90s gaming.

But yes, there are definitely also a ton of games I remember fondly that weren't special at all in terms of technology, and that I'd probably rather not try again, not to ruin the memory. :D

Well said. I mean you could experience the clumsy advances of point n click till its very pinnacle and near extinction almost within that timeframe or with FPS like you said including the 3d revolution and I might only add the subsequent introduction of online gaming turning everything upside down once more - eventually rising to Counter Strike sitting on top of that throne for decades.
 
Tournament has been mentioned, but Unreal 1 was a game and a half when it came to the engine and scripting in games.

It was. It’s bizarre that the series has been pretty much shunned and buried by Epic. A new UT would be brilliant to see.
 
Well said. I mean you could experience the clumsy advances of point n click till its very pinnacle and near extinction almost within that timeframe or with FPS like you said including the 3d revolution and I might only add the subsequent introduction of online gaming turning everything upside down once more - eventually rising to Counter Strike sitting on top of that throne for decades.
Starting with text adventures actually! Although that was before my time. But I remember watching my cousins play one of the early Kings Quest games while we had an MSX at home. And yes, online gaming was another big development, although that largely passed me by personally, as I never gamed online. (I tried Quake 3 once after it had already been out for a while. After getting fragged a couple of times within a minute after spawning, I gave up. :lol: )
 
Probably posted before but I'm not going through 7 pages to check:

duke_nukem_3d.jpg


Couldn't find a larger picture.
 
5 games is a huge lot in today's reality... but seriously in quite average year like 2002, first 10 looked like this:

1. GTA Vice City (one of the landmark titles in gaming)
2. Mafia
3. Warcraft III
4. Medal of Honor: Allied Assault
5. D&D: Neverwinter Nights
6. Tony Hawk Pro Skater 3
7. Star Wars: Jedi Knight II
8. Elder Scrolls III: Oblivion (for its time, set a standard for freedom in an open world )
9. Battlefield 1942
10. GTA III

Zero remakes. Creativity was ruling these lands. Cult titles like Age of Wonders 2, Unreal Tournament 2003, Syberia, or Heroes of Might & Magic IV couldn't even make the list. The industry was such a different beast back then.

You could make similar list for many other years, even if 2002 was a particularly good one. For reference, here are some of the games released in 2019. Not because that was a particularly great year as far as I know, just because it's the year I mentioned in my post. These are certainly not all my favourite games, but they are all critically and commercially successful games, and many of them are originals.

  • Outer Wilds (one of greatest ever made)
  • Disco Elysium
  • Sekiro: Shadows Die Twice (my favourite Fs game)
  • Control
  • Star Wars Jedi: Fallen Order
  • A Plague Tale: Innocence
  • Need For Speed: Heat
  • Apex Legends
  • Borderlands 3
  • Trials Rising
  • Total War: Three Kingdoms
  • Death Stranding
  • Devil May Cry 5
List 2 wins. Games that I really like out of those in bold.

Fallen Order and Mafia were good both not exceptional. On games like Mafia it’s nice to play the remake and reminisce but I believe the original was rough around the edges - always a great story but the package lacked a lot of things.
 
List 2 wins. Games that I really like out of those in bold.

Fallen Order and Mafia were good both not exceptional. On games like Mafia it’s nice to play the remake and reminisce but I believe the original was rough around the edges - always a great story but the package lacked a lot of things.
Interesting. Sekiro made me more satisfied than Dark Souls sequels. With that I can't argue. One of the best games, when it comes to tight controls that actually could save life in battle.

In original Mafia though, you could travel in a tram lines to avoid police, as there were whole communication system built inside the city. It's also probably one of first games, you could bribe the officers for speeding and other traffic violations. It had content GTA Vice City didn't had. The problem with that game was it was made by not so huge studio at a time, but the fact they've made in some aspects better than GTA, just shows how standards were in that time.

I could easily extend 2002 list by another 10 games, as it packs even more games previously not mentioned like Hitman 2: Silent Assassin which was inspiration for the whole Assassin's Creed franchise but anyways, with different tastes, I won't argue.

EDIT: Disco Elysium definitely deserves more attention from the mainstream gaming, just as much as when first Fallout game was released in 1997. There are some truly underrated gems in 2019.