Gaming 1836 - The Europa Universalis 4 Experiment (Hands-off) - Map & stats in second post - Final Map and Stats update - Timelapse video

Please take this through to HOI.

Would have been great if we started in CK as bloodlines etc first.
 
Please take this through to HOI.

Would have been great if we started in CK as bloodlines etc first.

It would be fun, but probably horribly balanced. Maybe give the defeated/tiny players a chance to restart somewhere else in the next game?
 
oh wow this is actually almost over. Only one stats update to go, and then I'll do some kind of final update/summary/whatever for 1836 (our end date).

You're starting the next experiment straight away right...
 
@Eboue does what @RedSky has been pointedly ignoring thinking about for 200 years: he declared war on the senior partner of his Personal Union, @BootsyCollins. @BD is being a pal and helping him out.

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Oh, and @PSV got involved in someone else's nonsense - again. This time his opponents field a cool 1.3 million man army. @P-Nut has turned into some kind of warmongering maniac in the last stages of this game, and he's bringing @V.O. and @hobbers along for the journey. Not that hobbers probably needs a lot of convincing, being somewhat of a warmongering maniac himself.

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Solius has gotta be stopped
 
I'd take down the beast but what would it be worth when the only witness is silent?

However somehow I'm always lucky not to be the direct belligerent or target. I think I'll get out of this fine...
 
Oh, and @PSV got involved in someone else's nonsense - again. This time his opponents field a cool 1.3 million man army. @P-Nut has turned into some kind of warmongering maniac in the last stages of this game, and he's bringing @V.O. and @hobbers along for the journey. Not that hobbers probably needs a lot of convincing, being somewhat of a warmongering maniac himself.

Nn7E4KI.png

Now this is what I'm here for. Finally grabbing some of that juicy land.
 
Get that mod which removes the time cap and just let it run.

I believe it's possible to play beyond the end date anyway when you're not doing ironman. There's no reason I have to end at 1836 (planned to run it to the start of Victoria 3, but think I'll let them work on the converter a bit more before trying to continue there).

It has to end at some point though.
 
I believe it's possible to play beyond the end date anyway when you're not doing ironman. There's no reason I have to end at 1836 (planned to run it to the start of Victoria 3, but think I'll let them work on the converter a bit more before trying to continue there).

It has to end at some point though.
Incorrect
 
1795 - Map and Stats
This is probably the last stats update before the end! I'll have a final one later, of course. We'll end in 1836, or if there are big wars going on after they finish. That's the plan right now, at least.

1444 & country introductions
1472
1502 & country updates
1531
1565
1602 & country updates
1633
1668
1707 & country updates
1747

1795


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The Holy Roman Empire is dissolved

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All of the following stats are Cafites-only.

Development (total value of provinces - colonies contribute 50%)
  1. 3138 (+1207) - hobbers
  2. 2747 (+984) - Revolutionary Solius
  3. 2153 (+243) - RedSky
  4. 1990 (+586) - Eboue
  5. 1675 (-52) - BootsyCollins
  6. 1564 (+835) - P-Nut
  7. 1492 (-557) - Organic Potatoes
  8. 1368 (+330) - Abizzz
  9. 1348 (+98) - BD
  10. 1169 (+312) - altodevil
Prestige (sort of a "current status" value, goes from -100 to 100) <-- You get a huge prestige malus if the revolution has spread to your provinces and you haven't embraced it or crushed it. You guys are some un-prestigious folks right now.
  1. 89 - Revolutionary Solius
  2. 63 - BD
  3. 46 - Samid
  4. 16 - AnotherLondonManc
  5. 5 - Abizzz
  6. 4 - hobbers
  7. 1 - Shakesey
  8. 0 - RedSky
  9. -5 - V.O
  10. -22 - P-Nut
  11. -22 - altodevil
Power Projection (how much you've bullied (war, insults, embargo, etc) rival countries.)
  1. 100 - P-Nut
  2. 86 - hobbers
  3. 83 - altodevil
  4. 77 - Abizzz
  5. 68 - Revolutionary Solius
  6. 54 - Eboue
  7. 48 - AnotherLondonManc
  8. 47 - PSV
  9. 27 - Samid
  10. 24 - Organic Potatoes
Total Army size (with colonies) <-- There have been many big wars lately, so the armies and navies of many are reduced
  1. 540 000 (+143k) - hobbers
  2. 466 000 (+80k) - RedSky
  3. 465 000 (+135k) - Eboue
  4. 376 000 (+48k) - Revolutionary Solius
  5. 346 000 (-150k) - Organic Potatoes
  6. 329 000 (+205k) - P-Nut
  7. 226 000 (-68k) - Abizzz
  8. 220 000 (-7k) - Samid
  9. 219 000 (+9k) - AnotherLondonManc
  10. 216 000 (+53k) - altodevil
Total Navy Size (with colonies)
  1. 370 (+118) - hobbers
  2. 266 (+13) - AnotherLondonManc
  3. 364 (+170) - Revolutionary Solius
  4. 263 (+71) - altodevil
  5. 251 (+64) - Eboue
  6. 113 (+64) - P-Nut
  7. 105 (+5) - BootsyCollins
  8. 97 (-115) - adexkola
  9. 77 (+15) - Samid
  10. 62 (-40) - BD
Total monthly income (trade from the New World is flowing to Europe, and a lot of it is ending up in the English Channel trade node (which is an end-node by the design of the game, meaning it doesn't flow anywhere from it). @altodevil happens to have a very strong hold on trade in that trade node, and so is making more in trade than anyone, by far)
  1. 1312 (+740) - hobbers
  2. 802 (+401) - Revolutionary Solius
  3. 706 (+261) - altodevil
  4. 632 (+230) - Eboue
  5. 383 (+113) - Abizzz
  6. 377 (+149) - P-Nut
  7. 324 (+21) - AnotherLondonManc
  8. 283 (+6) - Samid
  9. 274 (+33) - PSV
  10. 265 (+59) - Salt Bailly

Ideas (these are basically upgrades you can take that come in Administrative, Diplomatic and Military, using the currency generated (generally) by the skills of your ruler. They're one way of measuring how well you're doing that doesn't necessarily relate directly to your number of provinces or the size of your armies. If you're conquering a lot you'll probably use a lot of Administrative power on making the new provinces cores, so maybe won't have as much to spend on new ideas)

Everyone is at 56 (max for the tech level), except:

55 - Wing Attack Plan R
54 - Igor Drefljak, Abizzz
53 - OrganicPotatoes
52 - BootsyCollins, adexkola
51 - Walrus
50 - Shakesey

Most developed province You use Monarch Power to develop these. It gets more expensive to increase the higher it is.
  1. 71 (+6) - Kraków (PSV)
  2. 71 (+3) - Lublin (Samid)
  3. 68 (-) - Cambrésis (Eboue)
  4. 68 (+4) - Auvergne (RedSky)
  5. 67 (+6) - Derby (altodevil)
  6. 67 (+4) - Ayrshire (Organic Potatoes)
  7. 66 (+5) - Cagliari (AnotherLondonManc)
  8. 66 (+1) - Hainaut (Eboue)
  9. 65 (+4) - Namur (Eboue)
  10. 65 (+9) - Leipzig (Abizzz)
Army losses (battles + attrition) <- NOT including colonies
  1. 5 298 000 - Solius
  2. 5 061 000 - hobbers
  3. 3 622 000 - Abizzz
  4. 3 237 000 - Eboue
  5. 3 028 000 - BootsyCollins
  6. 2 611 000 - AnotherLondonManc
  7. 2 605 000 - adexkola
  8. 2 484 000 - BD
  9. 2 383 000 - P-Nut
  10. 1 899 000 - Wing Attack Plan R
Naval losses <- NOT including colonies
  1. 462 - Revolutionary Solius
  2. 443 - Organic Potatoes
  3. 348 - Eboue
  4. 328 - altodevil
  5. 297 - adexkola
  6. 291 - AnotherLondonManc
  7. 290 - BD
  8. 272 - RedSky
  9. 208 - Wing Attack Plan R
  10. 196 - BootsyCollins
Religions (changes in bold)

Catholic: Organic Potatoes, BD, Revolutionary Solius, altodevil, Samid, VeevaVee, Eboue, Igor Drefljak, AnotherLondonManc, BootsyCollins
Protestant: PSV, Andycoleno9, adexkola,
Reformed: V.O., Abizzz
Sunni: Wing Attack Plan R, Walrus, Shakesey, Revolutionary SilentWitness
Orthodox: hobbers, Salt Bailly, P-Nut

Religious Map of Europe (click to expand)

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Beyond Europe (click!)

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The World

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Players no longer with us (10)
  • Stobzilla
  • Grib
  • Denis79
  • Dan x3
  • Vidyoyo x2
  • Dr. Dwayne
  • Welsh Wonder
  • Crackers
  • KirkDuyt
  • Tiber
 
It's official then, I've become the only country I truly hate
 
I believe it's possible to play beyond the end date anyway when you're not doing ironman. There's no reason I have to end at 1836 (planned to run it to the start of Victoria 3, but think I'll let them work on the converter a bit more before trying to continue there).

It has to end at some point though.

"There can be only one".