A bit more on the combat mechanics and puzzles: https://www.washingtonpost.com/entertainment/video-games/2024/05/21/senuas-saga-hellblade-ii-review/
The sequel is a lesser game than its predecessor. There are fewer combat mechanics in play, removing the melee button and directional attacks and replacing them with nothing.
The scale of the puzzles are also smaller, as the game's level design has shrunk. The former game had larger areas with vertical structures. This game's level design is mostly a straight line, with a few small puzzle areas to break up the pacing.
The scale of the puzzles are also smaller, as the game's level design has shrunk. The former game had larger areas with vertical structures. This game's level design is mostly a straight line, with a few small puzzle areas to break up the pacing.