Just around 180k XP away from finally hitting level 30
Seriously, you guys are all freaks.Just around 180k XP away from finally hitting level 30
Is that a phrase or someone who actually looks like a blueberry like this (minus the orange gun)Ugh. Second night in a row where all my daily progress in the DZ has been reset by shooting a blueberry running in front of us while on a rogue hunt, turning me rogue, and netting me -3k XP upon death. So bloody annoying.
Seriously, you guys are all freaks.
Do you guys ever sleep?
Off to the Dark Zone soon I reckon.
Ventured into DZ tonight. Not many going rogue as the rewards aren't worth it. A lot of bots as I was in a group of 4, extracted a few bits and levelled up to DZ 11 in no time. Currently level 11 also in single player.
Nothing as impressive as the ps4 lads. Dps 3k, health 6.5k and skills 1k. Scar-L and M1A specialised my weapons of choice. This game is epic fun. The little load time when connecting to mates is a winner, not like waiting 20 minutes for gtav
I think they bombed through the story missions and did the side missions that give you 40k+ XP eachSlight improvements tonight. Level 14 and not too far from 15. Got a specialised Scar-L now, so have X 2.5 times DPS to 7k, 7k also health and still around 1k skills. Just a few more bits to get to be fully lifted out head to toe in specialised gear. Happy with that balanced progress.
That was just trotting around alone doing the encounters I had left in Garmen And Tenderloin districts. Also got all the Intel/phone calls visible via the perk.
Hell's Kitchen next now, but will probably jump in with mates next. They bombed ahead and skipped a lot of the solo game bits, I'm a slower gamer. 2days 11 hours racked up according to the game hub, don't know how stob and Makki got level 30 in similar timeframe
I think they bombed through the story missions and did the side missions that give you 40k+ XP each
Slight improvements tonight. Level 14 and not too far from 15. Got a specialised Scar-L now, so have X 2.5 times DPS to 7k, 7k also health and still around 1k skills. Just a few more bits to get to be fully lifted out head to toe in specialised gear. Happy with that balanced progress.
That was just trotting around alone doing the encounters I had left in Garmen And Tenderloin districts. Also got all the Intel/phone calls visible via the perk.
Hell's Kitchen next now, but will probably jump in with mates next. They bombed ahead and skipped a lot of the solo game bits, I'm a slower gamer. 2days 11 hours racked up according to the game hub, don't know how stob and Makki got level 30 in similar timeframe
Challenging missions are fecking brutal, just spent over 3 hours doing the Russian Consulate one. End boss dropped Caduceus for me tho :] I've been pretty lucky on the weapons front, Midas dropped in the DZ yesterday, all I need now is a shiny golden M1A.
Hmm, if I complete the 4 challenging missions I'll be able to buy the Liberator blueprint but something tells me I won't be able to complete them with randoms.
You might be better off getting the Vector blueprint instead, SMG's seem to be the way to go for spitting out dps.
If your lucky, it might come with talents this guy got on his.
Jim Sterling gave it a 6.5/10...but he is the man who gave Fallout 4 9.5/10 so hard to take his opinion seriously
Jim sterling sounds like a right dickhead
You might be better off getting the Vector blueprint instead, SMG's seem to be the way to go for spitting out dps.
If your lucky, it might come with talents this guy got on his.
Was that shortly after you hit 30? Just hit 30 now and here's mine:
Trying to do it as we speak. RidiculousLol my daily is Russian Consulate on challenging. Nice jokes.
How are you playing? I get the message Services are not available at this timeTrying to do it as we speak. Ridiculous
@Levo @swooshboy @DatIrishFellaMe and Makki focuses a lot of time on Encounters and Sidemissions. We would go through sector by sector mopping up all we could before turning our attention to the story missions.
Does anyone get this really fecking annoying bug in the UI where it gives you two different DPS stats, one of you hover over your primary weapon and another if you hover over a gear piece? It leads to all kinds of fecking issues when it tells me that I'll gain DPS by changing a piece of armour but then I actually lose it. So annoying.
I don't know anything about him but the fact he gave F4 9.5/10 and then went on neogaf to say he didn't witness any frame rate drops on ps4 (and it is shocking in areas) make me skeptical about him being good.Jim is actually a pretty damn good reviewer, and is one of the few popular ones in the industry who doesn't just default to giving any big-name title a high score.
His review of this game is spot on.
I know that Kaos has an incredible bias against anything Ubi and shits over anything they make, but Jim's opening line 'Tom Clancy’s The Division is a “playable” game in the same way Anaconda is a “watchable” movie.' is all you need to read before closing the tab.
Not necessarily, Far Cry 3 and Valiant Hearts were amongst my favourite games in recent years. A lot of everything else though has been buggy, repetitive, downgraded shite though.
If you read the whole review he doesn't say a lot wrong. Its a fun game when played with friends, but otherwise its a pretty bland loot shooter with a lack of variety and they create the illusion of challenge by using bullet-sponge enemies. If people enjoy this then fair play, but I wager Jim is right and eventually the playerbase will die down very quickly.
The game would not work if enemies were not bullet sponges. Can you imagine getting those yellow drops in DZ06 by just one shotting enemies COD style? It's retarded for anyone to even mention that enemies are bullet sponges. I could solo run Russian Consulate on Challenging if the enemies weren't bullet sponges. It's an RPG and all RPG's have bullet sponge enemies.
Not necessarily. In the Witcher 3, you could easily one-shot kill enemy if you were a high enough level or had a lucky crit. In Destiny, while mosty enemies were bullet-sponge enemies, it allowed you to take out mini-bosses with well placed headshots. Traditional MMORPGs make the whole thing less tedious by introducing interesting fight dynamics. Heck, even Ubisoft's own Ghost Recon games had no bullet sponge enemies, sure armored enemies would soak up a lot of damage, but they often had a weak point a skilled played could exploit.
Its just lazy design. Its a game that boasts its 'gritty realism' and it's idea of a boss fight is to shoot at your enemies head for 10 minutes straight until their healthbar depletes.
Not necessarily. In the Witcher 3, you could easily one-shot kill enemy if you were a high enough level or had a lucky crit. In Destiny, while mosty enemies were bullet-sponge enemies, it allowed you to take out mini-bosses with well placed headshots. Traditional MMORPGs make the whole thing less tedious by introducing interesting fight dynamics. Heck, even Ubisoft's own Ghost Recon games had no bullet sponge enemies, sure armored enemies would soak up a lot of damage, but they often had a weak point a skilled played could exploit.
Its just lazy design. Its a game that boasts its 'gritty realism' and it's idea of a boss fight is to shoot at your enemies head for 10 minutes straight until their healthbar depletes.
Not necessarily. In the Witcher 3, you could easily one-shot kill enemy if you were a high enough level or had a lucky crit. In Destiny, while mosty enemies were bullet-sponge enemies, it allowed you to take out mini-bosses with well placed headshots. Traditional MMORPGs make the whole thing less tedious by introducing interesting fight dynamics. Heck, even Ubisoft's own Ghost Recon games had no bullet sponge enemies, sure armored enemies would soak up a lot of damage, but they often had a weak point a skilled played could exploit.
Its just lazy design. Its a game that boasts its 'gritty realism' and it's idea of a boss fight is to shoot at your enemies head for 10 minutes straight until their healthbar depletes.
I get the feeling you haven't done any challenge missions.
Nope going by beta impressions.
I'll be tempted to give the game a go if a mate of me I do coop with on other games agrees to it too.