CD Project Red said that Witcher would have a dynamic resolution which would go up to 1080p during less extensive parts of the game on the Xbone...but according to digital foundry it only has 1080p in the title screen
?!
Also read that PS4 and Xbone both have framerate issues. PS4 is capped at 30fps (but can go down to 20fps) while Xbone is uncapped so can end up going to 35-40 FPS which is apparently not so good.
Hope they manage to sort everything out including the movement problems in a patch before I play it.
"The first distinction is that PS4 caps its frame-rate at 30fps (with v-sync), while Xbox One runs with no cap at all to allow a variance between 30-40fps during play. This means Sony's machine is in theory capable of a smoother experience - with the cadence of frame delivery forced to a consistent rate. However there are issues on the Sony side side as well, and the net result is that neither feels truly smooth, though for very different reasons.
To start with cut-scenes, a firm 30fps line is held on PS4 during an early griffin encounter, and in practice this gives us smoother motion compared to the 35fps read-out on Xbox One (higher frame-rate does not automatically mean a better experience overall,
something we've covered in-depth before). However, the problem here is that if the PS4's frame-rate drops below this number, it instantly locks to 20fps.
Overall, the fact Xbox One tends to holds a higher frame-rate is misleading in terms of the quality of the end experience; a capped 30fps is by far the preferred option in this case and we still hope to see it implemented in a future update. The PS4 release has the right tactic, but it lets itself down by being unable to stream in world geometry or render effects at a perfect 30fps to take advantage of this. The perceived effect is a judder to motion on both consoles, for cut-scenes and gameplay, though PS4 is capable of smoother passages of play at times. When it comes to performance, and factoring in the game's superior 1920x1080 output, Sony's hardware is a preference - but it's not the clear choice we had expected."
http://www.eurogamer.net/articles/digitalfoundry-2015-witcher-3-wild-hunt-performance-analysis
Sounds like a poor job on both consoles by CD Project.