Gaming PS5 vs Xbox Series S|X

Which do you think will release first?


  • Total voters
    81
  • Poll closed .
Have you tried Hades yet? Free on GP but us Sony stooges have to pay £20.

Well technically I played it for about 20 minutes at my dad's but not really. Certainly not enough to judge it.

I've got it installed ready to go but I'm trying to get through Skyward Sword first before starting a new game - I'm OCD like that.
 
The only posts that are real are Alock's delusional ones about balance :lol:

Talking of balance, what sort of console needs a cheap plastic stand just to sit in a unit or on a shelf
 
Yeah I have mine on my side and it’s crap - they really ought to have come up with something better.
I mean, you could say that about the design and size of the console full stop to be fair. It's like they told some guy to make the most ridiculous design possible and after that they figured out how to make it actually function. At least the MS approach of "uhh...just like.. make a PC?" is somewhat practical.
 
Can't tell which posts are real or not any more. This thread is pathetic.
It's a verses thread it's not meant to be taken seriously.

Besides Ponies have far too much time on their hands with no new first party games out for the rest of the year so have to find something to fill their time.
 
I swapped my PS5 for an Xbox. I've never had an Xbox before and mainly did it for Flight SIM. But my take:

The PS5 controller is far superior. Ergonomics might be a matter of taste but the PS5 controller feels a better quality product. The Xbox has noisy, plasticy buttons and the PS5 has good sound from it and the feedback is far more subtle. Both have poor battery life.

On the other hand I think the Xbox is quieter. To my ears the PS5 had some light coil whine even under no load. The Xbox is near silent.
The PS5 disc drive makes a racket and is constantly reading the disc.

Completely subjective but I prefer the way the Xbox blends into a TV stand. More compact, less juvenile, PS5 stand is atrocious, feels like it cost 5 pence to make.

Game Pass is a very good product, there's no arguing that. At least 8 games on my list to play and more coming to it all the time. I had many free games from PSN but it was a lottery each month quality wise and my library was quite unappealing looking back at it.

Personally I prefer the PS5 menu system and definitely trophies are FAR better than achievements. But the former may just be my comfort zone, in time it may change - overall I think both setups are fine.
 
'Both setups are fine'

What the hell do you know Abraxas. Get with the spirit of the thread, mate.
 
I swapped my PS5 for an Xbox. I've never had an Xbox before and mainly did it for Flight SIM. But my take:

The PS5 controller is far superior. Ergonomics might be a matter of taste but the PS5 controller feels a better quality product. The Xbox has noisy, plasticy buttons and the PS5 has good sound from it and the feedback is far more subtle. Both have poor battery life.

On the other hand I think the Xbox is quieter. To my ears the PS5 had some light coil whine even under no load. The Xbox is near silent.
The PS5 disc drive makes a racket and is constantly reading the disc.


Completely subjective but I prefer the way the Xbox blends into a TV stand. More compact, less juvenile, PS5 stand is atrocious, feels like it cost 5 pence to make.

Game Pass is a very good product, there's no arguing that.
At least 8 games on my list to play and more coming to it all the time. I had many free games from PSN but it was a lottery each month quality wise and my library was quite unappealing looking back at it.

Personally I prefer the PS5 menu system and definitely trophies are FAR better than achievements. But the former may just be my comfort zone, in time it may change - overall I think both setups are fine.

Welcome to the better gaming experience.
 
@Alock1 is Ty from AFTV
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Glad Xbox is using all that extra power.
PlayStation 5 has a clear advantage in clarity. Across 17 matched samples, Xbox Series X ran with resolution that varied from an absolute low of 720p (thankfully an outlier) to 1440p. Outside of dual-view shots, PlayStation 5 seems to resolve in a tighter, higher resolution 1620p-1728p DRS window. Combined with UE4's temporal upscaler, the presentation passes much more often as a good 4K image. On the really taxing dual-view angles which are The Medium's trademark, Xbox Series X seemed consistent at 972p, whereas PS5 clocked in at 1188p instead.

Performance is also improved in terms of the raw numbers on PlayStation 5 too. Both console games target 30fps, but PS5 avoids sustained drops beneath the target that are still present on the Xbox Series X version of the game.

https://www.eurogamer.net/articles/digitalfoundry-2021-the-medium-on-ps5-big-changes
 
The obvious question to ask is this: which take on The Medium works best? There's no easy answer here because ultimately it comes down to personal preference, but it does look as though Bloober has essentially delivered the equivalent of a 'fidelity' mode on Series X and something more akin to a 'balanced' mode on PlayStation 5. The Microsoft machine offers up a more polished look with more of an emphasis on ray-traced effects. Meanwhile, PS5 delivers a much more convincing 4K-like image by trading visual quality, gaining performance in the process. Both still look impressive, of course, thanks to the quality of the core artwork. Perhaps there are technical reasons we're unaware of that prevent this happening, but I can't help but think that both consoles should have access to both modes - and the option of a clearer image may also yield dividends for Xbox Series S too.