Gaming Nintendo Switch 2 | June 5th release

I'm assuming their allocation of day one units was way smaller than they thought it would be. I only went with them because I had a decent experience getting a PS5 day one.

Not too fussed about day one really, but it'd be nice to have it sometime in June/early July.
I've got my pre-order in with Argos, thanks to @Bojan11 alerting me and have cancelled the ShopTo after they did the same thing to me as you. Still not sure whether to go in with someone else, especially so since Argos take the money in advance. ShopTo are wishy-washy in my experience - a proper 50/50 so I'm not surprised they've done this.

Argos have always been rock solid with this stuff once an order is in, but I've found John Lewis and Very to be the gold standard as they make you a priority no matter what and even deliver early. The former haven't even started their item page and Very's stock is very much be first at an alert, but yeah, if you don't mind when yours arrives it make sense to go with your most trusted retailer. Mine is very much time dependant, so don't want to take any risks with it.
 
I've got my pre-order in with Argos, thanks to @Bojan11 alerting me and have cancelled the ShopTo after they did the same thing to me as you. Still not sure whether to go in with someone else, especially so since Argos take the money in advance. ShopTo are wishy-washy in my experience - a proper 50/50 so I'm not surprised they've done this.

Argos have always been rock solid with this stuff once an order is in, but I've found John Lewis and Very to be the gold standard as they make you a priority no matter what and even deliver early. The former haven't even started their item page and Very's stock is very much be first at an alert, but yeah, if you don't mind when yours arrives it make sense to go with your most trusted retailer. Mine is very much time dependant, so don't want to take any risks with it.

The John Lewis pre-orders went up yesterday afternoon but quickly sold out.
 
I've got my pre-order in with Argos, thanks to @Bojan11 alerting me and have cancelled the ShopTo after they did the same thing to me as you. Still not sure whether to go in with someone else, especially so since Argos take the money in advance. ShopTo are wishy-washy in my experience - a proper 50/50 so I'm not surprised they've done this.

Argos have always been rock solid with this stuff once an order is in, but I've found John Lewis and Very to be the gold standard as they make you a priority no matter what and even deliver early. The former haven't even started their item page and Very's stock is very much be first at an alert, but yeah, if you don't mind when yours arrives it make sense to go with your most trusted retailer. Mine is very much time dependant, so don't want to take any risks with it.
This is exactly my experience too. Verbatim.
 
Very also do 20% off your first order, which I'm assuming works with pre-orders: https://www.very.co.uk/first-order-discount.page.

Brought my series S with the same code.
Excludes all Samsung Galaxy S25 models (including bundle variants), all Gaming consoles, iPhone 16 range, Apple Mac lines, all egg items, digital downloads, insurance, delivery & installation. Cannot be used with other offers. Over 18 only.
 
Excludes all Samsung Galaxy S25 models (including bundle variants), all Gaming consoles, iPhone 16 range, Apple Mac lines, all egg items, digital downloads, insurance, delivery & installation. Cannot be used with other offers. Over 18 only.
tumblr_nzz8yoOClz1tdkro1o3_500.gif
 
Excludes all Samsung Galaxy S25 models (including bundle variants), all Gaming consoles, iPhone 16 range, Apple Mac lines, all egg items, digital downloads, insurance, delivery & installation. Cannot be used with other offers. Over 18 only.
They must have changed this. I got my ps5 pro with them with 20% off.
 
Check out the giant thread on UK hot deals. That'll tell you when they next go up.
Yeah I used to be on there and Discord etc. been a long time since, but might be time to dust off the old tabs! :lol:

JL warranty is also worth its weight in gold. 2yr now? Used to be 5!
 
Probably a bit better thanks to dlss upscaling, closer to the pro I’d say. They haven’t released official specs yet.

Yakuza 0 runs at 4K 60 on Switch 2, but only 1440p 60 on PS4 Pro. Cyberpunk will be a good comparison game since that ran like garbage on last gen consoles. Previews of the Switch 2 version have said it’s quite choppy, but it’s supposedly only been in development for about a month.
 
Dlss4 is a gamechanger. Should look pretty decent with that.
 
Yakuza 0 runs at 4K 60 on Switch 2, but only 1440p 60 on PS4 Pro. Cyberpunk will be a good comparison game since that ran like garbage on last gen consoles. Previews of the Switch 2 version have said it’s quite choppy, but it’s supposedly only been in development for about a month.
Like I said, DLSS will help with that sort of upscaling. Actual power wise most reports have it somewhere between a ps4 and ps4 pro.

Which is pretty great for a little portable console, by the way, and more powerful than the Steam Deck! Especially as it's apparently the same weight as the first Switch.
 
Dlss4 is a gamechanger. Should look pretty decent with that.
Like I said, DLSS will help with that sort of upscaling. Actual power wise most reports have it somewhere between a ps4 and ps4 pro.

Which is pretty great for a little portable console, by the way, and more powerful than the Steam Deck! Especially as it's apparently the same weight as the first Switch.

I'll be very surprised if it's DLSS4 considering the chipset. A hybrid 3.5 would be my guess, that's if Nvidia ever tells. Though there are heavy rumours of RTX being involved, so who knows what sort of hybrid version is going on. The only thing we can really see from those videos is anti-aliasing isn't being used for the most part (although Nintendo has never really worried about that since the Wii days) and that Metroid 4 looks like definitely the switch version updated and not a custom build for the SW2 (the lighting is a dead giveaway there). Cyberpunk does look to have far better image quality than the PS4pro, but that's to be expected anyway. What it runs like is the real test.

But yeah it does mean the actual power of the machine isn't as relevant anymore. Of course it still matters though, as you can't run DLSS/FSR on low end machines and expect anything but a pixilated mess, but it does make power comparisons a lot different these days.
 
I'll be very surprised if it's DLSS4 considering the chipset. A hybrid 3.5 would be my guess, that's if Nvidia ever tells. Though there are heavy rumours of RTX being involved, so who knows what sort of hybrid version is going on. The only thing we can really see from those videos is anti-aliasing isn't being used for the most part (although Nintendo has never really worried about that since the Wii days) and that Metroid 4 looks like definitely the switch version updated and not a custom build for the SW2 (the lighting is a dead giveaway there). Cyberpunk does look to have far better image quality than the PS4pro, but that's to be expected anyway. What it runs like is the real test.

But yeah it does mean the actual power of the machine isn't as relevant anymore. Of course it still matters though, as you can't run DLSS/FSR on low end machines and expect anything but a pixilated mess, but it does make power comparisons a lot different these days.
Why wouldn‘t it be dlss4? It‘s even featured for my (ex)2060s from 2019 - i upgraded it now but played Indy with that card with dlss4 and it‘s pretty great.
 
I'll be very surprised if it's DLSS4 considering the chipset. A hybrid 3.5 would be my guess, that's if Nvidia ever tells. Though there are heavy rumours of RTX being involved, so who knows what sort of hybrid version is going on. The only thing we can really see from those videos is anti-aliasing isn't being used for the most part (although Nintendo has never really worried about that since the Wii days) and that Metroid 4 looks like definitely the switch version updated and not a custom build for the SW2 (the lighting is a dead giveaway there). Cyberpunk does look to have far better image quality than the PS4pro, but that's to be expected anyway. What it runs like is the real test.

But yeah it does mean the actual power of the machine isn't as relevant anymore. Of course it still matters though, as you can't run DLSS/FSR on low end machines and expect anything but a pixilated mess, but it does make power comparisons a lot different these days.
Cyberpunk looked and ran fantastic in the clips I’ve seen. I haven’t really got down to playing it on my PS5 for more than a few hours so looking forward to have it on S2 as I prefer portable form anyway.

Will most likely sell my PS5 if this is out and runs NBA 2K at 60 FPS with all content. It’s basically the only thing I use PS5 for anyway. When GTA6 is out in a couple years I will just borrow PS5 for two weeks (as I don’t expect Rockstar to bother with a S2 iteration).
 
The strange thing about the Switch 2 and dlss is that non of the footage shown, so far is using it. But we know it has it.
 
Why wouldn‘t it be dlss4? It‘s even featured for my (ex)2060s from 2019 - i upgraded it now but played Indy with that card with dlss4 and it‘s pretty great.
It's a long discussion, but basically your 2060 isn't using DLSS4.0 actually, the naming conventions are weird with what they are doing. It's a different chip set so can't support the new features.

The same with the switch, although it's obvious a different chipset entirely. Now what they can do with the switch though, is basically add support for some features (like raytracing and frame generation) on chip, but there's obvious issues with that.

So it remains to be seen what they've done. I believe Nintendo have said Nvidia can divulge more information down the line.

The strange thing about the Switch 2 and dlss is that non of the footage shown, so far is using it. But we know it has it.
Not really that strange at this stage, and I don't believe DF are entirely correct there anyway. Though I haven't watched their video on it, so what they exactly said I don't know. They aren't always on the money these days anyway.

But there definitely is edge smoothing (not AA) and screen sharpening on some of that footage, which suggests something in play. But since it's on YouTube and going by some of the framerates on display, I'd wager most of those videos shown were 1440p rendering (though Cyberpunk seemed to flitter, so that definitely had something going on).

Impressive considering it's a handheld, but I definitely expect docked mode to utilise it. In fact to hit 4k there will 100% be VRR and upscaling going on, it's impossible for there not to be in most games.
 
It's a long discussion, but basically your 2060 isn't using DLSS4.0 actually, the naming conventions are weird with what they are doing. It's a different chip set so can't support the new features.

The same with the switch, although it's obvious a different chipset entirely. Now what they can do with the switch though, is basically add support for some features (like raytracing and frame generation) on chip, but there's obvious issues with that.

So it remains to be seen what they've done. I believe Nintendo have said Nvidia can divulge more information down the line.


Not really that strange at this stage, and I don't believe DF are entirely correct there anyway. Though I haven't watched their video on it, so what they exactly said I don't know. They aren't always on the money these days anyway.

But there definitely is edge smoothing (not AA) and screen sharpening on some of that footage, which suggests something in play. But since it's on YouTube and going by some of the framerates on display, I'd wager most of those videos shown were 1440p rendering (though Cyberpunk seemed to flitter, so that definitely had something going on).

Impressive considering it's a handheld, but I definitely expect docked mode to utilise it. In fact to hit 4k there will 100% be VRR and upscaling going on, it's impossible for there not to be in most games.
Well, don‘t want to go all technical but Dlss4‘s most important feature imho was the new transformer model which was indeed unlocked backwards up to the 20xx cards - so I’d be super surprised if it isn’t featured for the switch. The multi frame generation thing wasn‘t for example, guess you mean that, but it‘s also the less important aspect (yet at least) imho.

edit: I mean please correct me if I‘m wrong - point being mostly that nvidia achieved a pretty amazing standard with their ai upscaler so as long as nintendo goes with that I‘m good (FSR4 is alright too now).
 
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Genuinely surprised at the state of the pre orders. I can understand Sony given the PS5 and the hype (at the time) as I'm assuming they control the majority share in this gaming market.

But I wouldn't have thought Nintendo to have the same demand, surely it's scalpers attempting to botch MSRP and make a killing.
 
Well, don‘t want to go all technical but Dlss4‘s most important feature imho was the new transformer model which was indeed unlocked backwards up to the 20xx cards - so I’d be super surprised if it isn’t featured for the switch. The multi frame generation thing wasn‘t for example, guess you mean that, but it‘s also the less important aspect (yet at least) imho.

edit: I mean please correct me if I‘m wrong - point being mostly that nvidia achieved a pretty amazing standard with their ai upscaler so as long as nintendo goes with that I‘m good (FSR4 is alright too now).
There's more than frame generation, though that in itself has made a big leap. In fact it's development and path to it is why Nvidia have gotten away with barely any power improvements over the last few gens. Though on that front I wonder what the latency is on 50gen cards with multi enabled, I never did look at that.

In any case, we aren't disagreeing that DLSS is in there, but all I said was it would not likely be what we know as 4. Again Nvidia have messed with the naming conventions anyway so it's all a mixed bag. And we don't know what features are included anyway, or how RTX is even implemented yet.

Like I say, I'm sure I read Nintendo have let them eventually give more details and as the games release we can have a look. I'd love them to just release the full details of the hardware now, but Nintendo gonna Nintendo.
 
Hyrule warriors is a big draw for me, as currently playing the latest version and loving it, considering I smashed DW back in the day.

If they announce Pikmin 5 is out this year, then I am so in.
 
Cyberpunk looked and ran fantastic in the clips I’ve seen. I haven’t really got down to playing it on my PS5 for more than a few hours so looking forward to have it on S2 as I prefer portable form anyway.

Will most likely sell my PS5 if this is out and runs NBA 2K at 60 FPS with all content. It’s basically the only thing I use PS5 for anyway. When GTA6 is out in a couple years I will just borrow PS5 for two weeks (as I don’t expect Rockstar to bother with a S2 iteration).

Cyberpunk has cross save so you can play on PS5 and resume on the Switch, etc. It’s well worth firing up on PS5, it looks gorgeous and plays great with the dualsense. Incredible game, I got a 150+ hours in to it on PS5, and got the platinum, including for Phantom Liberty.
 
Cyberpunk looked and ran fantastic in the clips I’ve seen. I haven’t really got down to playing it on my PS5 for more than a few hours so looking forward to have it on S2 as I prefer portable form anyway.

Will most likely sell my PS5 if this is out and runs NBA 2K at 60 FPS with all content. It’s basically the only thing I use PS5 for anyway. When GTA6 is out in a couple years I will just borrow PS5 for two weeks (as I don’t expect Rockstar to bother with a S2 iteration).
From those clips, the actual FPS performance for CP wasn't close to 60fps. But it is quite early in development we are told. So when it launches it will be interesting, as although the engine isn't fantastic (and still questionable setting wise), it is a fantastic looking game and their use of DLSS and Raytracing has been stepped up. So whatever the Switch has, it will use.

NBA2K can easily be the full thing and run at 60fps. The machine has the specs and ram to run native 1080p on that screen with no problems hitting a smooth 60 even without DLSS. And even if it is badly made, the screen has Gsync so frame drops, within reason, won't be anywhere near bad or noticeable.
 
@Redlambs someone I think answered already but wanted to get your opinion on whether technically Switch 2 could handle Tekken 8, Virtua Fighter 6 & Silent Hill 2 Remastered?
 
@Redlambs someone I think answered already but wanted to get your opinion on whether technically Switch 2 could handle Tekken 8, Virtua Fighter 6 & Silent Hill 2 Remastered?
Yes. But obviously depending on the port, and if they want to. In fact, wasn't there a retailer leak about Tekken? I'm sure I've heard something about it.

But if Cyberpunk is heading to it, then there's not really much else that couldn't run to some decent degree in it's full form. Also anything that's on the Series S will run pretty well on the SW2, as the latter has the ram to not be such a pain to port to.
 
Yes. But obviously depending on the port, and if they want to. In fact, wasn't there a retailer leak about Tekken? I'm sure I've heard something about it.

But if Cyberpunk is heading to it, then there's not really much else that couldn't run to some decent degree in it's full form. Also anything that's on the Series S will run pretty well on the SW2, as the latter has the ram to not be such a pain to port to.
Thanks. Yes, heard many rumours about Tekken but I'll believe it when I see it.
 
From those clips, the actual FPS performance for CP wasn't close to 60fps. But it is quite early in development we are told. So when it launches it will be interesting, as although the engine isn't fantastic (and still questionable setting wise), it is a fantastic looking game and their use of DLSS and Raytracing has been stepped up. So whatever the Switch has, it will use.

NBA2K can easily be the full thing and run at 60fps. The machine has the specs and ram to run native 1080p on that screen with no problems hitting a smooth 60 even without DLSS. And even if it is badly made, the screen has Gsync so frame drops, within reason, won't be anywhere near bad or noticeable.
Hopefully. The one on current Switch was unplayable as it was only 30 FPS and felt super clunky, also did not have all the modes due to storage limitations (PS5 version takes up like 150GB+, they aren’t very good at compression I guess). It was also not the same game as they ported it from PS4 so felt dated. I don’t think it’s hitting more than 40 on Steam Deck either.

I don’t expect them to release 2K25 anymore as by the time this console is out it will be three months before the new one so probably will see in September.
 
Hopefully. The one on current Switch was unplayable as it was only 30 FPS and felt super clunky, also did not have all the modes due to storage limitations (PS5 version takes up like 150GB+, they aren’t very good at compression I guess). It was also not the same game as they ported it from PS4 so felt dated. I don’t think it’s hitting more than 40 on Steam Deck either.

I don’t expect them to release 2K25 anymore as by the time this console is out it will be three months before the new one so probably will see in September.
The Steam Deck isn't a great comparison as it isn't specifically optimised for most games.

And don't get me started on game sizes for the consoles. Don't we all remember folks on here trying to tell us about how the games will all be smaller because of the ssds and no need for "duplicate assets" and all that. I did try to warn :lol:

But in anyway, as above, the SW2 has 12gb of fast ddr5 and a very good speed upgrade for the flash memory. So it can handle more than the 1 ever could in comparison for the generation of games it's in.
 
The Steam Deck isn't a great comparison as it isn't specifically optimised for most games.

And don't get me started on game sizes for the consoles. Don't we all remember folks on here trying to tell us about how the games will all be smaller because of the ssds and no need for "duplicate assets" and all that. I did try to warn :lol:

But in anyway, as above, the SW2 has 12gb of fast ddr5 and a very good speed upgrade for the flash memory. So it can handle more than the 1 ever could in comparison for the generation of games it's in.
Brilliant. Going to get Mario Kart and Cyberpunk at launch which will easily get me through until Donkey Kong, which will then probably last until 2K is out in September. I’ll definitely grab a Zelda update in the meantime and finish Tears of The Kingdom which I’d already clocked 100 hours in but only got about halfway there story wise, it’ll be a perfect opportunity to finish it.

I am also hoping for performance improvement in current games, eg I loved Echoes of Wisdom but figured I was probably better off waiting for the new Switch before having a proper go at it as it felt quite choppy too.

Bloomtown and Shovel Knight are probably the last two games I’ll finish on my Switch OLED which has served me so well for a few years here, I’ll be donating it the same day I pick up my 2.
 
Again though, and this can't be stressed enough, it does depend on the porting process.

However, the huge advantage this thing has is the ram speed and amount. The switch with it's 4gb was always going to have to have specific versions, or at least tricks and cuts for the ports.

Anything the Series S can run, will run on this. And anything the Steam Deck struggles with, should be far less of an issue on this. The specs only tell part of the story, the comparison to the PS4/Pro is only because there's not really anything else to quantify, but you watch Cyberpunk look better and run at least on par fps wise. Even the gpu this thing likely has, even though stats wise is comparable to a 2050/60, is actually built on the 30 series architecture. Which means the numbers don't show what the bells and whistles can do.

I maintain that it will actually, once DLSS and even RTX get involved, be closer to the Series S than the PS4pro in how the games actually look and feel.
 
Genuinely surprised at the state of the pre orders. I can understand Sony given the PS5 and the hype (at the time) as I'm assuming they control the majority share in this gaming market.

But I wouldn't have thought Nintendo to have the same demand, surely it's scalpers attempting to botch MSRP and make a killing.
The Switch is one of the best selling consoles of all time so it's not really surprising.