DatIrishFella
Band of Brothers, Thief
do you think it's possible he is a young Liquid
Without any doubt.
do you think it's possible he is a young Liquid
I got him! FFS finally! I was replaying mission 5 at different landing zones and times. First try with replaying mission 4 and bam, he's there. Thanks!@Organic Potatoes I think it might be mission 4 instead .
Right, I'm wondering whether to restart this. Reason being thaton the first mission, A Hero's Way, I killed that Spetsnatz commander and I've just realised I could have sedated him and fultoned him back to MB. Kaz mentioned him being skilled so I suspect he might have good attributes...
So if I replay a mission, will people I've killed appear on Mother base if I extract them instead?
Not really sure if I need to spoiler this, but I'm erring on the side of caution.
Anytime you are landing for a mission, check around for a puppy. Otherwise you might miss one of your potential recruits like I did. I don't know what the cutoff point is but I didn't know until mission 7-8 and now I cannot find him even while replaying mission 5 which I think is where he should show up.
You'll be fine. If anyone does see you, then just shoot them.I got this puppy, not even being sure that it's going to be of any use
I am now sat at work considering tactics for the evening play. I will try going over to the kitchen in stealth mode for practice. Not sure hiding behind the walls in a workplace is the best idea but there you go.
I got this puppy, not even being sure that it's going to be of any use
I am now sat at work considering tactics for the evening play. I will try going over to the kitchen in stealth mode for practice. Not sure hiding behind the walls in a workplace is the best idea but there you go.
I know this all too well, All the Metal Gear Solid players sitting in work like:
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Not really sure if I need to spoiler this, but I'm erring on the side of caution.
Anytime you are landing for a mission, check around for a puppy. Otherwise you might miss one of your potential recruits like I did. I don't know what the cutoff point is but I didn't know until mission 7-8 and now I cannot find him even while replaying mission 5 which I think is where he should show up.
Aye it was the same for meI fultoned him already luckily enough. I stumbled across him when doing the extract the Russian interpreter first side ops. He was around the landing zone directly to the left of the zone where the interpreter is.
Ok, so this v short video is nothing special - just two headshots...but the feel of the combat and the weapons in this game is soo well done. My first shot hit his arm, and the resulting animation is perfect. Really makes it feel as though there is real weight behind every bullet, and that the enemies are not simply bullet sponges that require x number of hits before they die.
I read that some people choose to play without the reflex time enabled - but I really like it. Not only does it help reduce the risk that your patient stealth is undone just by being spotted once, but it is also incredibly satisfying to shoot them in the face!![]()
Very true!You don't half feel like a twat when you twitch and miss your first shot though
Things to do while waiting for extraction
Flying headbutt your horse....
Or try flying headbutting a sheep several times...I was doing this & it got fed up with this weirdo chasing it around and butted me back.
Skip to 14:30 for ramification.
Has anyone setup their FOB yet? I know @DatIrishFella has...
From what I have read, it sounds like an annoying mode:
Has anyone done any infiltrations / defended their base?
- Your base can be invaded while you are on a mission and although you don't have to go back, am assuming going back would reduce the chance of your things being taken.
- Your FOB can be raided when you are offline and you can lose unprocessed materials. Granted, they can't take your processed stuff, but any containers that you fulton-ed back to MB can be lost.
- You can lose your best people. Unless you put a direct contract on someone, then there is a chance they could be assigned into the security team and potentially lost.
- Some people have said that they are stuck on the screen where it asks you to build your FOB - as in they can't progress or go back, so they have to build one. Not exactly optional...
No not done one yet, it sounds fecking stupid they way they have done it though. You should be able go offline and not have to worry about getting your shit stolen or Personnel killed. Having missions interrupted would piss me off too, they should make it that only people doing free-roam or side ops can get invaded.
No not done one yet, it sounds fecking stupid they way they have done it though. You should be able go offline and not have to worry about getting your shit stolen or Personnel killed. Having missions interrupted would piss me off too, they should make it that only people doing free-roam or side ops can get invaded.
Am also wondering about this myself
As soon as I read about it thought I might give it a wide berth,bedsides there's micro transactions for this I believe?
Go offline?
I can't even stay online for more than a few minutes pfff
Yeah I noticed that the one time it let me connect for more than 60 seconds.I connect to get my daily rewards, then disconnect as otherwise the iDroid is so super slow.
Go offline?
I can't even stay online for more than a few minutes pfff
Totally agree - even then I would prefer to continue what I was doing. Also, if you are infiltrating a base, and the owner joins to defend their base, then everything gets reset - as in you start back at the beginning! So even if you have gone through the whole FOB, eliminated all the guards, and are one step away from completing it...as soon as the host enters, then you go back to the beginning.
Is that what it is for? I thought it was to make sure your staff doesnt get automatically transferred to another team.Oh, and although you can lock members of your team, you can only do that to a small number - not everyone. So you probably will lose good people.
I suppose the big advantage of them is that they gather resources, or process resources 24/7, which is why they can be invaded 24/7...but in my opinion, in a game about levelling up and unlocking things through building resources, you shouldn't be in a situation where you can lose these without you knowing about it - or being able to try and prevent it.
I know people were complaining when they read about the microtransactions in this part of the game - and Konami reassured them that there wasn't a paywall and that it would be free to play.
I actually wish there was a paywall. That way if you wanted to, you could unlock this mode. While those who have no interest do not have to get involved.
I was worried about FOB invasions before, but then I just built one and realized how much of a benefit it is to have one. You can have a ton more staff with an FOB, so that's a huge benefit. I have 150 max staff for each department, which is probably unreachable without an FOB constructed. And you'll only lose around 10 staff per invasion and there's a cooldown that locks you down from being invaded repeatedly anyway.
As you go through the game you progressively get better ranked soldiers, so it's not a big loss to lose a random selection of older ones. Oh, and being able to deploy 4 combat teams at once is a big benefit too.
On the flip side of FOB negatives, I saw this:
I guess it just depends how they play out, but its still wrong that you should be forced into using it.
Yeah, the benefits are nice plus I've being invaded 6 times, have 4 victories 2 defeats, zero material and soldier loss and I haven't done anything. This all happened offline.
When will that unlock?One thing I noticed is when you unlock the animal reserve if you go into the pens there are a load of medicinal plants you can collect. Will go back later to see if they respawn.
When will that unlock?