So this reads like you're saying xit's okay to be monotonous because the type of case demands that it's monotonous, but that this makes the game not monotonous.
It's monotonous, every case was like the last, there wasn't ever something you had to do in one case that you didn't before, it was drive to the scene, look at the dead naked body, clues always in the same places, go to a place and interview, solve case. Drive to the scene, look at the dead naked body, clues always in the same places, go to a place and interview, solve case. Drive to the scene, look at the dead naked body, clues always in the same places, go to a place and interview, solve case. Drive to the scene, look at the dead naked body, clues always in the same places, go to a place and interview, solve case.
There was no variety at all.