Gaming Gran Turismo 7 (PS4/PS5) | Full game and online multiplayer confirmed in free PS VR2 update

Congrats. For me also i was driving on 2 TCS across the course, but quickly flicked it up to 5 on the approach to the cork screw so I wouldn't spin out trying to speed off back down the hill before the turn was finished. Then went back to 2 TCS. ANYWAYS its done now, on to the next!

At least you found a way that worked, however it comes.

S8 & 9 posed much less of a problem. Got through S8 within 5 attempts and .600s ahead of the target. Now for the wet track of Spa!
 
https://www.gran-turismo.com/gb/gt7/news/00_5412323.html

New patch notes.

A new update for Gran Turismo 7 has been released. The following is a list of the main features introduced.

Improvements and Adjustments

1.World Circuits
- The amount of rewards for events in the latter half of the World Circuit has been increased.
- New race events have been added to the World Circuit. The new events are as follows:
 ・World Touring Car 600 Tokyo Expressway East Clockwise
 ・World Touring Car 700 24 Heures du Mans Racing Circuit
 ・World Touring Car 800 Sardegna Road Track A
- Adjusted the rewards for Arcade races and Custom Races

2.Circuit Experience
- Rewards are now provided when clearing all layouts of circuits in Gold or Bronze results. If you have already achieved these results, going into the sector selection screen and exiting with the Exit button will award the prize.

3.Lobby / Sports Mode
- The amount of rewards in Lobbies and Daily Races has been increased.
- Corrected an issue where spectating while entered in a race in the Lobby did not allow you to switch to the spectator camera.
- Changed the Nations Cup and Manufacturer Cup so that the Helmet thumbnail specific to the championship is displayed.
- When the room mode is set to ‘Practice/Endurance Race’, adjusted the finish timing when the course setting is set to ‘Time limit’.
- Changed the camera movements before races start in Daily Races when the starting method is set to Formation.

4.Mission
- Added ‘The Human Comedy’ to Missions, containing 1-hour endurance races. ‘The Human Comedy’ will become playable when the player’s Collector’s Level is 23. Each endurance race event will award up to 1.2 million Cr. per event.
- Race information such as the Starting Grid, number of laps or time limit, starting method, etc. are now displayed in the Race event Quick Menu of Missions.
- Best records for time limit events and Friend Ranking Records are now saved and displayed in the format of [Ranking/Number of Laps]
- Rankings have been reset for the following Time Limit events*
 ・Gone With the Wind - High Speed Ring 30 min.
 ・The Sun Also Rises - Le Mans 24 min.
 ・The Sun Also Rises - Bathurst Gr. 3 Battle

*Already existing best records will only display the ‘Ranking’. Once the same or better result record has been set, it will be saved in the format of ‘Ranking/Number of laps’. For Friend Rankings, if a Bronze or better result is set, it will be saved even if the result is lower than the best record.

5.Game Progression
- Raised the maximum cap for earned in-game credits to 100 million Cr.
- New ‘Invitations’ received hereafter will have a time limit of 30 days, instead of 14 days.

6.Used Cars / Legendary Cars
- The number of cars listed in the lineup at the same time is now increased.

7.Cars
- Mazda RX-7 GT-X (FC) '90: Corrected the position and shape of the roll cage installed in ‘GT Auto’.
- Toyota Sprinter Trueno 1600GT APEX (S.Shigeno Version): Corrected a part of the rear wheel design.

8.Livery Editor
- Corrected livery display issues for the following cars. If the car you are currently using is subject to this, it will be fixed when you go to [GT Auto] -> [Car Customization] -> [Save Style]
 ・Subaru WRX Gr.B Road Car
 ・Ferrari F430 '06
 ・Ferrari F8 Tributo '19

9. Car Physics Simulation
- Improved physics when landing from a jump, mainly on dirt tracks.
- Corrected an issue where the value of the vehicle speed displayed on the speedometer of other players in online races sometimes differed from the actual vehicle speed.
- Corrected an issue where after-fire would not stop during certain operations after tuning the muffler of a Toyota Prius G '09 and Toyota Aqua S '11.

10.Car Settings
- Changed the anti-lag system setting from ON/OFF to 3 settings, OFF/Weak/Strong.
- Corrected an issue where if you open the car settings after selecting a part in the Tuning Shop but cancelling without purchasing it, it would blank out the created setting sheet name and the settings would be reset.

11.Race
- Corrected an issue where time penalties were not being issued properly when short distance short cuts were made or successive short cuts were made.
- Corrected an issue where a penalty would always be issued for cutting the white line at Goodwood.
- Adjusted the pit stop starting position for the Daytona International Speedway tri-oval.

12.Custom Races
- Changed so that Balance of Performance (BoP) setting can be turned on/off when the player’s cars are Gr.1, Gr.2, Gr.3, Gr.4, and Gr.B categories.

13.Rival Cars (AI)
- Corrected an issue where rival cars that changed to rain tires in wet condition races after a pit stop would have slow acceleration coming out of the pits.
- In online races, applied measures for some cars starting earlier or later during a rolling start due to network issues.

14.Graphics
- Improved the image quality of smoke in Race Photos
- Corrected an issue where debris during crashes while in cockpit view would enter inside of the car.
- Corrected the graphics drawing of smoke when seen through car windows

15.Replays
- Until now, the control menu appeared using any button on the controller, but this has been changed so that it will now only appear when using the confirm and cancel buttons.

16.Sound
- Music will now be played back in Surround Sound when the audio output mode is set to ‘7.1 ch Surround’ output.
 ・On PlayStation®4, this playback will apply when the connected device is 5.1 ch or 7.1 ch compatible and the ‘Audio Output Mode’ in ‘Options’ is set to ‘7.1 Surround’.
 ・On PlayStation®5 this playback will apply when the connected device is 5.1 h or 7.1 ch compatible and the ‘HDMI Device Type’ on the console is set to ‘AV Amplifier’, and the ‘Number of Channels’ is set to ‘5.1 ch’ or ‘7.1 ch’.
- Added [Music Replay Volume Balance] and [Music Replay Master Volume] options to the Sound Volume and the replay options for the Music Replay Playback.
- The Music Replay Options can now be closed with the cancel button.

17.Settings
- Changed so that [Display Demonstration Ghost] setting inside [Ghost Settings] is displayed only in Licenses and the Circuit Experience.
- Added a [Temporary Exposure Setting] to the Quick Menu settings. The [Temporary Exposure Settings] allows you to temporarily adjust the brightness of the screen in races. Exiting the quick menu will return the game to the original exposure setting.

18.Car Collection
- Added 3 new features for moving the cursor.
 ・The △ button will now move the cursor to your current car.
 ・The L2 button or R2 will move the cursor to the next car already acquired.
 ・The □ button will move the cursor to cars with ‘NEW’ labels.

19.GT Auto
- Unified the brightness of replacement light bulbs under [GT Auto] > [Customize Cars] > [Other Parts] > [Lightbulb]

20.Trophy
- Corrected the text for the trophy ‘Wheely Good Fun’ to ‘Bought 10 sets of wheels at GT AUTO’

21.Title Screen
- Divided the thumbnail image and title text of news so that they are displayed separately.

22.Steering Controllers
- Allocated features to extra buttons that become available when attaching replacement wheels such as the Fanatec Club Sport Steering Wheel Formula V2 on the Fanatec GT DD Pro*.
 ・Assigned the upper right / left paddles on the Fanatec Podium Advanced Paddle Module to turn signals
 ・Assigned the left/right toggle switch to MFD toggle and change features
 ・Assigned the analog stick to head turning
* Extra button assignment is only available when the compatible steering wheel is attached.
- When attaching a replacement steering wheel such as the Fanatec ClubSport Steering Wheel Formula V2 on the Fanatec CSL Elite and Fanatec Podium, changed the ‘MFD Change’ function assigned to both left and right toggle switches so that the left toggle switch is assigned to the ‘Switch MFD’ feature.
- Various other issues have been addressed.

Thank you for your continued support and please continue to enjoy Gran Turismo 7!
 
If you've done any circuit experiences make sure you go back onto all of them and back out again.

Just got 1.2m credits just for having all gold at Interlagos.

crikey, I’m going to be minted. I’ve done loads.
 
Any idea how to turn all that stupid shit on the screen? I only want to see a speedometer and that’s it.

No follow lines on the track or any of that shit…
For the life of me I cannot find these settings anywhere and it’s a deal breaker for me.
 
Any idea how to turn all that stupid shit on the screen? I only want to see a speedometer and that’s it.

No follow lines on the track or any of that shit…
For the life of me I cannot find these settings anywhere and it’s a deal breaker for me.

Settings > assist settings
 
The rubber banding in this game is really starting to feck me off.

Trying to do the WTC 600 event and you start absolutely miles behind as usual, but reeling in the cars ahead and gaining on the leader at a rate of a solid 8+ seconds per lap, but then you get towards the front and suddenly they’re pulling away on the straights and the gap doesn’t close much if at all.

I managed to take the lead in the first race but then all of a sudden the cars behind are all over my arse and pushing me on every straight.

In the second race I started off closing almost 10 seconds on the first lap, then after lap 2 I can’t gain anything at all. I’ve ever tried cutting the final chicane cos I was so pissed off and still can’t get anywhere near the front 3 even though I’ve got the fastest lap of the race and lapping consistently.

It’s absolutely bullshit.
 
The rubber banding in this game is really starting to feck me off.

Trying to do the WTC 600 event and you start absolutely miles behind as usual, but reeling in the cars ahead and gaining on the leader at a rate of a solid 8+ seconds per lap, but then you get towards the front and suddenly they’re pulling away on the straights and the gap doesn’t close much if at all.

I managed to take the lead in the first race but then all of a sudden the cars behind are all over my arse and pushing me on every straight.

In the second race I started off closing almost 10 seconds on the first lap, then after lap 2 I can’t gain anything at all. I’ve ever tried cutting the final chicane cos I was so pissed off and still can’t get anywhere near the front 3 even though I’ve got the fastest lap of the race and lapping consistently.

It’s absolutely bullshit.
Can you put it on to an the middle difficulty? :lol:
 
Tried a wheel for the first time and it’s such a different experience with both the handling and gear changes etc. almost feels like a completely different game. However I seem to get better lap times with the controller
 
The rubber banding in this game is really starting to feck me off.

Trying to do the WTC 600 event and you start absolutely miles behind as usual, but reeling in the cars ahead and gaining on the leader at a rate of a solid 8+ seconds per lap, but then you get towards the front and suddenly they’re pulling away on the straights and the gap doesn’t close much if at all.

I managed to take the lead in the first race but then all of a sudden the cars behind are all over my arse and pushing me on every straight.

In the second race I started off closing almost 10 seconds on the first lap, then after lap 2 I can’t gain anything at all. I’ve ever tried cutting the final chicane cos I was so pissed off and still can’t get anywhere near the front 3 even though I’ve got the fastest lap of the race and lapping consistently.

It’s absolutely bullshit.
This actually happens because the fastest car doesn’t actually start in P1. Usually is a few places behind. That’s why it’s super key to fast at the beginning to close that gap as much as possible before the fastest car gets into first.
 
This actually happens because the fastest car doesn’t actually start in P1. Usually is a few places behind. That’s why it’s super key to fast at the beginning to close that gap as much as possible before the fastest car gets into first.
There might be a few changes of position amongst the front 3 but there’s unquestionably rubber banding going on.

I won the championship in the end but couldn’t get higher than 3rd in the second race even though I set fastest lap after fastest lap and none of the others ever beat my time, yet when I got within 5 seconds I couldn’t close on any of them.
 
There might be a few changes of position amongst the front 3 but there’s unquestionably rubber banding going on.

I won the championship in the end but couldn’t get higher than 3rd in the second race even though I set fastest lap after fastest lap and none of the others ever beat my time, yet when I got within 5 seconds I couldn’t close on any of them.
Hmm, seems it!
 
Not from what I can see and if they do, not by that much.

Some of these circuit experiences are nearly impossible to gold on controller. Trying to do lemans at the moment and the car is way too twitchy for controller.
I’m working my way by zone. Only through half of the Americas so far.
 
Tried a wheel for the first time and it’s such a different experience with both the handling and gear changes etc. almost feels like a completely different game. However I seem to get better lap times with the controller
Have you got it set up on a table? Or a proper racing seat/set up?
I’m working my way by zone. Only through half of the Americas so far.
Just looked at the Nurburgring circuit experience, jesus christ ! :lol:
 
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After a close 1:26:206 attempt followed by a bunch not even close, finally got gold on s10 with a 1:25:500.
 
Gold on each the 11 sectors of Nurburgring but now the full lap to do... really dont want to. But just one little lap for 6 million credits.
 
Gold on each the 11 sectors of Nurburgring but now the full lap to do... really dont want to. But just one little lap for 6 million credits.
:lol: The lap of your life.

I finished both of the Croatian Dragon circuit experiences. Was starting to think the first one was impossible to gold using a controller but 3 hours later i managed it.
 
The endurance races are weird. The top two cars are miles ahead of you but when you get into 3rd they suddenly become really slow. They’ve fecked the AI in them.
 
What's the point in the roulette? Might aswell not bother and just give me 5k credits or whatever got completing the daily mileage.
 
The endurance races are weird. The top two cars are miles ahead of you but when you get into 3rd they suddenly become really slow. They’ve fecked the AI in them.

I tried two of them and quit both after ten minutes. Not used to being docked time after every minor mistake I make so between that and us all being in the same car and me starting 40 seconds behind the leader I soon got frustrated at the huge gap opening up and quit.
Tried a different one where you can use any car around 600pp and was almost getting lapped after around ten minutes by some electric powered Porsche that was so much faster than everyone else. Unless he had stopped for half hour to charge his battery I couldn’t see me ever catching him.
 
I tried two of them and quit both after ten minutes. Not used to being docked time after every minor mistake I make so between that and us all being in the same car and me starting 40 seconds behind the leader I soon got frustrated at the huge gap opening up and quit.
Tried a different one where you can use any car around 600pp and was almost getting lapped after around ten minutes by some electric powered Porsche that was so much faster than everyone else. Unless he had stopped for half hour to charge his battery I couldn’t see me ever catching him.

The endurance missions definitely need a guide/trial and error to get right. I think I’ve completed 4 of them now but that’s with several retries.
 
The endurance races are easier on normal difficulty than easy.

I've done four of them and all you really need to do is get the pits right. On the first one for instance dont bother with inters. Only use racing mediums and wets for when the track moisture goes above 25%. The AI will feck up by always going slicks>inters>wets>inters>slicks.

i forgot about this too. Apparently it’s a bug where normal/hard can be easier than easy difficulty.
 
Ok so I thought rolling starts were bad but this mission with you starting on the grid and sitting there for 60 seconds while everyone else goes is way worse.
 
AI is winding me up now. Hopefully there is a big update in the future that improves them. I’m all for aggressive AI but not when they don’t get penalties for booting you off the track or if they’re being blue flagged but don’t make any attempt to get out of the way but try to race you instead. Feck off.
 
Is the Logitech g29 any good? Only £180 at Currys.

What other wheels are better and not at a ridiculous price point? Anything this wheel would lack in?
 
Just finished the cafe and it ends it a bit prematurely for my liking. Just as it was starting to get competitive. Where are the gr2 and gr1 races? What’s the point in all these car groups if there aren’t specific races and championships for them? Even the gr.b races are seriously lacking. Or races specifically for classic cars? In the older gt there would even be brand specific races like you go into the Mitsubishi page and there were Evo races or Mini Cooper ones? I’ve got plenty of missions and circuit experiences but they’re not particularly exciting, so after those am I just supposed to repeat these same low paying races over and over until I can afford some overly priced cars and that’s it? It’s gone from wow to meh in the space of a few days.