Dived into the free trial again last night and, though its improved a fair amount from its disastrous release both interms of certain aspects of its gameplay and some visuals, it just doesn't have enough pull to warrant my attention fulltime.
Fundamentally I think the game just lacks that certain charm.
Its all alittle wooden and ,unlike most open world games, it feels like I don't have a great deal of freedom traversing around Night City. There's too many cul-de-sacs to be found and, minor a few little cabins dotted around outside the City, the game generally feels abit dead and flat.
The interaction with most of the NPC's is lacking too, as are the numbers.
So, its also still flawed interms of depicting a City full of life, action and danger.
Regarding the look and design, from a certain distance the game appears visually impressive but it doesn't take a huge amount of time before you start to notice some of the issues that were apparent in its early release and are unfortunately still apparent now.
Too many untextured flat surfaces ,blurry advertisement boards on the buildings and not a great deal of enhancements on most of the NPC's appearances.
Generally it all makes the game look cheap and mostly dated once you look alittle deeper.
The sound design can be alittle inconsistent at times too but , all-in-all, it is one of the games stronger aspects and the voice acting ,for the most part, is captured well and really improves the texture of the games world.
Overall, its just not the game I was hoping it to be. The concept and Cyper-punk world still has alot of potential but I don't think this company have captured it well enough for me to put so much time into it.
The more I played it the more shallow and flat it came across and, bluntly, I was bored with it.