Well i buy a games machine for entertainment. If the latest generation of games console aren't the best at doing that, despite being technically the best, than why did i bother buying one? Are you telling me i wasted £300 pounds?
Exactly what? I also don't like the use of the term "16bit gaming". The MC68000 was not a 16 bit chip, at least internally it wasn't, its address and data busses could be configured in a wide range also.
Well i buy a games machine for entertainment. If the latest generation of games console aren't the best at doing that, despite being technically the best, than why did i bother buying one? Are you telling me i wasted £300 pounds?
no, as in terms as I dont have a fecking clue about the specs but it was the first console which felt like proper 3D.
Well, it was designed for 3D. So was 3DO, N64, and SEGA Saturn.
Well, you can be as technical as you want to be, it doesn't always give you the best games does it? It should do, but it always doesn't work like that. PS3 is technically more advanced than XB360, but for other reasons the XB360 gets the best version of all the 3rd party games.
The games library of the PS2 will never be matched again, it has so many great games that the XB360 will not even get to 1/10th of that before it's replaced.
But does a large games catalogue necessarily mean it was the best console. Was the majority of that catalogue not utter shite, with little variance between story lines, poor gameplay and overall very little ingenuity?
So you got rid of the best console ever, in your opinion?
PC games at the time were doing 3D, but they were rendering in software, the GPUs didn't exist at that type of price range. Those consoles were the first to have specialised hardware to help with 3D and texturing. Amiga couldn't do it because it was always designed as a 2D machine. Its graphics were planar. If you had to set a single pixel in say a 256 colour screen, you had to write 1 bit into 8 different places. Not very good is that. In chunky pixel based machines, you just write a whole byte at once.
I think you are smoking crack. By 2000 you had already several generations of 3d card come out for PC that were AS affordable as the cards today.
I got my first honest to god 3d card in 1997 or 1998 my Voodoo2.
I think you are smoking crack. By 2000 you had already several generations of 3d card come out for PC that were AS affordable as the cards today.
I got my first honest to god 3d card in 1997 or 1998 my Voodoo2.
I used to run 2 Voodoo 2 cards bridged together. My brother had a TNT ultra or something like that. The TNT was a 32mb card and the voodoo 2 was a 16mb card. Was also playing games online in 1998 onwards.
I've never owned a PS2!
That's like posting in a match ratings thread without actually watching the match![]()
Because all consoles have a lifespan and sooner or later the number of games being released will decrease and eventually stop, so of course you're going to buy a newer console so you have new games to play (it doesn't mean the games are better though).Well i buy a games machine for entertainment. If the latest generation of games console aren't the best at doing that, despite being technically the best, than why did i bother buying one? Are you telling me i wasted £300 pounds?
PS1 and Saturn were released in 1994, 3DO 1993!
It's you smoking crack matey. Carmack is famed or his software rendering engines - started using a technique called ray casting.
I thought you were referring to the PS2 which released in 2001. Whereas the PC 3d card industry had taken off in 1997 or so and is what ultimately drove the 3d card wars and the rapid evolution of 3d graphics we see today!
You think that Master Sytem had more quality games than PS2?
The trouble with those early Japanese systems is that their audio was shite. For some reason they always insisted on using Yamaha chips.
Apart from the Snes.
Voodoo cards were not released until 1996.