Side note. Why can you not fecking rotate modules in the starship design. You can mirror some pieces but can't rotate. Arrrgh.
Side note. Why can you not fecking rotate modules in the starship design. You can mirror some pieces but can't rotate. Arrrgh.
Interesting you still don't talk about the game...
As soon as it went below 85 metacritic I uninstalled the game.
that’s not even hard to figure out. I think they give a prompt for it?
Hobs is going to be so upset that this is your "busy"
I was playing this morning
Btw pro tip - clicking the right thumb stick will do a melee attackBastards
What an odd thing to say, why would it? Even if Starfield flopped, it's going nowhere.
Because I pay for it each month and can cancel the service whenever I like...
Ignore that mate, I thought you meant the GP as a whole. Believe it or not loads on the likes of twitter/Reddit want to believe it might crumble if Starfield did
I don't understand the backlash beyond it being not to someone's taste. I'm really enjoying it and the modding a DLC opportunities seem endless.
So far my impression is that more than anything else the game is simply... boring.
I was pushed into the main story about some generic artifact that I don't really care about, and came to a city that is seemingly populated entirely by fetch quests.
Seriously, if New Atlantis were any more bland I'd be in danger of mistaking it for tap water.
I'm going to fly away and look for some action though I can't say the combat impressed me - it's a little too bullet sponge-y.
Btw pro tip - clicking the right thumb stick will do a melee attack
Btw pro tip - clicking the right thumb stick will do a melee attack
I right trigger everything in sight. Pew Pew
Finished the final main quest
Starting a ng+ as a starborn seems cool enough. But you loose everything you own. All your weapons, money, resources everything. And ng+isnt scaled so since you get to keep your lvl, powers and skills you are overpowered, but i dont understand why they couldnt up the levels of all the enemies at least. Decent game but i dont think the game is engaging enough to start over. Like many have said the game picks up during combat the rest is somewhat of a snoozefest and the loading screens makes it difficult to sit through
So far my impression is that more than anything else the game is simply... boring.
I was pushed into the main story about some generic artifact that I don't really care about, and came to a city that is seemingly populated entirely by fetch quests.
Seriously, if New Atlantis were any more bland I'd be in danger of mistaking it for tap water.
I'm going to fly away and look for some action though I can't say the combat impressed me - it's a little too bullet sponge-y.
I've made my way to Mars since then and wiped out an outpost populated by hostile spacers. Flying around with a jetpack while shooting bad guys who are taking cover and throwing grenades is the most fun I've had in this game yet. It's already more interesting than the main story so I've made the executive decision to just completely abandon that. My new goal is to become rich by shooting people.In a short while you’ll have the opposite problem, even on the hardest difficulty you just wipe everything away. That combined with the bad AI and there’s just no challenge at all.
I actually did enjoy the combat though, especially in low grav. It’s not outstanding or anything but I found it fun.
In theory the ng+ is a brilliant idea, the alternate universes being different from one another could be so interesting, but it’s really half baked and a bit of a dud
I really felt they could have let you keep your weapons and ammo though. Im attached to my favourite weapons and having to find them again would be a grind. No doubt the game would easy enough, its just one of those things i dont want to redo
So, is the NG stuff actually the most amazing thing ever?
Because Todd and Alock seem to think it is. What's the verdict?
So, is the NG stuff actually the most amazing thing ever?
Because Todd and Alock seem to think it is. What's the verdict?
Yes it's goated
Tell me where you are in the game and show me screenshots of your ship.
I've made my way to Mars since then and wiped out an outpost populated by hostile spacers. Flying around with a jetpack while shooting bad guys who are taking cover and throwing grenades is the most fun I've had in this game yet. It's already more interesting than the main story so I've made the executive decision to just completely abandon that. My new goal is to become rich by shooting people.
I'm level 2 at New Atlantis how's that relevant?
Redskys Review as a Lvl14:
+ Combat is fun despite being bullet spongy.
+ Artwork is pretty with a few exceptions (faces).
+ Starship builder is novel.
+ Toilet roll tubes.
+ Space Stations/Bases are well designed. Only found one repetition so far.
- Music is generic and forgettable.
- Companions get in the way ALL THE TIME.
- Companions and NPCs in general are boring and one note characters.
- Some of the locations are bland.
- Main Mission is shite.
- Throws you in the deep end with no explanation on any of the mechanics. Forcing players to read guides is not a well designed game.
- The AI is laughably bad.
- The way the game deals with occupying other ships is so fecking frustrating. Having your home ship removed is annoying as feck.
So...Bethesda all over running on the same engine all their games do
It feels like to me a load of different gameplay components and they threw in a bland story and shitty writing as an after thought.
I understand the reasoning behind the skill tree, but it's highly frustrating that you can't craft stuff because it's behind a tier system. I am collecting so much shit that I can't use because i'm having to put my points into the stamina/commerce and lockpicking skills which are essential to playing the game without pulling your hair out. But that also means that my ship is full of crafting stuff which I can't do anything with.
I think what they probably should have done is give you 1 point per level for each tech tree. Maybe there's merchants that sells ways of unlocking tech trees? No idea. But it's really fecking annoying. It feels like the type of game where you have to play for 100+ hours just to reach the point of being able to actually do some of the more interesting shit because it's all hidden behind tech trees etc.
It's actually a deeply annoying game in many ways if I'm being honest. It's just a horrific grind, which currently is not so bad because most of the things i'm finding at the moment are unique, but when the repetition starts that's when it'll become a bit shite.
I think we can all agree it's better than Cyberpunk and that's all that matters
I think we can all agree it's better than Cyberpunk and that's all that matters
If we’re judging the games as they are now, then I think Cyberpunk is the better game. I couldn’t stand Cyberpunk but gave it a go after completing Starfield, and it’s definitely a more well rounded experience, especially when it comes to the writing, setting and characters. That opinion may change when I put more hours into it, as I’ve played a ridiculous amount of Starfield, but as of now I definitely have Cyberpunk above Starfield.
It’s all subjective to an extent, Starfield has a lot more freedom in what you do, so I can see people who really enjoy the Bethesda blueprint loving it, and Cyberpunk has had a lot of time since launch to fix it. In a year or two Starfield could be amazing (for me, as im sure for some it’s already there).
Oh mate...it's 2023 and I thought we all know this one basic internet fact...
If you showed a novice Cyberpunk now and on release, they wouldn't believe it was the same game. It's quite astonishing how they've managed to salvage the game, although not the financial losses I'm guessing.If we’re judging the games as they are now, then I think Cyberpunk is the better game. I couldn’t stand Cyberpunk but gave it a go after completing Starfield, and it’s definitely a more well rounded experience, especially when it comes to the writing, setting and characters. That opinion may change when I put more hours into it, as I’ve played a ridiculous amount of Starfield, but as of now I definitely have Cyberpunk above Starfield.
It’s all subjective to an extent, Starfield has a lot more freedom in what you do, so I can see people who really enjoy the Bethesda blueprint loving it, and Cyberpunk has had a lot of time since launch to fix it. In a year or two Starfield could be amazing (for me, as im sure for some it’s already there).