It is rather bizarre how basic the space stuff is. What's the point of 1000 planets then? None of them are even actually modelled.
It's not even the limitations that is the most interesting thing to me, it's how they've seemingly done it. I can't be 100% sure until I play it myself, but those videos posted earlier show some incredibly dated techniques to handle basic movement and space dogfights. You can see with the movement "towards" other objects.
The sad thing is, there are Roblox games that do all this stuff way better. From starship building to space dogfights, that engine handles way more on a much more advanced level than this.
All this being said, I'm rushing through work tomorrow to start this
(Still hit me up if we are going to do some Forest 2 shenanigans too)