Bojan11
Full Member
- Joined
- May 16, 2010
- Messages
- 33,141
Wonder now whether the narrative will change now and people will realise Ubisoft are useless. It wasn’t the console as like I said before the game runs like crap on high end PCs.
Wonder now whether the narrative will change now and people will realise Ubisoft are useless. It wasn’t the console as like I said before the game runs like crap on high end PCs.
Why do you seem to think they’re the two biggest? Where have you picked that up from? Sony have barely marketed sackboy even though apparently it is really fun. Spider-Man and Demon Souls are pretty blatantly their two biggest ones, and I imagine that will be reflected in the sales (obviously Astro bot will be played a lot since it’s already on the console).You've clearly misunderstood, no one is trying to shut you down. My first comment was addressing how the big difference between the two was PS5 supposedly having a shutdown launch with killer titles. It doesn't feel that way at all with Sackboy and Astro being the two biggest, and I imagine they will be backed by sales too.
You've clearly misunderstood, no one is trying to shut you down. My first comment was addressing how the big difference between the two was PS5 supposedly having a shutdown launch with killer titles. It doesn't feel that way at all with Sackboy and Astro being the two biggest.
That's a really bizarre take. Miles Morales and Demon's Souls are clearly the bigger titles, I don't know how anyone could mistake them for otherwise. It doesn't even matter though, all four are by all accounts good to great games.You've clearly misunderstood, no one is trying to shut you down. My first comment was addressing how the big difference between the two was PS5 supposedly having a shutdown launch with killer titles. It doesn't feel that way at all with Sackboy and Astro being the two biggest.
More talkXbox broaching the issue head on and showing they’re aware and working on it. Exactly how you’d want a company to respond
https://www.purexbox.com/news/2020/...UqjFdcYfLmHdYkfLp8JB_30i7hOOP7SVTXbLSLFYQuu5U
I thought @VeevaVee was bad at this but you take the cake.Sackboy and Astroboy is dead idgaf. Like I said in a months it'll be different.
Wonder now whether the narrative will change now and people will realise Ubisoft are useless. It wasn’t the console as like I said before the game runs like crap on high end PCs.
I think they reside in their own reality...You can’t argue about the quality difference of the launch titles
it’s night and day it’s not even up for discussion
You can’t argue about the quality difference of the launch titles
it’s night and day it’s not even up for discussion
Enjoy your PS5 fecking up in five different ways today <3
Chill breh All I'm is saying is I was expecting more. That's it! Only one that I'd properly play is Spiderman, is that unreasonable?I thought @VeevaVee was bad at this but you take the cake.
I've not seen much discussion about Demon Souls, I forgot about Spiderman to be fair that does look like a hoot. After console malfunctions chat Astroboy and Sackboy seem to get a lot of discussion. That might mean they're really good, they just don't appeal to me hence my initial point.Why do you seem to think they’re the two biggest? Where have you picked that up from? Sony have barely marketed sackboy even though apparently it is really fun. Spider-Man and Demon Souls are pretty blatantly their two biggest ones, and I imagine that will be reflected in the sales (obviously Astro bot will be played a lot since it’s already on the console).
Where did I argue that? I just don't think Spiderman and Sackboy are all that. But that's also why I don't bother with consoles at launch. More power to everyone playing and enjoying though!!You can’t argue about the quality difference of the launch titles
it’s night and day it’s not even up for discussion
You probably missed demon souls because it has its own thread.Chill breh All I'm is saying is I was expecting more. That's it! Only one that I'd properly play is Spiderman, is that unreasonable?
I've not seen much discussion about Demon Souls, I forgot about Spiderman to be fair that does look like a hoot. After console malfunctions chat Astroboy and Sackboy seem to get a lot of discussion. That might mean they're really good, they just don't appeal to me hence my initial point.
Where did I argue that? I just don't think Spiderman and Sackboy are all that. But that's also why I don't bother with consoles at launch. More power to everyone playing and enjoying though!!
That'll be it I watch the PS5 thread so that's where I'm getting my inside scoops. I just watched a video of it and it looks mega!! Much more my cup of teaYou probably missed demon souls because it has its own thread.
She was initially offered a £5 gift voucher in compensation, though this was eventually raised to £50.
People asking how to turn off haptics in the Fifa thread
People asking how to turn off haptics in the Fifa thread
I hate any kind of vibration while playing online COD so not surprising as Fifa has quite competitive online multiplayer.People asking how to turn off haptics in the Fifa thread
I think any competitive game, the use of haptics will be a disadvantage, so will always turn off.
It'll be a single player gimmick that works well, but for multiplayer, it'll be a no go
No one watches movies on discs mateBought a few 4K movies to try them out in the new consoles. Series x makes a lot of noise with 4K disc. Whereas ps5 silent
Up to now I’d never heard a peep out of the Xbox.
I think most people don’t play that seriously but horses for courses.I think any competitive game, the use of haptics will be a disadvantage, so will always turn off.
It'll be a single player gimmick that works well, but for multiplayer, it'll be a no go
I’ve asked for Tenet in ultra HD for Christmas! Looking forward to my first ever one.Bought a few 4K movies to try them out in the new consoles. Series x makes a lot of noise with 4K disc. Whereas ps5 silent
Up to now I’d never heard a peep out of the Xbox.
Nah the haptics are a phenomenal feature and they really enhance gameplay but as usual a EA have done a shocking jobs of implementing a feature. The triggers in Fifa change so rapidly that you can’t tell what’s here or there. It needs massively toning down and used on certain sections. I think for shooters it’s going to be great if used correctly. The bow shooting in Astros felt amazing and I can only imagine what that’s going to be like in a Horizon game in the future.
Exactly It’s scraping the bottom of the barrel to criticise haptic feedback in general when clearly it’s just EA being EA.fifa is a bad example anyway, it’s fifa 20 with a new cover. Everyone knows it. Little to no new bits or decent development
Exactly It’s scraping the bottom of the barrel to criticise haptic feedback in general when clearly it’s just EA being EA.
I’m pretty confident that Sony will push the features especially for their own first party productions. Remember that most of the games now are remasters or available on both consoles but I expect over time we will see more.But it is a worthwhile point. It's not just FIFA is it.
So far, how many games implement it well and the trigger restraints?
This was my point on the trigger rumble that Xbox One had. The console came out and I loved it on Forza 5. But barely any games took advantage of it.
Fortnite and Borderlands implement it badly. The gun feel could be cool but neither have done it well. It just becomes difficult and tiring to play and you put yourself at a disadvantage if playing online. I haven't tried COD yet so can't comment.
Astro does an amazing job showing it off. If that wasn't in the console nobody would really be talking about the feature because as of now it's barely leveraged in any meaningful way.
Even Spiderman it's subtle and barely noticeable. Does Demon Souls do anything?
I am sure there will be some stand out games this gen from Sony first party. Particularly Naughty Dog. I just hope they don't over do it, games that forced sequences that required gyro or touch controls always annoyed me.
I’m pretty confident that Sony will push the features especially for their own first party productions. Remember that most of the games now are remasters or available on both consoles but I expect over time we will see more.
Demon Souls from all reports is the best showcase of the haptics so far (aside from Astro) and it really enhances the experience. I’d agree Spider-Man is a little light but I really think it’s only ever going to be useful and noticeable in certain games and experiences and I’m okay with that. As I said I think Horizon Two will make use of the resistance for archery which will be really nice.
Yeh we’ll EAT have shown that when used badly it detracts. Agree with you on LOU. Honestly the more I think about it I just want it primarily for bows and arrows it felt so satisfying on Astro.And obviously it's better to have it there and the option than not, and it'll definitely enhance some experiences but in the mean I'm not expecting it to be revolutionary as many people suggested.
Like I said, I just hope they find the balance on the first party stuff. Im currently replaying The Last of Us and there's so much potential for it to be used. I just don't want it to be constant or forced down my throat so much so that it's annoying.
It was a huge part of the reason why I loved astro! The feeling of walking on different surfaces felt so cool, there is certainly a middle ground between over doing it and making it just right, but with a bow and arrow for example it can be brilliant.Yeh we’ll EAT have shown that when used badly it detracts. Agree with you on LOU. Honestly the more I think about it I just want it primarily for bows and arrows it felt so satisfying on Astro.
Exactly It’s scraping the bottom of the barrel to criticise haptic feedback in general when clearly it’s just EA being EA.
Yeh that’s fair enough but I think a lot of people will play online shooters slightly less competitively and those people would appreciate some decent gun haptics. I have obviously heard about the Cold War haptics but as anyone here actually tried it in practice? I wonder if they pulled it off.Personally, I turn off vibration for online play - so haptic would be pointless to me. I don’t see it as a game changer for that reason. I just think Fifa in general is always going to be a garbage benchmark for any controller/console as all they care about is the gambling on Ultimate Team
Fixed? Amirite?No one plays next gen games mate